Weaponsmith Archive
Thread: geo sword cores
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dazzlerz
Thu Nov 25, 2004 10:31 am
#1
what stats should i be getting on sword cores using +10 yellow cubes and agent
dazzlerz
Sat Nov 27, 2004 8:49 am
#4
cheers, so i shouldnt keep any cores i loot from caves then?
Message Edited by dazzlerz on 11-27-2004 07:49 AM
P__Day
Sat Nov 27, 2004 6:25 pm
#7
AspiringBountyHunter wrote:
Or they are really fast on speed.
QFE, looted some -1. something that made a couple of nice powerhammers
weaponmaster88
Sun Jan 23, 2005 2:09 pm
#8
i just looted these, are they any good?
6 identical
29 min dmg
62 max dmg
-.42 speed
Wound 12
Ideal Range Mod 28
HAM 6/8/6
StrandedonEarth
Sun Jan 23, 2005 2:33 pm
#9
Hmmm... Min dmg and speed are a touch on the low side, other than that.... ya, I'd say they're good for getting 2 decent scythes from 1 schem use. Nothing spectacular, but sellable,I would hope
ShugFlurry
Sun Jan 23, 2005 4:53 pm
#10
Could make 2 nice 342 max scythes. Min would be low though, and slightly slower.
Brete
Wed Apr 20, 2005 2:46 pm
#11
I've recently asked for a PC on some Geo sword cores on the trade forum and have had 2 replies , 1 reply said they were very good and that someone would pay up to 500k for them the other reply said they werent very good at all and that a weaponsmith can make better sword cores . Heres the stats :
Min/Max
Brete
Wed Apr 20, 2005 2:51 pm
#12
bah , not sure what happened there but heres the stats :
Min/Max 25
AS - 0.4
Wound 10
Range 20
HAM cost 10/10/10
I've got 6 of these with identical serial numbers
So , are they usable or is it safe to destroy them ?
Ty
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