Weaponsmith Archive
Thread: Krayt Tissue Now or Later?
Accamim wrote:
I do know that mathematically it would be very difficult to isolate the value of your tissues from a component.
Let me ask if anyone can tell me my tissue values from my ABPH? or better yet my ABPH value (that should be "normalized") without the tissue?
Max damage is 83.
I don't see why determining the value of the tissues from a component would be difficult at all. Most smiths on Wanderhome can make abph's at 20/41 -.41 so abph's made with base tissues are 20/71 -.71. Based on that information, the tissue value of your 83 max damage abph is probably between 41-43 max, as some server's resources are a little better and some server's are a little worse. It would be easy enough for the them to determine the range among serversand select something in the middle as a standard value. If krayt tissue values are unchanged then all they have to do is adjust the handlers to post revamp stats then add the max damage in excess of standard stats. This would be very similar to what they are attempting to do with the weapons themselves though there seem to be some issues with this that they seem to be trying to address.
If krayt tissue values have changed (e.g. if base tissues are now going to be 90 max or whatever) then all they have to do is increase the value of the handlers proportionate to the new range of the enhancement.
I don't think most people are worried about losing a point or two in the conversion process, they just want the weapon, enhanced component, or loot itself to convert into something proportially representative of what will be available/craftable post revamp. For both crafters who have enhanced inventory, crafted enhancedcompents and lootand players who have accululated nice weapons this is going to be a critical factor in how they ultimately perceive the revamp.
Message Edited by Hurlobacca on 04-20-2005 12:54 AM
I tested Tissues on TC-Chilastra and found this.
posted on the conversion test forums..
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Char: Stettin Palver
Galaxy: Chilastra - Corellia, Coronet 275 -5959
Item Krayt Tissue:
Tissue #1: Converted from 21-82 -.99 (approx 40dmg tissue -57 speed used) Final stats 23-53 -2.0
Tissue #2: Crafted POST CU, Tissue was 57 -.51, Final stats 19-102dmg -1.98 speed 4ActionCost
Conclusion: Using tissues with only 17 greater dmg POST CU, the ABPH is nearly 50 damage GREATER than one crafted and made into a factory run PRE CU. This cannot be working as intended as many smiths craft their tissues immediately to store in output hoppers because we simply do not have the lots to store all of our loot.
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I should also add that the ABPH crafted in the CU I only put probably 3-4 points into damage to get it to 102dmg and the rest I put into speed to get the stats as close as possible in speed.
Message Edited by CorenLanra on 04-20-2005 10:11 PM