Weaponsmith Archive

Thread: Carbine question?

O-dog
Mon Oct 20, 2003 3:17 pm
#1

is it possible to make a laser carbine with max damage at 250+ and all three HAM costs under 30?


Is it possible to make and EE3 carbine and a DXR6 carbine with damage at around 200 and all three HAM costs under 30?


is any of this possible, please let me know.


thank you




Oakley
Wookiee
Master Carbineer
Master Swordsman
TKA 2/0/0/0
Novice Medic
LLJK_Griz
Mon Oct 20, 2003 6:03 pm
#2

No, HAM experimentation has a very small effect. All points into HAM will only reduce costs by 10 or so, and the weapon will have horrible damage/speed because you didn't put any points into damage.



POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
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O-dog
Mon Oct 20, 2003 7:04 pm
#3

well i guess my next question is: are carbine HAM costs broken and need to be fixed, or are they supposed to be this high?



Oakley
Wookiee
Master Carbineer
Master Swordsman
TKA 2/0/0/0
Novice Medic
LLJK_Griz
Mon Oct 20, 2003 7:30 pm
#4

HAM costs on carbine moves are broken, devs acknowledged this like two months ago but never said when they'd fix it.




POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
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