Weaponsmith Archive
Thread: Questions about Experimentation
1) Dunno, wouldn't think so
2) There are hidden decimals in there that I have never been able to predict...ghosts in the machine.
I'm one of the 4-2-2-2-2-2-2-2-2 guys...seems to give me the best results, but that may be hogwash.
On a related note, the number of experiments you runaffects factory time...not really an issue unless you're making MASS quantities of stuff...like back in ght e good old grenade days![]()
Well, whenI try to double cap pistols I do 8 points at once (with bespin) in dam and then 4 points in sac (with bespin). As I need only amazings on those and theres a greater chance of getting amazings on 2 tries than on 12 tries, but that is just me of course. I guess every WS has their own way of experimenting ![]()
What I can say is though that using all points at once will give you an awesome result if you get an amazing, but a ver moderate result if you get a great success or below.
Summerflame wrote:Well, when I try to double cap pistols I do 8 points at once (with bespin) in dam and then 4 points in sac (with bespin). As I need only amazings on those and theres a greater chance of getting amazings on 2 tries than on 12 tries, but that is just me of course. I guess every WS has their own way of experimenting
What I can say is though that using all points at once will give you an awesome result if you get an amazing, but a ver moderate result if you get a great success or below.
That's how I do it but I do 5 on SAC cause an amazing with my resources = 65SAC pistol with -8 SAC ehancers.