Weaponsmith Archive

Thread: Possible solution to Storage probs

RADBlue
Tue Feb 17, 2004 10:57 pm
#1

I dont know if this has come up before but here goes.

I was messing around today with putting packs in the input of a factory.(put new crafting station in my house and found out it reset and i had over 300 items in my med house).Needless to say I'm in a pnnic trying to find some place to put all these packs so i can drop my new station.So I tried my factory imput hopper.This is what i discovered.


when ya drop the pack in the hopper said 43 items in it(thats what the pack had in it).

Now i close the hopper and reopen and hopper says 1 item(..GASP.. an empty pack) I open the pack and poof there is everything and the hopper now says 43 items agian.

Close hopper and reopen1 item(the apparently empty pack)..this is the strange part..I pick up the pack and hopper cout quckly goes up to 43 before pack warps into my inventory,check pack and everything is there.

So by doing some math and allowing for 1 full pack tobe opened and closed without going over the 100 limit it seems you can store safely 2500 items in the input of a factory(50 full packs).


At the moment i have several packs with stuff in there and am doing a fact run on dx2's so I'll let yas know what happens after the run is done.


Bottom line it appears you can store most all yer resources in the factory and still have room for doing runs or just place a factory just for mass storage.2500 items is a butt load and prob never need to max that.



Ykkorr: Master Weaponsmith(12 point)/MasterArtisan/Master Merchant/Alliance Ace Pilot/Master Politician-Mayor,Chaos City ,Rori
Auction winnings can go to Krazy Krayt II vendor(South Coronet Mall) located outside Coronet,its on planet map.
Xieflow
Wed Feb 18, 2004 12:26 am
#2

everyone has seriously been doing this for four or five months, minimum.
RADBlue
Wed Feb 18, 2004 2:04 am
#3

yep i realized awhile back i had well over the 150 items ,also as Isaid above seems picking up and replacinng a crafting station will update yer house and it will then tell you the real number of items in it ( mine was 317 i beleive), The stuff didnt disapear but now you cant put anything else in it and everytime you pick something up you cant drop it untill you get the item count down below 150 again.


Bonus is odds are the house will get bugged again at which point you can drop as much as you want again.At least untill yer next station upgrade at which point ya start all over again.


I'm have dont know why but anytime a crafting station is picked up the house will "reset" and display the real item count and then ya gat to pull out the extra stuff.






Ykkorr: Master Weaponsmith(12 point)/MasterArtisan/Master Merchant/Alliance Ace Pilot/Master Politician-Mayor,Chaos City ,Rori
Auction winnings can go to Krazy Krayt II vendor(South Coronet Mall) located outside Coronet,its on planet map.
Lyzi
Wed Feb 18, 2004 1:45 pm
#4






Xieflow wrote:
everyone has seriously been doing this for four or five months, minimum.






I have a more interesting bug(?).

I got a medium house and I updated my excel sheat with allr esources and realized.. "hmm.. i got 90 different resources..."
Then I realized.. "hmm.. I of some resources I got 6-7 stacks.."
Then I run to house sterminal and checked status "hmm.. 102 items in house"

I opened each of my bags (i got steel, ore, iron, copper, organic, chemical and gas bags to sort resources) and counted all stacks..

And I notice that the house do not count all my items in house.. I also got a lot of furniture.. and an armor.. and crates with components etc...

So now I am a bit worried.. about what will happen when the dev's fix this.. will my valuable resources go *poff!* ?





- Lyzi
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The BlackHand - We Always Prevail
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Hinfist
Fri Feb 20, 2004 1:40 am
#5

I'd consider it as an exploit, even though it's not serious one.

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