Weaponsmith Archive
Thread: a question about ws'ing...
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Grisbilen
Mon Jul 26, 2004 6:17 pm
#1
The problem is that experimenting one point on range only increase it like 2 or 3 points, so you would end up with a crap weapon speed/damage wise, and just slightly better accuracy
ZhiYoMin
Mon Jul 26, 2004 6:36 pm
#2
Depending on what commando wep you are using, a good way to increase your range would be toget your weps withstocks and/or scopes. If you don't mind the HAM costs, you can get some pretty decent scopes onto weps like the HAR. My range experimented scopes add +43to the ideal range mod (accuracy). Flamers don't take scopes but you can get the wep made with the looted balanced stocks or have a wep'smith put a stock on it thathas some points in range.
Siekierah
RankorCity
Tue Jul 27, 2004 12:33 am
#3
Is it possible to affect the accuracy of a weapon with experimentation?
RankorCity
Tue Jul 27, 2004 12:39 am
#5
SkyMoLekThrane wrote:
Yah u experiment on the range...
Given that, and the lack of accuracy for Master Commando, is it possible to give up some absolute max damage for high accuracy? Can the accuracy be played with to make up for the accuracy problems with Master Commando?
Please forgive the noob questions. I have never been a crafter so this is all Greek to me..
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