Weaponsmith Archive
Thread: Damage Or Condition?
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SpeakNoEvil
Wed Aug 18, 2004 3:39 pm
#1
I just won an auction for an Exceptional Projectile Pistol Barrel with the following stats:-
min dmg 27
max dmg 67
speed -2.744
wound 36
ideal range mod 17
max dmg 67
speed -2.744
wound 36
ideal range mod 17
Now this is a hell of a lot better than the 20-20 -1.06 ones I can make and it cost me 800k! I am in the process of sourcing some Krayt Tissue with stats around 70 damage and -0.5 speed (estimated). Now with these stats my BASE Scatter would come out somewhere around 129- 272 at 0.1 speed.
My dilema is that i'm told speed caps at 1.0, so is there any point pushing the damage/speed line below say 0.5, and then concentrating the 3-4exp points on Condition. I'd estimate this would lose me around 3 min damage and 30-40 max damage and around 0.4 in speed, but that's a guess. I'm only a 10pt WS btw. Putting these points into condition I reckon I could get over the 1200 condition mark.
What would sell the gun more? 1200 Condition with 126-242 at a speed of 0.5 or the above noted stats? With all good experimentations I can cap the damage after exp 8 or 9 depending, meaning a condition of over 1000 anyways.
Also, a ballpark figure for a gun of these stats (unsliced of course) would be handy before I go daft on Krayt Tissues!
CorenLanra
Fri Aug 20, 2004 9:58 am
#3
if its only about 5 damage and you can get say 100 more condition, I'd say go for it, or if you are a 12point smith just make sure you put 4 points on conditon and you will be guranteed 1100 condition with excellent damage. Usually by doing 4 on condition you only lose 1 or 2 max dmg.
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