Weaponsmith Archive
Thread: What's the point of having different damage types?
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ElvisTheKing
Tue May 10, 2005 11:59 am
#1
If we can't tell what works best on a mob? Energy? Kinetic?Elemental?
_YakFace_
Tue May 10, 2005 6:22 pm
#2
ElvisTheKing wrote:
If we can't tell what works best on a mob? Energy? Kinetic?Elemental?
Great question, i'm wondering this also myself...i miss the old examine window telling stats and resistances from mobs
Law421
Tue May 10, 2005 6:26 pm
#3
Ditto.
_YakFace_ wrote:
ElvisTheKing wrote:
If we can't tell what works best on a mob? Energy? Kinetic?Elemental?
Great question, i'm wondering this also myself...i miss the old examine window telling stats and resistances from mobs![]()
Nyyxx
Wed May 11, 2005 7:53 am
#4
supposedly they will be updating the /ex to show stats.the mobs definitely have different resist levels.
plonger
Wed May 11, 2005 11:08 am
#5
Don't you know this is supposed to be a pvp game? You look at what type of armor your opponent is wearing and choose a weapon that does the most damage according to that. With the way pve is now, I think it is obvious we aren't supposed to be out killing things that aren't other players.
/sarcasm off
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