Weaponsmith Archive

Thread: What's the point of having different damage types?

ElvisTheKing
Tue May 10, 2005 11:59 am
#1

If we can't tell what works best on a mob? Energy? Kinetic?Elemental?



__________________________
N Eawet Ami N
Master Bounty Hunter
NeXuS
"My gun is for hire."
__________________________

_YakFace_
Tue May 10, 2005 6:22 pm
#2






ElvisTheKing wrote:

If we can't tell what works best on a mob? Energy? Kinetic?Elemental?





Great question, i'm wondering this also myself...i miss the old examine window telling stats and resistances from mobs



__________________________________

YakFace in Radiant [ exMaster CH / exMaster Pistoleer]
A smuggler now

Law421
Tue May 10, 2005 6:26 pm
#3






_YakFace_ wrote:





ElvisTheKing wrote:

If we can't tell what works best on a mob? Energy? Kinetic?Elemental?





Great question, i'm wondering this also myself...i miss the old examine window telling stats and resistances from mobs




Ditto.




Law/Geezer
Rebel Scumbag/Dirty Imp

Vendors located at 5461, -3484 on Talus.
Nyyxx
Wed May 11, 2005 7:53 am
#4

supposedly they will be updating the /ex to show stats.the mobs definitely have different resist levels.





-Nyyx-
Vox Noctis
s Storm Squadron Aces
Lil Shop of Vox, Krath, Naboo
loot,weapons,food,smuggler supplies
Armor
plonger
Wed May 11, 2005 11:08 am
#5

Don't you know this is supposed to be a pvp game? You look at what type of armor your opponent is wearing and choose a weapon that does the most damage according to that. With the way pve is now, I think it is obvious we aren't supposed to be out killing things that aren't other players.


/sarcasm off



Page 1 of 1
Previous Next