Weaponsmith Archive

Thread: Constructing FWG 5

LordMaxx
Sun Oct 26, 2003 2:32 pm
#1

check out the current issues list stickied at the top of this forum...



Maxx Wolfe
"I...I...I...I...Im not your steppin' stone!" - The Monkees
Leader of Team Desert Eagle and Founder of PATGWNIWNU a offshoot of RATGWNIWNU!
Chilastra/Valcyn/TC
EEMAN
Sun Oct 26, 2003 3:49 pm
#2

spend all your points at once, throw away any part that doesnt get great success, spend the rest of the points .. youll go through 15 tries but eventually you'll get 38 max -0.38 speed feeders (varies with server) .. best to hope for till the schematic gets fixed.



Omosack
Master Weaponsmith
Master Shipwright
Better Homes and Guns - in the Chilastra Galaxy

- It's time the devs end the bitter fighting by giving the community a Non Jedi server. We have a few servers with TINY populations that could be changed to this ruleset. I support this idea because it punishes noone. - You can support it too. Click Here!
LanamanWolfheart
Mon Oct 27, 2003 1:26 am
#3

Maybe I am new to the weaponsmith professsion, granted I am almost a master, but out of almost all the guns I can make I seem to have the most problims with the fwg 5, For starters, when making the loders or whatever they are called you putexperimenting points in the damage section, insted of improving the item, the bar gets alot smaller, to the point of having lesser value then the base. Then when you finally do constructed it you get like 7% base. I am not sure if the loader bugged.But if anyone would care to answer, what are the bestmaterial formula to use to make a good fwg 5.



Irots Isxi<ORG> expert weaponsmith/gunsmith 2-4-0-4


Moenia,Naboo

Batlet
Mon Oct 27, 2003 4:24 am
#4

Regular Feeder is fixed on TC.


Cant comment on the adv feeder, cause i got no Axidite Iron available.

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