Weaponsmith Archive

Thread: Projectile Barrels

EvetsNamrezy
Sat Jul 19, 2003 10:41 pm
#1

I'll bet that if you were a master weaponsmith, that 11% would be your guessed 24ish%. I think the code has a built-in "cap" of some sort based on the level of expertise of a given crafter. I don't remember cranking out 29% quality ranged weapon powerups at level 1 in Engineering =).
Oteg
Sat Jul 19, 2003 10:47 pm
#2

if you havent maxed weaponcrafting techniques you will always get this
Culdor
Sun Jul 20, 2003 12:46 am
#3

I just reached advanced firearms and I went to make a FGW5 or whatever it is, which requires a projectile barrel. I look at its properties and see it has 50/50 heat and shock for properties (I think thats it, not in game at the moment). I look through my materials and find a metal with 950+ in both so smack one together.


For some reason even with an amazing success I am only getting 11% bonus for its properties. Normally with that level of materials its 20%+, likely around 24% is my guess. So why is it coming out at 11%? Anyone else have this happening to them?


Culland

Cephalopoda
Sun Jul 20, 2003 12:58 am
#4

Culland


Yes the same happens to me as well. I have experimented with alternate materials in case the stats were a misprint but I get lesser percentages. I wonder if this was intended for some reason of just an oversight that needs addressing.



Cephalopoda


Starsider

Culdor
Sun Jul 20, 2003 9:55 am
#5

If it was being capped by my skill, then why would other components of the same level still have normal percentages? Its just projectile rifle and pistol barrels that areonly hitting 11%, and thats witha resource thats990+ in both required attributes.


If thats what its doing it would be nice if it said 'capped at' or something like that.


Cul


LLJK_Griz
Sun Jul 20, 2003 10:02 am
#6

Even with master weaponsmith they still suck. Not only are the base stats super-low, but the experimentation fails more than on any other item I've seen. I had to make over 50 of these things, experimenting one point at a time, before I had one that didn't have any "successes" that broke the stats. Projectile feed mechanisms are the same.



POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
CamoCommando
Mon Oct 27, 2003 4:11 am
#7

/TootToot




---------------------------------------------------------------------------

"Dust off those rusty strings, just one more time. Gonna make em shine."
honvik
Mon Oct 27, 2003 1:41 pm
#8


Just in case u didnt know my ones started at 20% on interpid maxed out at -1.06 speed and 20 min damage 20 max




One of the Oldest Weaponsmiths on Server making Weapons since July 2003. Currently Retired. Former Leader of Element Zero (Ez0) now disbanded and Proud member of CON!!!!!!!!!!!!!!!!!!
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