Weaponsmith Archive

Thread: Question about DX2:

Sleksheea
Mon Nov 17, 2003 3:26 pm
#1

OK, I'm a master pistoleer master combat medic with 4 points to spare... I have a stockpile of pre-nerf krayt fwg5's which is nice and all... but I've noticed a lot of creatures and NPC's now have changed resist stats. These upper level creatures and NPC's have heat resists 15%-100% but none of them it seems have acid resists. This is why I am interested in getting some good DX2 pistols (for the acid damage).


Question #1: Does the armor piercing on the DX2 work yet?


Question #2: What kind of loot item(s) and how many do I need to find to allow the weapon smith to enhancea DX2?


Question #3: Where do I find the loot in question #2?


Question #4: If question #1's answer is "NO", then is it worth even using a DX2?


Question #5: What are the best stats I can look for in a DX2 (on Lowca server anyway)?




I TOLD them they should have made our spherical space station out of the same magnetically shielded walls as the garbage compactor! -Sleksheea
LLJK_Griz
Mon Nov 17, 2003 5:27 pm
#2

AP is only broken against creatures with vulnerability to your weapon's damage type.


You need five identical krayt tissue to enhance a DX2.


If you have the skills, you should carry a DX2, FWG5, and republic blaster so you have three different damage types, two of which are armor-piercing.


Lowca stats are approximately 96-154 2.3.




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Sleksheea
Mon Nov 17, 2003 10:05 pm
#3

AP is only broken against creatures with vulnerability to your weapon's damage type.


So does it work against PC's? For instance I think rebel armor is vulererable to acid damage... so would using a DX2 be the best choice here?


You need five identical krayt tissue to enhance a DX2.


What about a feed mechanisim? Could I loot one of these uber feeding mechs I've been reading about for use in crafting a DX2?


If you have the skills, you should carry a DX2, FWG5, and republic blaster so you have three different damage types, two of which are armor-piercing.


So the Republic blaster is currently better made than the Scout blaster?


Lowca stats are approximately 96-154 2.3.


Jennai, could you make me a RB pistol? How much?





I TOLD them they should have made our spherical space station out of the same magnetically shielded walls as the garbage compactor! -Sleksheea
LLJK_Griz
Mon Nov 17, 2003 10:21 pm
#4

I kinda remember reading somewhere that AP was completely broken against players and the bonus damage didn't apply at all, but I haven't verified this.


DX2 doesn't use feed mech, only krayt or the capacitor things.


Republic blaster and scout are both good guns. Scout is faster, has much lower HAM, and is more accurate at short range; RB is armor-piercing and is more accurate at long range because of its bugged range mods.


I'm sold out of RBs butSutekh on Tatooine probably has some cos he bought a crate last night. I used crap iron on these, new ones will have like 8 higher max damage and 0.1 better speed but I'm not going to be able to makethose until late tomorrow night.




POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
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