Weaponsmith Archive
Thread: DEVS- (ADV and Regular) Chemical Dispersal Units still BROKEN.. Cant be DMG Experimented on.
** [WeaponSmith ] The Chemical Dispersion Unit and Advanced Chem Disp Unit still CANNOT be experimented on for DMG , still stays at 0% when you try to raise it, even on great/amazing success. (WAS said to be fixed this patch, it is not)
Theros Ironfist BK
Master Weaponsmith
The weapon correspondant active in our community? or is he a washout? ![]()
This needs to be fixed, spraysticks would be nice if you could experiment that dmg better.. and I'm pissed cause the advanced comp is available to make, yet it does nothing right now over the regular because of this.
Also, the control units doing nothing... I'm not sure what they're supposed to do, but they apparantly do nothing.
Bump again..
I REALLY WANT good spraysticks, it'd be a great gun if the components weren't 0%.
Fix now, fix now, fix now
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"wouldnt matter if you coudl epxirment the damge or not on them.. Spraysticks require 2 factory made ones wich negate any effect they would add anyway due to multiple componet bug. Just like adding control chips does absoulttly nothing for a spraystick either."
Not true. You get the bonus from one but not both. The way it should be, but the part itself is broken ![]()
Host3h wrote:
"wouldnt matter if you coudl epxirment the damge or not on them.. Spraysticks require 2 factory made ones wich negate any effect they would add anyway due to multiple componet bug. Just like adding control chips does absoulttly nothing for a spraystick either."
Not true. You get the bonus from one but not both. The way it should be, but the part itself is broken
That's correct now, but at the time the original post was written there was a bug with multiple components so that no matter what stats the component was at you would get the same results.
Months later the original post still applies. Will this ever get fixed? /sigh