Weaponsmith Archive
Thread: Weaponsmithing with Krayt Inside Full Details of all Wpns
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FrostBrimstone
Mon Aug 02, 2004 2:31 pm
#1
are you trying to figure out just how many Krayt Tissues you need to make that Uber Wpn? Tired of killing a krayt and have to SHARE the tissues and end up short changing yourself by 1 or 2 tissues? Then this is for you.
I compiled a list of all the weapons, and the Number of Krayt Tissues each is needed to make these.
For those unaware, the KRAYT TISSUE can only be used in Blaster Power Handlers and Advanced Blaster Power Handlers. akaBPHs and ABPHs
Only Ranged wpns use BPHs. Some wpns use only one of these and it is sometimes unfeasable to waste them on a schematic, but if you really nead to and want to, then do it.
So here it goes.
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SCHEMATICS FOR A BPH/ABPH
All of these wpn components when making the schematics for them require the use of 1 Krayt Tissue to be sacraficed in the making of the schematics.
All Krayt Dragons (Juvys, Canyons, Giants, and Ancients? can have a loot of 1 to 11 Krayt tissues MAX.
Say you got lucky, you get the elusive 11 Krayt Tissues (KTs from now on) that have all the same stats and same serial numbers. Now you can either make a schematic for 10 Identical BPHs or you can just make each BPH each time using one at a time. Remembering that if a weapon calls for more than one BPH, you must have them made in a factory crate.
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WEAPONS REQUIRING BPH/ABPH
Here is a list of all weapons required and the number of BPHs
1BPH/ABPH
- Carbines - DH-17, DH-17 SHORT, E-11, E-11 ENHANCED,
- Pistols - D-18, DH-17, DL-44, DL-44 METAL, SCOUT BLASTER, SCATTER GUN
- Rifles - DLT20, DLT20a, E-11 RIFLE
2 BPH/ABPH
- Pistols - DE-10, SR PISTOL, REPUBLIC, POWER 5,
- Rifles - SG-82
3 BPH/ABPH
- Carbines - EE3, LASER
- Rifles - LASER
4 BPH/ABPH
- Carbines - ELITE
- Pistols - GENOSIAN SONIC GUN, DX2
- Rifles - BEAM RIFLE
- Heavy Weapons - ROCKET LAUNCHER
- Special Weapons - LIGHT LIGHTNING CANNON, FLAME THROWER, HEAVY ACID RIFLE
5 BPH/ABPH
- Carbines - DX-R6
- Rifles - DXR-6b GENOSIAN DISRUPTOR, JAWA ION CANNON
- Heavy Weapons - ACID STREAM LAUNCHER, PARTICLE BEAM CANNON, HEAVY LIGHTNING CANNON
10 BPH/ABPH
- Rifles - T-21
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The safest thing is to know is that if you want to make a wpn KT enhanced, you always have to have 1 more tissue than the BPHs that are needed.
all wpns requiring just 1 BPH, just make these seperate and DO NOT waste one tissue for a schematice. why make a schematic with 2 tissues for 1 only. just make the darn BPH.
Hope this helps you guys out, it will me.
Loriena
Mon Aug 02, 2004 2:51 pm
#2
Nice post, but why didn't you just take a look at the Krayt tissues FAQ which is a sticky thread above (in case you have overlooked it:
http://forums.station.sony.com/swg/board/message?board.id=weaponsmith&message.id=44048
as it contains even more information than this post.
No need to do the work twice, better to boldly go, where no man has gone before... *g
http://forums.station.sony.com/swg/board/message?board.id=weaponsmith&message.id=44048
as it contains even more information than this post.
No need to do the work twice, better to boldly go, where no man has gone before... *g
Jasef
Mon Aug 02, 2004 3:21 pm
#3
Wrong. While the max on a set is 11, you can loot mor ethan one set of of a Krayt, a guildie looted 10x base tissues, and 3x exceptional once lol, Should have been 13 Exceptional!!!
FrostBrimstone wrote:
All Krayt Dragons (Juvys, Canyons, Giants, and Ancients? can have a loot of 1 to 11 Krayt tissues MAX.
FrostBrimstone
Mon Aug 02, 2004 5:59 pm
#4
cause I did, and it said nothing of what goes to each wpn
AldaronTavish
Mon Aug 02, 2004 6:09 pm
#5
Really?!
From the very first post in the sticky
"First question always asked : "Can I use krayt tissues in ______ ", which is quickly followed by "How many do I need?" : Here's a list of weapons they can be put in.
Acid Stream Launcher : 6
Flamethrower : 5
Heavy Acid Rifle : 5
Rocket Launcher : 5
Heavy Particle Beam Cannon : 6
Light Lightning Cannon : 5
Beam Rifle (*NO ONE* gets a cert for this in-game) : 5
Wookie Bowcaster : 4 (requires a Wookie Weaponsmith to make)
DH17 Carbine : 1
DH17 Short Carbine : 1
E11 Carbine : 1
Enhanced E11 Carbine : 1
Laser Carbine : 4
EE3 Carbine : 4
DXR6 Carbine : 6
Elite Carbine : 5
D18 Pistol : 1
DH17 Pistol : 1
Scatter Pistol : 1
DL44 Pistol : 1
DL44 Metal Pistol : 1
Scout Blaster : 1
Power5 Pistol : 3
SR Combat Pistol : 3
Republic Blaster : 3
Modified Republic Blaster : 3
DX2 Pistol : 5
Geonosian Sonic Blaster : 5
DXR6b Rifle : 6
E11 Rifle : 1
DLT20 Rifle : 1
DLT20a Rifle : 1
SG82 Rifle : 3
Laser Rifle : 4
T21 Rifle : 11
Jawa Ion Rifle : 6
"
{Corrected the bowcaster}
From the very first post in the sticky
"First question always asked : "Can I use krayt tissues in ______ ", which is quickly followed by "How many do I need?" : Here's a list of weapons they can be put in.
Acid Stream Launcher : 6
Flamethrower : 5
Heavy Acid Rifle : 5
Rocket Launcher : 5
Heavy Particle Beam Cannon : 6
Light Lightning Cannon : 5
Beam Rifle (*NO ONE* gets a cert for this in-game) : 5
Wookie Bowcaster : 4 (requires a Wookie Weaponsmith to make)
DH17 Carbine : 1
DH17 Short Carbine : 1
E11 Carbine : 1
Enhanced E11 Carbine : 1
Laser Carbine : 4
EE3 Carbine : 4
DXR6 Carbine : 6
Elite Carbine : 5
D18 Pistol : 1
DH17 Pistol : 1
Scatter Pistol : 1
DL44 Pistol : 1
DL44 Metal Pistol : 1
Scout Blaster : 1
Power5 Pistol : 3
SR Combat Pistol : 3
Republic Blaster : 3
Modified Republic Blaster : 3
DX2 Pistol : 5
Geonosian Sonic Blaster : 5
DXR6b Rifle : 6
E11 Rifle : 1
DLT20 Rifle : 1
DLT20a Rifle : 1
SG82 Rifle : 3
Laser Rifle : 4
T21 Rifle : 11
Jawa Ion Rifle : 6
"
{Corrected the bowcaster}
FrostBrimstone
Mon Aug 02, 2004 8:21 pm
#6
hmm cool, cause I musta been looking at the wrong FAQ then for WS's.
but now we have two lists 
TheRedDarren
Tue Aug 03, 2004 2:39 am
#7
does the damage stack? ie if you had tissues with say 100 max dam, would a weapon that uses 4 bph's end up with +400 max dam?
SantosL
Tue Aug 03, 2004 7:11 am
#8
Damage will not stack. So you won't be getting a +300 damage bonus with a T21 using +30's
Ironshard
Tue Aug 03, 2004 10:56 am
#9
SantosL wrote:
Damage will not stack. So you won't be getting a +300 damage bonus with a T21 using +30's
Are you sure? e.g the pre-nerf FWG5 used 2 Blaster Power Handlers which cause it to have a higher min/max damage, so it seems that every Blaster Power-Up added to a weapon will raise it's min/max damage. That said, if I use 10 normal Adv Blaster Power Handler with a 21/41 for min/max damage wouldn't me using ABPH enhanced by +30 Krayt Dragon tissue increase those ABPH to a 21/71 min/max damage? I would think that should also transfer into the weapon 10 times. I will be honest and say I haven't messed with Krayt Tissue yet but I have worked with other enhancements and I thought that was the case. Can anyone clarify for me?
CorenLanra
Tue Aug 03, 2004 11:42 am
#10
Ironshard wrote:
SantosL wrote:
Damage will not stack. So you won't be getting a +300 damage bonus with a T21 using +30's
Are you sure? e.g the pre-nerf FWG5 used 2 Blaster Power Handlers which cause it to have a higher min/max damage, so it seems that every Blaster Power-Up added to a weapon will raise it's min/max damage. That said, if I use 10 normal Adv Blaster Power Handler with a 21/41 for min/max damage wouldn't me using ABPH enhanced by +30 Krayt Dragon tissue increase those ABPH to a 21/71 min/max damage? I would think that should also transfer into the weapon 10 times. I will be honest and say I haven't messed with Krayt Tissue yet but I have worked with other enhancements and I thought that was the case. Can anyone clarify for me?
I amazed at how much misinformation goes around.. Let me rant for a bit
It's "Acklay" not "Ackley"
Ok I stand corrected, but its still Acklay!
Also, FWG5/Scatter/Launcher pistols used to have an Advanced Blaster Power Handler & Advanced Projectile Feed Mech. They removed the ABPH from FWG5/Launcher, and removed the APFM from Scatter. They did however leave the Bowcaster with BOTH
Stats do NOT stack, and should not this is stated in the original FAQ that you should be reading in the first place anyway. If they did we would have 800damage unsliced T21's with no krayt.
Message Edited by CorenLanra on 08-03-2004 02:49 PM
Ironshard
Wed Aug 04, 2004 12:22 am
#11
CorenLanra wrote: Let me rant for a bit
It's "Acklay" not "Ackley"
It's "Geno" not "Geo" (Show me one occurence of Geo in "GENOcian")
Sorry it's Geonosian no Genocian. And I am sorry for my ignorance on this matter. I'll try not to annoy you CorenLanra, anymore.
CorenLanra
Wed Aug 04, 2004 12:36 am
#12
Hahahah Ok I'm 1/2 an idiot, I appologize 
Still Ackley bugs me
Still Ackley bugs me
Ironshard
Wed Aug 04, 2004 12:44 am
#13
I see the "Ackley" misspell alot. I didn't mean to sound so sharp in my last post. I wasn't around in the game when FWG5s/Scatters/Launchers had both a BPH and PFM and I must of read a post stating my mistake of thinking it was 2 BPH. I do read as much as I can in these forums as well as www.swgcraft.com, but most of overlooked the FAQ you mentioned. Thanks for the clarification.
Good Crafting,
Tel-Zoran
Good Crafting,
Tel-Zoran
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