Weaponsmith Archive

Thread: I need some help getting started again (questions)

coccopuffs
Mon Jul 25, 2005 10:45 am
#1

I'm returning to the game from a 5 month "combat upgrade vacation" and wanted to know what melee weapons i should be making now, I only make melee weapons because I am partnered up with someone who does ranged.I could really use a list of what meleeweapons sell now and are worth making, even the ones that take looted schematics. any help would be appriciated oh and if its possible speed, damage, dps and action cost if you know it, if not i can look at other vendors.



Avogadro
12 point Pre-CU Master Weaponsmith
Avogardro
Pre-CU Master Bounty Hunter
Sarun
12 point Elder Armorsmith
Dark-Lord
Pre-CU Elder Jedi
TEEA Mall -3768 4744, Theed
Offers to Bounty Hunter Supplies Vendor
OttoHeinz
Mon Jul 25, 2005 11:32 am
#2

The market for melee weapons now is much more limited than before. Look around you... after CU there aren't many melee fighters.

Your friend have nose for business!


Bye
Vaf123
Tue Jul 26, 2005 6:04 am
#3

There are not many melee weapons worth making ......


1 Most peoplehave ranged combat profession


2 Scythe Blades and Hacks are CL40 now and have alower damage output than CL54 weapons


3 Melee Weapons looted or gained from Kashyyyk quests may have uncraftable stats


(The Stun Baton as "the master fencer CL54 weapon"for instace has a max damage cap at 876 + 40 elementalandthefencer knife from Kashyyyk has 10xx max damage. I am not 100% sure about Pikes but I think its the same)





Vaffee
Elder Jedi
Mooto
12pt Master Weaponsmith
Shop Locations: closed for NGE
Vafthrudnir
Elder Master Crowd Control
www.fun-online-gamers.de

Ecnirp
Tue Jul 26, 2005 6:08 am
#4


Melee wise, I would say I sell more Blaster Fists than any other type of Melee Weapon, I also sell quite a lot of lower CL weapons...


My melee CL54 weapon sales are very slow though... Quest weapons and ADK's are killing our melee sales.
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