Weaponsmith Archive

Thread: Carbines, ADKs and PUPs.....

BeregonStrongblade
Mon Jul 25, 2005 3:11 am
#1

Hey guys!


I have a really nice Mark II I want to put an ADK on but I have a question regarding PUPs. If I add the ADK to my sliced carbine can I stillPUP it afterwards? Do I have to PUP it first and if so, when that PUP runs out can I re-PUP it?


Any help would be appreciated!


Cheers!



Beregon Strongblade
Imperial Colonel | | M. Carbineer | | MCM | | Novice Doctor
Vendor at: -4666,7515 City of Aberdeen on Rori



Puttley
Mon Jul 25, 2005 3:18 am
#2

adks and pups are completely separate. (id perhaps add the ADK ona weapon without it puped - just incase) pups will run out in 100-500 shots where adks don't. when the pup runs out just add a new one
BeregonStrongblade
Mon Jul 25, 2005 11:58 am
#3

Thanks for the reply. I guess my question, stated more simply, was this: Can you PUP an ADK'd weapon?Well I'm about to try!



Beregon Strongblade
Imperial Colonel | | M. Carbineer | | MCM | | Novice Doctor
Vendor at: -4666,7515 City of Aberdeen on Rori



1StarNinja
Tue Jul 26, 2005 12:40 am
#4

You can add a ADK to a weapon once it's pupped without a problem, you can also pup a weapon with an ADK already on it. The pup will run out through the normal use and need to be replaced the same as normal.





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BeregonStrongblade
Tue Jul 26, 2005 6:02 pm
#5

Awesome! Thanks for replying!



Beregon Strongblade
Imperial Colonel | | M. Carbineer | | MCM | | Novice Doctor
Vendor at: -4666,7515 City of Aberdeen on Rori



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