Weaponsmith Archive
Thread: CU Crafted weapon ISSUE we need to get Escalated. Blast Damage DLT20 and Vibroblade E11 with STUN
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Kraki
Fri Apr 08, 2005 8:34 pm
#1
I crafted a DLT20 rifle and it came out as blast dmg just like the DHammer Pistol from this morning.
Blast damage DLT20....bad Juju
Kraki
Blast damage DLT20....bad Juju
Kraki
Message Edited by Kraki on 04-08-2005 08:49 PM
Message Edited by Kraki on 04-09-2005 12:46 PM
Kraki
Fri Apr 08, 2005 8:44 pm
#2
TitanTen
Sat Apr 09, 2005 6:31 am
#4
haha i think that was the whole point of this thread
ShugFlurry wrote:
Isnt htere supposed to only be energy and kin?
Kraki
Sun Apr 10, 2005 12:49 am
#6
LiamDeclan wrote:
Kraki have you tried making any grenades yet?
Yes...made umm Imp I think lemmee find Screenshot.
Imperial Detonator
20m Knockdown effect.
Kraki
Kraki
Sun Apr 10, 2005 12:54 am
#7
More stuff we NEED to get looked at.
When you scope or stock an E11 it becomes STUN damage
Scoped E11
Not good. Stun dmg weapon does 1 dmg. Tested PVE and PVP. (Thx to Grod for shootin me
)
Kraki
When you scope or stock an E11 it becomes STUN damage
Scoped E11
Not good. Stun dmg weapon does 1 dmg. Tested PVE and PVP. (Thx to Grod for shootin me
Kraki
TekKellatt
Sun Apr 10, 2005 4:19 am
#8
Kraki wrote:
More stuff we NEED to get looked at.
When you scope or stock an E11 it becomes STUN damage
Scoped E11
Not good. Stun dmg weapon does 1 dmg. Tested PVE and PVP. (Thx to Grod for shootin me)
Kraki
Sorry, but I just can't get past those butt ugly icons ![]()
But, good catch on all these Kraki.
ShugFlurry
Sun Apr 10, 2005 4:22 am
#9
Didnt they disable visible stocks/scopes? Why does that E11 have a visible scope then? or is it built into the weapon by default like the dxr-6b
TekKellatt
Sun Apr 10, 2005 4:30 am
#10
ShugFlurry wrote:
Didnt they disable visible stocks/scopes? Why does that E11 have a visible scope then? or is it built into the weapon by default like the dxr-6b
With one of the recent patches they did some deal called 'extended appearance' or something. I personally don't think we are getting the option to
customize the appearance back. Ever. I think they decided to do it themselves and we lose out on something else in the crafting dept. I am really
a bit ticked about all the crafting changes. There is just too much dumbing down of everything with this CU.
boceifus2000
Sun Apr 10, 2005 5:23 am
#11
I think people are getting too over excited about things, there is still a lot of adjusting and tweaking they gotta do. I just hope they can get it done before release.
PaladinX333
Sun Apr 10, 2005 10:09 am
#12
boceifus2000 wrote:
I think people are getting too over excited about things, there is still a lot of adjusting and tweaking they gotta do. I just hope they can get it done before release.
IMO, the CU needs three months of balancing before it will be ready to go live. Since the whole thing was tied to the release of Wage of Rookies, that isn't going to happen. The first three months of the CU I expect things to be rebalanced weekly and it will cause a huge number of problems. I honestly wish there was some way, any way, that we could avoid the CU.
boceifus2000
Sun Apr 10, 2005 11:37 am
#13
PaladinX333 wrote:
boceifus2000 wrote:
I think people are getting too over excited about things, there is still a lot of adjusting and tweaking they gotta do. I just hope they can get it done before release.
IMO, the CU needs three months of balancing before it will be ready to go live. Since the whole thing was tied to the release of Wage of Rookies, that isn't going to happen. The first three months of the CU I expect things to be rebalanced weekly and it will cause a huge number of problems. I honestly wish there was some way, any way, that we could avoid the CU.
I thik the game absoluty needs the combat upgrade, but I am willing to wait a while longer if they need time to release it with minimal problems.
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