Weaponsmith Archive

Thread: Devs Please fix Adv Proj. Rifle Barrel!

caddelite
Thu May 05, 2005 11:24 am
#1


c'mon guys, this has been busted since CU. The Advanced Projectile Rifle Barrel is needed in a number of the new weapons that players want. You add in a new lvl 30 carbine but don't fix the rifle barrel needed to make it? I have 850 points from the quadran steel and 615 points from the axidite iron, but on initial assembly, it only comes out to 2% with 2 experimentation boxes! This is just plain wrong and very lazy and an insult to weaponsmiths when you give us an innate schematic that we can't even make because the rifle barrel code is BADLY coded.


Priorities guys... now we have to explain to our customers why we can't make a quality level 30 carbine and why the Czerka Dart still sucks.



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ShugFlurry
Thu May 05, 2005 11:48 am
#2

Check the HR/SR, might be your too close to the bottom end cap that you get what is a relatively crap resource.



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
mindspat
Thu May 05, 2005 1:46 pm
#3

Hmm...I dont have this problem with these barrels and mine work fine. I would advise trying multiple vareities of the required resources until you get a good match.




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AldaronTavish
Thu May 05, 2005 3:34 pm
#4

The barrels are fine, your resources suck.

I made on Ahazi 16-41 -1.76 (spd experimented) to 88% experimentation with 928 HR/907 SR Quad Steel and 679 HR/637 SR Axidite.



Nirantani
Elder Smuggler

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Faqual
Thu May 05, 2005 4:09 pm
#5






AldaronTavish wrote:
The barrels are fine, your resources suck.

I made on Ahazi 16-41 -1.76 (spd experimented) to 88% experimentation with 928 HR/907 SR Quad Steel and 679 HR/637 SR Axidite.




/agree



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Aerobio
Thu May 05, 2005 7:16 pm
#6

I've seen this problem. I have resources that should be better butadd inas crap. But resources with lower stats are fine. I don't get it.





AERO'BIO
Mayor of Confluentes, Dantooine
Master Weaponsmith (12pt), Artisan, and Merchant
Vendor: AERO Weapons Headquarters and Vehicles in Confluentes, Dantooine 1324 -2217
Vade_WS
Thu May 05, 2005 7:33 pm
#7

Read Crafting As We Know It Has Changed

That post should be stickied.




Vade -- 12pt Master Weaponsmith & Master Commando
Deliveries can be made to the CU Weapons vendor in Surebleak, on Lok (1727 5966) Listen, strange women lying in ponds distributing swords is no basis for a system of government. Supreme executive power derives from a mandate from the masses...
zaphb
Thu May 05, 2005 7:35 pm
#8

dare I point to my sig where I have a tool that can help assess the value of resources



Iono Aldo - Master Entertainer
Estei Finai - Noobish Smuggler
CorenLanra
Thu May 05, 2005 8:17 pm
#9



zaphb wrote:
dare I point to my sig where I have a tool that can help assess the value of resources




Another link I missed
Added it to my site



Stettin Palver - Master Weaponsmith
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Vykk17
Fri May 06, 2005 12:33 am
#10


I don't know how much difference there is between the spawns on the different servers, but according to swgcraft.com that quadranium steel you've got is worsethan the worst stuff you could get on Starsider, and your Axidite iron isn't real great either.



Korath - Master Rifleman/Master Bounty Hunter
-Vykk - 12pt Master Weaponsmith/Master Artisan/Master Merchant
Vendor: GoldTech Weapons -New Horizon Mall, Rori (439, -1825)
Chumplestilskin
Fri May 06, 2005 12:36 am
#11

Trust me, he has some of the best resources on the Radiant Server



````````````````````````````````````````````````````````````````````
Chumplestilskin - CANCELLED DUE TO THE NGE
ShugFlurry
Fri May 06, 2005 12:36 am
#12

If you could give stats on the resources would help.



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
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