Weaponsmith Archive
Thread: Weaponsmithing in the New Era
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Vlherg
Tue Nov 08, 2005 4:06 pm
#5
Ladywolff wrote:
can weapons still be sliced in nge?
No, slicing is gone.
Abbell
Tue Nov 08, 2005 8:09 pm
#6
I figure if I want to be evil I have over 100mil in resources and I will just make and sell top spec weapons for 250 creds each.
QuatrixReloaded
Wed Nov 09, 2005 1:09 am
#7
Correct me if I'm wrong, but I seem to have noticed all the stats on components being removed. This would mean the only resources we now have to worry about are the ones on the actual weapon. I'm not going to moan about why they had to remove this stage, I'm not sure if I want to embrace it either. It was a fun part of smithing to make the components, but also a pain if you didn't have 11 krayt tissue to make the uber T21's etc.
That being said, has anyone made a 400 dmg weapon yet? Or, heck, even cracked 300? I got close with an Advanced Laser Rifle with nearly maxed resources, but I could only get to 294. Just curious to see how some of the more established weaponsmiths are doing with the NGE.
Also, perhaps we should make a new database for weapons as a conglomerate of weaponsmiths across the servers and try and atleast make something out of the new system. We might not be able to craft the best items in the game, but we can atleast tell newer/regrinders what to use and/or what they need to pay us a lot of money to make for them. 
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