Weaponsmith Archive

Thread: Acklay Bones Bugged

BYRON7
Thu Nov 25, 2004 2:50 am
#1

Hello peeps ..
I have set up in from Of entrance in My house about 28 Acklay Bones All of them With Bugged Stats min>max Dmg.
I wait for more than 1 week i have sent about 8 Tickets .. and still Nothing .
Any1 has any Idea about what to do ?

Thx



Byronara Papako ~ Jedi Knight
BrN ~ 12pt Weaponsmith
Greek Ownage Squad
Chimaera

Vendor @ CoF Megastore Uber Weapons by BrN-Daksha ( 650 -6300 )*Coronet*
JoleneArcher
Thu Nov 25, 2004 3:01 am
#2

Why should they be bugged? Only weapons with min>max would be bugged and might be removed by a CSR.



NGE satisfaction meter.

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2 Accounts cancelled - Thanks for ruining this once great game.


BYRON7
Thu Nov 25, 2004 3:03 am
#3

If u can see i say Min>max on all the 28 Bones . Then all of them ARe Bugged .
ANd i get no response.



Byronara Papako ~ Jedi Knight
BrN ~ 12pt Weaponsmith
Greek Ownage Squad
Chimaera

Vendor @ CoF Megastore Uber Weapons by BrN-Daksha ( 650 -6300 )*Coronet*
-Redux-
Thu Nov 25, 2004 4:02 am
#4






BYRON7 wrote:
If u can see i say Min>max on all the 28 Bones . Then all of them ARe Bugged .
ANd i get no response.






How is this a bug?


Are you saying they are bugged because min>max?


That means nothing when it comes to Acklay Bones, Geo Cores, etc. All it means is that when you use that item as an enhancement, it will have a greater impact on minimum damage than they will on maximum damage. The enhancement adds to the stats listed on the enhancement, thus if you are looking at an Acklay Bone with say Minimum Damage 82 and Maximum Damage 61, it means that the minimum damage of the weapon the bone is used in will be enhanced by 82 points and the maximum damage will be enhanced by 61 points.


So, you can breathe easy and stop sending in tickets. Your bones are just fine, and possibly quite good depending on the stats. Higher minimum damages along with a good max are quite nice since the minimum hit is higher and you don't have to pray quite so much for lots of max or near max hits since the range between min and max is smaller.






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CrashNgoBoom
Thu Nov 25, 2004 5:27 am
#5

Also, the bones with higher min damages make for supreme PvP weapons. Anybody who knows anything about PvP will pick the highest min damage weapon in your selection over the max damage. While max damage is pretty to look at and most people will buy those, PvPer's will pay top dollar for ahigh min.



!BLOODGAZE~BLACKHORN!
O OSS [Feb24,2004-Nov26,2005] OSS O

"Evil will always triumph over good, because good....is dumb"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~-Dark Helmet
Bermag
Thu Nov 25, 2004 8:25 am
#6

Making a weapon with higher min than max damage is not allowed. If you have a weapon liek that it might be confiscated and you get no reimbursement from CSR. KB has an article about this.


A CSR will fix those bones for you. Every time I have sent in a ticket to do this CSR has fixed it within a day. You might have choosed the wrong category when sending in the ticket (or you might even have used the bug report function instead of a normal ticket). I think you should use category "Player Character" and "Inventory". The KB article says how to deal with it. Search on Acklay


But they guys are right, for Pvp it might be better to increase min damage (as long as you dont get over max) for PvP. I got a set of geo sword cores which is 95 min 67 max (and 50+ range mode). The Scythes I made from this I label PvP and sell at a higher price.


But usually higher max dam sells better.



---
Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
Irxosskisx
Thu Nov 25, 2004 10:33 am
#7






-Redux- wrote:





BYRON7 wrote:
If u can see i say Min>max on all the 28 Bones . Then all of them ARe Bugged .
ANd i get no response.






How is this a bug?


Are you saying they are bugged because min>max?


That means nothing when it comes to Acklay Bones, Geo Cores, etc. All it means is that when you use that item as an enhancement, it will have a greater impact on minimum damage than they will on maximum damage. The enhancement adds to the stats listed on the enhancement, thus if you are looking at an Acklay Bone with say Minimum Damage 82 and Maximum Damage 61, it means that the minimum damage of the weapon the bone is used in will be enhanced by 82 points and the maximum damage will be enhanced by 61 points.


So, you can breathe easy and stop sending in tickets. Your bones are just fine, and possibly quite good depending on the stats. Higher minimum damages along with a good max are quite nice since the minimum hit is higher and you don't have to pray quite so much for lots of max or near max hits since the range between min and max is smaller.








This is a bug because aprox 1/2 the csr's asked will reply that making a wepon with these bones can/will result in an illegal wepon (min higher than max)


Most people agree that you will most likley only run into this problem if you make stun batons out of them. Power hammers have a lager natural gap between max/min so you need bones with really really big min stats to make a Hammer that is illegal.


Or if you run into a CSR that is having a bad day.....


I've only run into Geo Cores like this, and they got fixed in about 6hours.





Irxosskisx (Lowca) - 12 Point FS Master Weponsmith,Master Armorsmith, Master Artisan, Mayor of Mojovia Trandosan For Ever!

Aermei (Lowca) - Jedi Nublit
Ocesco - he's a Bothan...
Willbaby
Thu Nov 25, 2004 11:05 am
#8

either way , even if the bones would not make a batton with higher min , the csr's will reverse the stats of them if the bones min>max .( the knowledge base does refer to all bones with min>max as broken btw, not just weapons with min>max )
not sure why they havent done this for u yet mate, as they are noramlly really quick with things like this for me




Alita'GSA
12pt Master(Very Bored) Weaponsmith.
[Alita']s Weapons - Imperial Outpost Talus @ Wp[-1960 2170]
Summerflame
Thu Nov 25, 2004 2:00 pm
#9

Yeah bones with higher min dam than max adm are bugged regardless of the outcome of the weapon made. Make a search in the Holocron for acklay if you dont believe me

Regarding getting them swapped, have you placed a wp in your ticket to the location of your bones? Mine are usually switched in less than 24 hours.

Also as a sidenote I might ad that yellow cubes with higher min than max dam are considered illegal to, at least thats what the 2 different CSR i've asked has answered.

Wish they would fix the geolot allready and get this waste of time in waiting for stat-swapping and all the arguments arising from the subject overwith



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



-Redux-
Thu Nov 25, 2004 10:42 pm
#10






Summerflame wrote:

Yeah bones with higher min dam than max adm are bugged regardless of the outcome of the weapon made. Make a search in the Holocron for acklay if you dont believe me

Regarding getting them swapped, have you placed a wp in your ticket to the location of your bones? Mine are usually switched in less than 24 hours.

Also as a sidenote I might ad that yellow cubes with higher min than max dam are considered illegal to, at least thats what the 2 different CSR i've asked has answered.

Wish they would fix the geolot allready and get this waste of time in waiting for stat-swapping and all the arguments arising from the subject overwith







NO. That is the simplest answer to your post.


There has been no official post from the Devs about Min>Max being a bug. Most importantly, as often as it happens, I highly doubt that it is bug.


It makes perfect sense to have aloot item have higher Min than Max damage. They are COMPONENTS, not completed items so why can't they enhance the item's minimum damage more than they enhance the maximum damage? Go on...think about it...that's right...it really does make sense....really it does...now stop thinking...I don't want you to hurt yourself.....


The looted components are not bugged if they have a higher min than max. And stop asking CSRs to swap your loot.


SHEESH.


A little common sense and logic people, or is that too much to ask.






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Bermag
Fri Nov 26, 2004 6:05 am
#11

There have been posts from devs about htis, both on forums (but that was before you even registered) and in KB.


This is taken from the KB article 7684:


"During the early periods of the Geonosian Cave release, the Acklay Bones that could be found within the dungeon had an error in their statistic values. These bones incorrectly reported a minimum damage that was much higher than the maximum damage they granted. Some weapons were generated using these bones that have contracted their invalid statistics. These weapons may violate the base legitimate weapon statistics guidelines and may be considered inappropriate due to these reversed statistics. All Acklay Bones that are unused and have reversed statistics must be reported to customer service through ticket submission (Player Character / Inventory) so we can correct this error. All weapons that have been generated using an invalid bone must also be reported to customer service for review. Failure to report any weaponry crafted from invalid Acklay Bones will result in the immediate confiscation of such weapons without reimbursement or warning."


Can we stop this discussion now? Before you spit out your sarcastic comments you better check the facts.


But still, I agree that they are not bugged other than causing a weapon to have higher min than max. Many times it might be preferred to raise min damage more than you raise max. Also it is impossible to tell if a weapon was crafted with "illegal bones" if min dam is not higher than max.



---
Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
Summerflame
Fri Nov 26, 2004 6:09 am
#12






-Redux- wrote:





Summerflame wrote:

Yeah bones with higher min dam than max adm are bugged regardless of the outcome of the weapon made. Make a search in the Holocron for acklay if you dont believe me

Regarding getting them swapped, have you placed a wp in your ticket to the location of your bones? Mine are usually switched in less than 24 hours.

Also as a sidenote I might ad that yellow cubes with higher min than max dam are considered illegal to, at least thats what the 2 different CSR i've asked has answered.

Wish they would fix the geolot allready and get this waste of time in waiting for stat-swapping and all the arguments arising from the subject overwith







NO. That is the simplest answer to your post.


There has been no official post from the Devs about Min>Max being a bug. Most importantly, as often as it happens, I highly doubt that it is bug.


It makes perfect sense to have aloot item have higher Min than Max damage. They are COMPONENTS, not completed items so why can't they enhance the item's minimum damage more than they enhance the maximum damage? Go on...think about it...that's right...it really does make sense....really it does...now stop thinking...I don't want you to hurt yourself.....


The looted components are not bugged if they have a higher min than max. And stop asking CSRs to swap your loot.


SHEESH.


A little common sense and logic people, or is that too much to ask.









Wow you seem like a nice guy...



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



-Redux-
Fri Nov 26, 2004 6:28 am
#13






Bermag wrote:

There have been posts from devs about htis, both on forums (but that was before you even registered) and in KB.


This is taken from the KB article 7684:


"During the early periods of the Geonosian Cave release, the Acklay Bones that could be found within the dungeon had an error in their statistic values. These bones incorrectly reported a minimum damage that was much higher than the maximum damage they granted. Some weapons were generated using these bones that have contracted their invalid statistics. These weapons may violate the base legitimate weapon statistics guidelines and may be considered inappropriate due to these reversed statistics. All Acklay Bones that are unused and have reversed statistics must be reported to customer service through ticket submission (Player Character / Inventory) so we can correct this error. All weapons that have been generated using an invalid bone must also be reported to customer service for review. Failure to report any weaponry crafted from invalid Acklay Bones will result in the immediate confiscation of such weapons without reimbursement or warning."


Can we stop this discussion now? Before you spit out your sarcastic comments you better check the facts.


But still, I agree that they are not bugged other than causing a weapon to have higher min than max. Many times it might be preferred to raise min damage more than you raise max. Also it is impossible to tell if a weapon was crafted with "illegal bones" if min dam is not higher than max.






Bermag do you realize that this whole paragraph you posted is written in the past tense, as in new bones will not have this error? As in the error has been fixed? This is probably why the CSR's are ignoring the guys tickets. Granted, they should drop him a nice note explaining that it is no longer an exploit as long as his bones were recently looted, but that is CSR's for ya.


The KB article you are referring tois referring to those bones that caused the weapons to come out with a higher min than max, which was a bug and has been repaired. That is why the article says "minimum damage that was much higher than the maximum damage they granted." New bones with a slightly higher min than max will not craft a weapon with a min greater than the max, there will just be a smaller spread which is desirable.


I apologize for my sarcasm, but I have little patience for people that just start spouting off without applying much thought to it. I will endeavor to work on being less sarcastic in my posts.


Oh, and to whoever posted about me being a nice guy...I am...I just don't like it when I try to help and people don't listen. I try very hard to be accurate in my facts and information. I even edited out part of an earlier post about the very KB article quoted about because I was trying to make the post less confusing and simplify it. I guess I should have left that part in to avoid all this mucking about straightening things out.




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