Weaponsmith Archive
Thread: Acklay Bones Bugged
I have set up in from Of entrance in My house about 28 Acklay Bones All of them With Bugged Stats min>max Dmg.
I wait for more than 1 week i have sent about 8 Tickets .. and still Nothing .
Any1 has any Idea about what to do ?
Thx
ANd i get no response.
BYRON7 wrote:
If u can see i say Min>max on all the 28 Bones . Then all of them ARe Bugged .
ANd i get no response.
How is this a bug?
Are you saying they are bugged because min>max?
That means nothing when it comes to Acklay Bones, Geo Cores, etc. All it means is that when you use that item as an enhancement, it will have a greater impact on minimum damage than they will on maximum damage. The enhancement adds to the stats listed on the enhancement, thus if you are looking at an Acklay Bone with say Minimum Damage 82 and Maximum Damage 61, it means that the minimum damage of the weapon the bone is used in will be enhanced by 82 points and the maximum damage will be enhanced by 61 points.
So, you can breathe easy and stop sending in tickets. Your bones are just fine, and possibly quite good depending on the stats. Higher minimum damages along with a good max are quite nice since the minimum hit is higher and you don't have to pray quite so much for lots of max or near max hits since the range between min and max is smaller.
-Redux- wrote:
BYRON7 wrote:
If u can see i say Min>max on all the 28 Bones . Then all of them ARe Bugged .
ANd i get no response.
How is this a bug?
Are you saying they are bugged because min>max?
That means nothing when it comes to Acklay Bones, Geo Cores, etc. All it means is that when you use that item as an enhancement, it will have a greater impact on minimum damage than they will on maximum damage. The enhancement adds to the stats listed on the enhancement, thus if you are looking at an Acklay Bone with say Minimum Damage 82 and Maximum Damage 61, it means that the minimum damage of the weapon the bone is used in will be enhanced by 82 points and the maximum damage will be enhanced by 61 points.
So, you can breathe easy and stop sending in tickets. Your bones are just fine, and possibly quite good depending on the stats. Higher minimum damages along with a good max are quite nice since the minimum hit is higher and you don't have to pray quite so much for lots of max or near max hits since the range between min and max is smaller.
This is a bug because aprox 1/2 the csr's asked will reply that making a wepon with these bones can/will result in an illegal wepon (min higher than max)
Most people agree that you will most likley only run into this problem if you make stun batons out of them. Power hammers have a lager natural gap between max/min so you need bones with really really big min stats to make a Hammer that is illegal.
Or if you run into a CSR that is having a bad day.....
I've only run into Geo Cores like this, and they got fixed in about 6hours.
not sure why they havent done this for u yet mate, as they are noramlly really quick with things like this for me
Summerflame wrote:
Yeah bones with higher min dam than max adm are bugged regardless of the outcome of the weapon made. Make a search in the Holocron for acklay if you dont believe me
Regarding getting them swapped, have you placed a wp in your ticket to the location of your bones? Mine are usually switched in less than 24 hours.
Also as a sidenote I might ad that yellow cubes with higher min than max dam are considered illegal to, at least thats what the 2 different CSR i've asked has answered.
Wish they would fix the geolot allready and get this waste of time in waiting for stat-swapping and all the arguments arising from the subject overwith
NO. That is the simplest answer to your post.
There has been no official post from the Devs about Min>Max being a bug. Most importantly, as often as it happens, I highly doubt that it is bug.
It makes perfect sense to have aloot item have higher Min than Max damage. They are COMPONENTS, not completed items so why can't they enhance the item's minimum damage more than they enhance the maximum damage? Go on...think about it...that's right...it really does make sense....really it does...now stop thinking...I don't want you to hurt yourself.....
The looted components are not bugged if they have a higher min than max. And stop asking CSRs to swap your loot.
SHEESH.
A little common sense and logic people, or is that too much to ask.
-Redux- wrote:
Summerflame wrote:
Yeah bones with higher min dam than max adm are bugged regardless of the outcome of the weapon made. Make a search in the Holocron for acklay if you dont believe me
Regarding getting them swapped, have you placed a wp in your ticket to the location of your bones? Mine are usually switched in less than 24 hours.
Also as a sidenote I might ad that yellow cubes with higher min than max dam are considered illegal to, at least thats what the 2 different CSR i've asked has answered.
Wish they would fix the geolot allready and get this waste of time in waiting for stat-swapping and all the arguments arising from the subject overwith
NO. That is the simplest answer to your post.
There has been no official post from the Devs about Min>Max being a bug. Most importantly, as often as it happens, I highly doubt that it is bug.
It makes perfect sense to have aloot item have higher Min than Max damage. They are COMPONENTS, not completed items so why can't they enhance the item's minimum damage more than they enhance the maximum damage? Go on...think about it...that's right...it really does make sense....really it does...now stop thinking...I don't want you to hurt yourself.....
The looted components are not bugged if they have a higher min than max. And stop asking CSRs to swap your loot.
SHEESH.
A little common sense and logic people, or is that too much to ask.
Wow you seem like a nice guy...
Bermag wrote:
There have been posts from devs about htis, both on forums (but that was before you even registered) and in KB.
This is taken from the KB article 7684:
"During the early periods of the Geonosian Cave release, the Acklay Bones that could be found within the dungeon had an error in their statistic values. These bones incorrectly reported a minimum damage that was much higher than the maximum damage they granted. Some weapons were generated using these bones that have contracted their invalid statistics. These weapons may violate the base legitimate weapon statistics guidelines and may be considered inappropriate due to these reversed statistics. All Acklay Bones that are unused and have reversed statistics must be reported to customer service through ticket submission (Player Character / Inventory) so we can correct this error. All weapons that have been generated using an invalid bone must also be reported to customer service for review. Failure to report any weaponry crafted from invalid Acklay Bones will result in the immediate confiscation of such weapons without reimbursement or warning."
Can we stop this discussion now? Before you spit out your sarcastic comments you better check the facts.
But still, I agree that they are not bugged other than causing a weapon to have higher min than max. Many times it might be preferred to raise min damage more than you raise max. Also it is impossible to tell if a weapon was crafted with "illegal bones" if min dam is not higher than max.