Weaponsmith Archive

Thread: On the failure rate of the Weaponsmith Profession; a Short Study.

Humanoid_Typhoon
Fri Oct 10, 2003 10:31 pm
#1



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Humanoid_Typhoon
Fri Oct 10, 2003 10:48 pm
#2

Stupid thing posting too quickly...


Anyways, I just did a short study. I was about to grind 18815 duranium steel toquarks,so I figured I'd do a study to determine the average failure rate in Weaponsmithing.


Materials:
(4) 13.92 Effectiveness Weapon, Droid, and General Item crafting tools.


(18815) Duranium Steel


I was practice grinding Projectile Rifle Barrels (46 Steel each). Each Practice yields 94 experience.


(18815/46) = 409.02 or about 409 theoretical Projectile Rifle Barrels. 409 x 94 = 38446, the theoretical experience gain.


At the beginning of the grinding excercise I had 65773 Weapon Crafting Experience. After grinding through all of the steel ( gotta finish up munitions before master, heh) , I had 101878 experience. 101878 - 65773 = 36105Experimental Experience Gained. 36105 / 94 = 384, the number of experimental combines. To get percent error ( which in this activity is simply the failure rate )...


...we follow theexpression: ((Theoretical Yield - Experimental yield ) / (Theoretical yield ) x 100 = error %.


ExperienceError:(38446 - 36105)/(38446) x 100 =about 6% (6.14 exact)


Combine Error:(409 - 384)/(409) x 100 = about 6% (6.11 exact )


So I think it is pretty safe to assume that on average, a weaponsmith ( with a 13.92 effectiveness crafting tool near no crafting stations!! ) will have a 6% error ratio.


Factors that (may)affect results:


-I am an expert weaponsmith ( 75 Assmembly. )


- I was not near a crafting station.


- I was crafting in the prone position.


- I was using 13.92 effectiveness crafting tools.


- It was possible (though very unlikely considering the study was done after midnight) that I had gained a slight amount of usage experience, thus slightly skewing the results: however, I hadn't sold a gun in seven days, so I consider it relatively unlikely.


Thoughts or comments? I'd like to see some others replicate this or something of its nature so we can compare results.


6%. Curses.




Planet Express Weapon Shop: -3459, -1676
Near Tyrena, Correlia, Bloodfin.
Now advertised on the Correlia planetary vendor map!
EasyMcRhinopants
Fri Oct 10, 2003 11:06 pm
#3

Well, since the AD&D days, using a 20 sided die, 1/20 (or 5%) was a typical critical failure rate.


And back when I did trials with several hundred gaffi sticks, I saw (more or less) a 5% crit failure rate. And this was from actually recording each trial.


Why on earth were you crafting while prone?

Humanoid_Typhoon
Sat Oct 11, 2003 8:31 am
#4

To hide from... uh... stuff...



Planet Express Weapon Shop: -3459, -1676
Near Tyrena, Correlia, Bloodfin.
Now advertised on the Correlia planetary vendor map!
Host3h
Sat Oct 11, 2003 10:42 am
#5

Ok.. now do a study on experimentation failure!



Yakoga Karokaba
Master Nobody
CH's had it coming. Suck it up.

MasterMollica
Sat Oct 11, 2003 11:48 pm
#6

Scientifically speaking, if your instruments are more than 5% off, the results are considered garbage. Maybe it fails less with a high station and at master, I would be interested in those findings. If it was the same, we wouldhave a serious problem.



Imperial Force Healer
Humanoid_Typhoon
Sun Oct 12, 2003 12:37 am
#7

The lack of responses here doesn't really motivate one to do so...



Planet Express Weapon Shop: -3459, -1676
Near Tyrena, Correlia, Bloodfin.
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Humanoid_Typhoon
Sun Oct 12, 2003 8:33 am
#8

my "instruments" aren't off, the only thing this study showed is that as an expert not near a crafting station with 13.92 effectiveness tools, an expert WS has a 6.1% critical failure rate.



Planet Express Weapon Shop: -3459, -1676
Near Tyrena, Correlia, Bloodfin.
Now advertised on the Correlia planetary vendor map!
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