Weaponsmith Archive

Thread: Test center weaponsmith experience

ConaryMor
Sun Mar 14, 2004 6:22 pm
#1




Bognor Regis, Ranger of Coventry
New Coventry, The Heart of Corellia
Vendors in the tents by the shuttleport
http://www.guildportal.com/Guild.aspx?GuildID=5215&TabID=39832
ConaryMor
Sun Mar 14, 2004 10:04 pm
#2

((I guess some text would help...))



I have a brawler and artisan on test center that I have been playing a lot lately -- mostly because as a Master Ranger/CH, Bognor is useless unless he can get a group. And I don't generally do pickup groups.


So my TC artisan made Novice Weaponsmith yesterday, and was going to makea sword for my brawler. After over 100 tries with top quality ingredients (including the core) the best one was still not as effective damage-wise as an artisan dagger. And the HAM costs were much worse. This means a novice weaponsmith is essentially useless and has to grind up quite a ways before they can make anything of value.


This, to me, is another example of SOE pandering to the grinders. I started following this game in late 2002 and had high hopes that it would not be just another grinding game with phat lewt and spawn camps, but that it would actually be fun to play all the way up. Something like UO was in the early days. But beginning with open beta they've been removing more and more of the things that make the game appealing to casual gamers or roleplayers (I fall into the latter category, not the former) and making it more of an achiever's game with the introduction of more phat lewt and boss mobs and "content" and now the crafting revamp.


Maybe it was inevitable -- I don't know. Maybe the achievers far outnumber folks like me and it is not worth it to SOE to keep my business. But I do know that I am currently paying for 3 accounts and I am rapidly coming to the point where that will end.


You can look at my 1000+ posts and see that I have been supportive of SOE and their grand experiment (dynamic spawn, player economy, etc) all along. So I am not normally one who complains. But the weaponsmith experience has been quite troubling for me.


Bog



Bognor Regis, Ranger of Coventry
New Coventry, The Heart of Corellia
Vendors in the tents by the shuttleport
http://www.guildportal.com/Guild.aspx?GuildID=5215&TabID=39832
fsuchan
Mon Mar 15, 2004 7:44 am
#3

Have you played a weaponsmith before? I'm trying to remember back to my 0-0-0-0 WS days, but I remember even with the old system all my weapons being useless at that level.



Tholl
TC-Prime
Amay
Mon Mar 15, 2004 8:13 am
#4

I agree with u. At the lower levels i made junk, or things peeps dont want. I remember it was a gradual process of me aquireing new schematics everytime i trained. I didnt grind Master out either i made zhit for days and months, and now that gives me a little leg up cause i have made everything at least a million times.


Amay Strike Professor of Weaponsmithing





Amay Strike Professor of Weaponsmithing
WEAPONS VENDOR!
WP= -4939 3187 NABOO, JUST OUTSIDE OF THEED

Solo Nerf???I don't care about no stinkin solo nerf! Go get a job! I bet you have food, drink, a roof over your head, and a nice ride...porbably even a little illegal stash of drugs. Well if you want toys you gotta find some income, because you looters are to dang greedy=P
BoberFett
Mon Mar 15, 2004 8:51 am
#5

n/m

Message Edited by BoberFett on 03-15-2004 09:54 AM

BigZak
Mon Mar 15, 2004 11:07 am
#6

I bought a second account for WS, and knew ahead of time by reading the forums that anything a other than Master made weapon would be crap. So macro grinding to Master with steel. But then again, I have been trying to find resources for making stuff in the future, and that has been most difficult to impossible....but I will keep trying.

Squiders, Radiant
WS in progress, looking for non-existant resources
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