Weaponsmith Archive

Thread: advanced projectile feed mechanisms...

Xieflow
Sat Apr 24, 2004 11:29 am
#1

what stats are you getting on 'em? I was just looking through my output hopper to see if I had any rifle barrels, and noticed I had crates of old APFMs with 18-35 damage... while my advanced blaster power handlers are 20-41 (I could probably boost it a little more, but I paid 3 CPU for ~850 OQ irolunn instead of the 50+ CPU for the "good" 900+ OQ irolunn, 47 CPU is not worth an extra 2 to 3 damage imo
WerrtZer
Sun Apr 25, 2004 12:07 am
#2

APFM's come out at 19-39 -0.39 and I haven't ever been able to better them. (I assume the cap is maybe 20-40 -0.4 when resource gate is taken into effect).


BTW on the Irolunn: I very much doubt the 50-100 point difference in the Irolunn would get you an extra 1 pt dmg nevermind 2-3 pts. It's all about the cond on the phrik and diatium. Perhaps if your ABPHs were on the very threshold of an extra point, the gas would eliminate the "rounding down" but that is speculative on my part.





Dev' Eloper uses Combat Balance Reschedule on you for 6-8 months worth of damage points!
You shoot your mouth off on the forums but miss! You post constructively but it is deleted!
Ubercred It'Duper tips you Cr 27,000,000,000,000,000,000 but you evade it!
Dev' Eloper uses Publish 10 Vendor Fix on you for 55 item limit damage! Your vendors and 12 months of work have become incapacitated!
You use Cancel Account Button on Dev' Eloper for $15 p/m of damage!
Dev' Eloper tries to use JTL Expansion pack on you for $50 worth of damage on you but misses!

You use windows sys32 fdsk utility on StarWars Galaxies program files for 2.4Gb of damage! StarWars Galaxies: An Empire Developed is no more!!
Page 1 of 1
Previous Next