Weaponsmith Archive
Thread: Will it be possible to become a WS after Pub10?
I ground projectile pistol barrels to Firearms 1, then Projectile Rifle Barrels the rest of the way. It was a lot of clicking, but I didn't do all of it at once, I took my time with it. And while I was grinding, I collected the resources I knew I would need for when I finally did become a MWS.
If you go with PRBs, the cheapest way to get steel is to harvest it yourself; it usually works out to less than 1 cpu. When a really good resource comes along, stop harvesting steel for a while and gather the new uber resource and stockpile as much of it as you can. Buying grinding steel is too damn expensive, even if you only pay 1-2 cpu for it.
Warheads go faster, but unless you're doing some last minute holo-grinding I recommend you take your time with it and build up your resource collection. Also, I recommend going up the Techniques tree next. Once you get Techniques IV, you can make some decent weapons for newbies and sell them on the bazaar.
Slim Vargo, Corbantis
Thats my story so far and now I read of them nerfing macros, there is no market for crafters who are still learning and its impossible to progress without grinding. Unless the devs seriously rethink WS and the other advanced professions I'm not sure I'm going to be able to go on being a crafter or even playing the game. Killing creatures is fun but only some of the time I don't want to follow the combat profession all of the time.
Has anyone here sucessfully made master WS without grinding and is there any point therefore about me even bothering to continue my subscription to the game? Making weapons slowly, making no money for a year to reach WS doesn't appeal to me and as I said before neither does just combat...
EdOWar wrote:
Warheads go faster, but unless you're doing some last minute holo-grinding I recommend you take your time with it and build up your resource collection. Also, I recommend going up the Techniques tree next. Once you get Techniques IV, you can make some decent weapons for newbies and sell them on the bazaar.
Made 25 decent (for nOObs) DL44's for the bazaar in Mos Eisley today, in fact, found some very good 951 OQ reactive gas, and made some display weapons for my shop-to-be. Still grinding warheads, but it was a nice break. Definitely do techniques, once you have a schematic or two. Seven experimentation points won't let you compete with the big boys, but i figure the nOObs will eat that stuff up (if they can find them in the PAGES of worthless CDEFs in there.) Not big money, but it's sure nice to see some cash inflowsfor once!
Slicksix wrote:
Made 25 decent (for nOObs) DL44's for the bazaar in Mos Eisley today, in fact, found some very good 951 OQ reactive gas, and made some display weapons for my shop-to-be. Still grinding warheads, but it was a nice break. Definitely do techniques, once you have a schematic or two. Seven experimentation points won't let you compete with the big boys, but i figure the nOObs will eat that stuff up (if they can find them in the PAGES of worthless CDEFs in there.) Not big money, but it's sure nice to see some cash inflowsfor once!
I'll confirm this is certainly possible. I've been selling to new players since I was 0104, and haven't ground a thing since. I've sold every item I've built - I price my DL44s at about 1200cr (they're about 125 max damage and 2.0 speed), DH17s at about 1500 and DLT20s at about 1800. They get eaten up. I have a couple of vendors near Mos Eisley, but I make sure that I always put 25 items on the Mos Eisley Bazaaar as well, they sell faster there (but of course sell out during the night unlike my vendors).
Also, because I'm going up WS really slowly and watching the resource spawns carefully, I can make sure that by the time I'm Master or close that I've got some blinding resources. My stash now is already really good, but has some gaps... soon, though, it will be excellent.
Oh - get the Jenner/Fooman Crafting Tool from the weaponsmith forum on SWGCraft.com, it will save your career!