Weaponsmith Archive

Thread: Fix Current issues with Current before adding More things...

Stonecloud
Tue Oct 21, 2003 9:21 pm
#1

I'm not gonna sit here and list all the problems that we weaponsmiths have with bugged schematics, crappy all the time resources, and other issues.


But the simple fact is... Sony, Why dont you fix CURRENT in game issues, especially with the weaponsmithing class since any combat oriented player has to see one at some time or another. (cept tkas that dont use vibroknucklers)... We have dozens on top of dozens of complaints, i see them here week after week. But seems the focus is on player cities and mounts...


For pete's sakes... Fix the current issues before adding new content into the game so your not fixing old issues on top of the new issues you will be creating and giving yourself more of a headache. The same issues have been listed and listed and listed, and so far, i think projectile pistol barrels got a fix... wow... One component...


I mean we have bugged schematics, Missing schematics (rantok sword and scythe for instance), Issues with certain resources ALWAYS being of such poor quality the weapon isnt a feasible weapon alternative to ones that have constantly good resources... Cert Issues (Wookies cant use c12 grenades, no one can use republic blasters)... Ugh said i wouldnt start listing them and i did... sorry!


I just think before new content is added, that Sony addresses the current issues. I love the idea of the mounts and player cities, but I REALLY would like to see an across the board fix to all the old issues that the correspondents HAVE been doing thier job (not just the WS, talking all correspondents) and reporting. I actually feel pity on the correspondents... The idea of correspondents was great, but if the issues they're bringing up are constantly ignored, whats the point... All thier hard work for no sense of reward for them for helping out the entire SWG profession community...


Myrrax/Stonecloud Hellfyre


Master Weaponsmith/Master Combat Medic


Starsider

Jester20
Tue Oct 21, 2003 9:33 pm
#2

I agree with you Stone, but I am really looking forward to the cities so I don't mind to much. But, /agree, there are numerous issues that we have brought up time and time again that have been ignored. Some of which just need a simple answer, not even a bug perse.


In all fairness though, we did have bugs fixed and there are still professions that are broken and have gotten no love. DE!




Cadagon Teague
BBFE
Commander of The Imperial Hood Fleet
Heavy Swordsman.

You probably have the patience of a 5 year olds on a caffine fix if you are complaining about this game.
GameBOFH
Wed Oct 22, 2003 12:22 pm
#3

As a general rule in large software development organizations, there is a group that
does new stuff, and a group that does maintenance. As a result, new features have
very little impact on bug fixes, other than meaning that there are more bugs to fix.

I have no insight into SOE's dev environment, but my suspicion is it doesn't matter
what new features they add.



-Ysal
Master Weaponsmith (Ranged, Melee, Commando, Custom)
(Sunrunner,Talus)

Azak City - Talus (/waypoint 4516 -4835)
Marketplace @ Azak City (/waypoint 4499 -4915) - Talus, Azak City
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