Weaponsmith Archive

Thread: Pistols and their damage types and AP

Vader-dc
Fri Oct 24, 2003 5:00 pm
#1

Please someone help me out here. I am a master smuggler and have recently taken up krayt hunting with some friends in game. The problem I face is that as a smuggler I have no special pistol certification. I do have novice pistoleer which gives me access to a DX2. However the best gun I have is an FWG5... not very ideal for killing a krayt since it has not AP and does heat damage to a creature that lives in a desert.

Here's what I'm asking, if anyone knows the different types of damage that certain pistols do and/or their AP value please post so I can decide what kind I want to assist me in my hunting for krayts. Some that I already know are... fwg5/heat/AP0, dx2/acid/AP1, scout blaster/energy/?, launcher pistol/blast/?, and tangle pistol/stun/?. Any help you give is much appreciated.



Refe Ovira - I don't slice so don't ask.
Master Smuggler/Marksman and working on Master Commando
What can I say, I like broken professions.
LLJK_Griz
Fri Oct 24, 2003 5:39 pm
#2

CDEF AR0 energy


D18 AR0 energy


Scout AR0 energy


DL44 (both variants) AR0 energy


DH17 AR0 energy


FWG5 AR0 heat


Striker AR0 kinetic


Power5 AR0 heat


Launcher AR0 blast


Scatter AR1 acid


SR Combat AR1 energy (48 max range)


DX2 AR1 acid


Tangle AR0 stun (48 max range)


Republic blaster AR1 energy (certification is broken, unusable)





POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
Vader-dc
Fri Oct 24, 2003 5:55 pm
#3

Thanks for the reply jennai....

Bad news for me though
None of those would really be any better for krayt hunting but I guess it really depends on their damage and how good I slice them... unfortunately I seem to be impared when slicing my own guns and can't seem to get as good as when I slice others'. Fate is cruel. Oh well maybe a good SR Combat would be fun... but I'll have to seen one ingame first. You don't happen to know general damage stats for one do you? Also a weaponsmith friend of mine is using some +67 -.489 tissue we looted the other day to make me some guns of my choice that's really why I started this thread.

Thanks for the help



Refe Ovira - I don't slice so don't ask.
Master Smuggler/Marksman and working on Master Commando
What can I say, I like broken professions.
LLJK_Griz
Fri Oct 24, 2003 6:05 pm
#4

SR Combat has crappy stats because it uses plumbum iron and neutronium steel, both of which have low conductivity and usually low OQ. Also it uses two power handlers so you'd need three identical krayts to get one.


DX2 would work better than everything except a scatter if you can get close to the krayt without getting pulped. Accuracy at anything past 8m is horrible and even at master you miss a lot if you're not kneeling.


Best betwith krayts is to get the highest damage pistol you can (FWG5 in most cases), bleed it, then either feign or spam away with specials (which do tiny amounts of damage because of krayt heavy armor) until it bleeds out.




POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
HUGE UGLY SIG
Vader-dc
Fri Oct 24, 2003 6:36 pm
#5

great more bad news for me

oh well looks like I stick with my fwg5. good pistol just want to feel like I'm actually doing something when I'm grouped killing krayts but guess that's why I'm picking up ch in order to get a mauler.



Refe Ovira - I don't slice so don't ask.
Master Smuggler/Marksman and working on Master Commando
What can I say, I like broken professions.
Page 1 of 1
Previous Next