Weaponsmith Archive
Thread: Weaponsmith slicers
I'm a master weaponsmith/master smuggler. To me it's important to slice my own weapons. In fact, most of my sales are sliced; I barely sell any unsliced weapons. However, being a master smuggler ties up a lot of skill points (63 for smuggler, plus 29 for the pistol line in marksman and 29 for the unarmed line in brawler). If you don't want to tie up the skill points, you should be able to find a master smuggler to work with fairly easy.
Slim Vargo, Corbantis
I am a Master Weaponsmith, Master Merchant and Master Artisan - and I see the need for slicing! In fact, I have an alternate toon that is already slicer 4 and working diligently on making Master Smuggler. This toon allows me to utilze slicing and play a more non-crafter side instead of looking at a crafting station, factory or vendor all the time. I sell most of my weapons unsliced, but my many failed experiments, or ones that just were not quite worthy of a schematic run, end up on my slicing pile. These weapons then become sellable - some actually turn out quite nice - due to slicing. I had a master smuggler work with me for a while and I would always allot some of my top weapons for slicing in an effort to get a 30+% slice on some to place for sale. I will be doing more of that once I get Master Smuggler.
I'm climbing both the smuggler tree and the weaponsmith tree and I think it'll be worth it. Being a smuggler, you learn that no slice is any better than another, assuming that both players are equal in skill level. You've got just as good a chance of botching a job yourself than the guy down the road does. I will definitely say that the smuggler line ties up ALOT of points, and combined with weaponsmith, this basically means that you can't afford to have a vendor (assuming you also took the marksman skills that scare off creatures -- which, if you're only going smuggler as your combat abilities are good to have, I might add). That's not a big deal to me, since I fully intend on selling items face to face, but for some it may make you pause a minute. Honestly, just consider the tradeoffs. Yes, people will buy your unsliced weapons and then resell them for profit. But so what? You got your money.
Smuggler isn't an easy profession to master, either. It's straightforward for three of the lines, but the slicing line is a pain. Finding containers will be your major problem while climbing the trees, but once you make it to Slicer, you're in good shape. After that, the pistol XP is the killer (especially if all you have are marksman/smuggler skills).
But, since my toon intends to become a gun runner for the rebellion, it makes sense to slice my own weapons.
Unexpectadly, I have found slicing to be completely irrelevant to my sales to this point. My sliced weapons sell no faster than my unsliced ones. At least, if there is a difference, it's not enough for me to notice, so it is literally insignificant.
I am a master artisan and master weaponsmith, and have considered working up the slicing tree. However, I would have to give up master artisan to get master smuggler, and I decided that I've benefitted far too much from master artisan to willingly give it up. When I want something sliced, I want the highest possible chance of success, so I wouldn'tbe satisfied stoppingat slicing-4. So instead, I grab a pal who is a master smuggler.
Howdy'
Have a SON - SLice Of Nyte' vendor in my shoppe and the sales are about even. No idea why since I figured him to be doing the major sales once up to speed. Go figure. Still working out good for both of us tho and his spice sales are pacing my weapon sales.