Weaponsmith Archive

Thread: Custom Weapons Info Page Comments welcomed

Wargfang
Thu Jun 17, 2004 6:21 pm
#1

I like it, nice summary, missing a couple of weapons (Bezerker).


I am looking at trying to write a simple thing to explain scythes/hacks in that (I spend too long re-explaining this):


1 use of schematic can produce 1 or 2 weapons. Some schematics are single use (Hack) others are multi-use (Scythe)


To produce 1 weapon you will need two identical cores (recommned min dam >50) or for a potentially better core, I can make 2 cores using 3 identical agents and 3 identical cubes (yellow for damage).


In order to produce 2 weapons per use I need to do a factory run, thuse I need 6 cores, (2 for schematic, 2 for each weapon in the run) or I can craft 6 cores using 7 Cubes and 7 agents.


Note : 'Good' Crafted Cores (using better than base agents/cubes)can be 20-40% better than 'Good' looted cores.


Be Well, Bob'the Builder
CorenLanra
Fri Jun 18, 2004 12:47 am
#2




Ok, here is part of a page I'm plannig on adding toa website I'm working on. Eventually I want to be able to add stats to base models, then ahve drop down boxes for people to enter in their tissues, cubes, etc and pick optional parts like stocks and scopes. Hopefully it would be similar to a build your own computer site, except for customizing weapons. Eventually I would like to have a link for each weapon launch a new page where people enter in their parts and basically be a gun build form. I'm not sure if anyone has done that before, or even where to begin coding it, but I think it would save me much time avoiding questions like..


What will my Laser carbine be with xxx tissue, how about with a stock? or adv Scope?..


Please comment on format, wording, content etc.. I'm trying to make things a bit simpler but that is about impossible when talking about custom weapons.


----------------------------------------------------------------------------------------------------------------------------------

Due to the large # of enhancements available, I do not typically stock enhanced weapons on my vendor. I can make any weapon you wish If you provide the enhancer or part.


  • Ranged Weapons

    • Krayt Tissue Enhanced

      • Pistols

        • D18 Pistol - 1 handler

        • DL44/DL44Metal Pistol - 1 handler

        • Scout Blaster - 1 handler

        • Scatter Pistol - 1 handler

        • SR-Combat Pistol - 2 handlers, 1 for schem - 3 total

        • Republic Blaster / Modified Republic Blaster - 2 handlers, 1 for schem - 3 total

        • DE-10 Pistol - 2 handlers, 1 for schem - 3 total

        • DX2 Pistol - 4 handlers, 1 for schem - 5 total

        • Genocian Sonic Blaster - 4 handlers, 1 for schem - 5 total

      • Carbines

        • DH17 Carbine - 1 handler

        • DH17 Snubnose Carbine - 1 handler

        • E11 Carbine - 1 handler

        • EE3 Carbine - 3 handlers, 1 for schem - 4 total

        • Laser Carbine - 3 handlers, 1 for schem - 4 total

        • DXR6 Carbine - 5 handlers, 1 for schem - 6 total

        • Elite Carbine - 4 handlers, 1 for schem - 5 total

      • Rifles

        • Bowcaster - 3 handlers, 1 for schem - 4 total

        • DLT20 Rifle - 1 handler

        • E11 Rifle - 1 handler

        • Laser Rifle - 3 handlers, 1 for schem - 4 Total

        • DXR6b Disruptor Rifle - 5 handlers, 1 for schem - 6 total

        • Jawa Ion Rifle - 5 handlers, 1 for schem - 6 total

        • T21 - 10 handlers, 1 for schem - 11 total (RARE)

      • Special Heavy Weapons

        • Flamethrower - 4 handlers, 1 for schem - 5 Total

        • Light Lightning Cannon - 4 handlers, 1 for schem - 5 total

        • Heavy Acid Rifle - 4 handlers, 1 for schem - 5 total

    • Projectile Feed Enhanced - The following take only 1 of either Spider Fang, Nym Feeder, or Gorax Bone Shard

      • Berzerker Rifle

      • Bowcaster

      • FWG5

      • Launcher Pistol

      • Spraystick

      • Tusken Rifle

  • Melee Weapons

    • Sword Core Weapons - The following take either dropped Rancor Teeth (100+dmg preferred), or dropped or crafted Genocian Sword Cores

      • Curved Sword - 1 part

      • Ryyk Blade - 1 part

      • 2h Curved Sword - 1 part

      • 2h Cleaver - 2 parts

      • Scythe Blade - 2 identical Genocian Sword Core (No Rancor Teeth)

      • Blacksun Executioner's Hack - 2 identical Genocian Sword Core (No Rancor Teeth)

    • Reinforcement Core Weapons - The following take a single Acklay Bone or a single dropped or crafted Genocian Reinforcement Core.

      • 2h Axe

      • Gaderiffi Baton

      • Stun Baton

      • Power Hammer

    • Vibro Weapons - The following take either vibromotors (enhancers) or vibro units (parts, Nightsister Vibro Unit is typicaly the best type)

      • Vibroblade - 1 part

      • Vibro Knuckler - 1 part

      • Vibro Axe - 1 part

      • Vibrolance - 2 motors, 1 for schem - 3 total OR 2 identical vibro units

      • Long Vibro Axe - 3 motors, 1 for schem - 4 total OR 3 identical vibro units

Special note on making multiple Krayt or Genocian weapons. If a weapon requires 2 handlers, multiply that times the # you want to make and add 1 for the schematic needed. Essentially you subtract one from your string, and that is how many crated items you will get.


Example: You wish to make two Jawa Ion Rifles, if you have 11 tissues, you can make them. Jawa Ion Rifle (5*2) +1 = 11 Tissues.


Example: You have a string of 8 Krayt Tissue, you can make both a Laser Carbine and two Republic Blasters. Laser Carbine (3) + Republics (2*2) +1 = 8 Tissues.


Example: You wish to make three Nightsister Energy Lances from just one use of the schem. You would need only 8 identical Nightsister Vibro Units. Since these drop with the same serial 2 would be used to make a schem from the schem, leaving 6 remaning. Those 6 would make 3 lances since each takes two. If 10 dropped it would be possible to make 4 lances but I have never seen a string that long.


Example: You wish to make two scythes using only one use of a scythe. This requires 7 Identical Genocian Power Cubes (7 identical Solidifying Agents are also recommended but not required). Out of 7 parts you get 6 Identical cores, a schem from the Scythe schem can be made with 2 cores (4 remain). That schem is then run for a total of two Scythes (2 cores per scythe). You could also do this with 6 identical looted cores which already have the same serial number. Doing it this way, it possible to get 4 Scythes from a single 2 use schem.The same procedure can be used to make two Blacksun Executioner Hacks from the single use schem.


Message Edited by CorenLanra on 06-17-2004 03:27 PM

Message Edited by CorenLanra on 06-18-2004 09:02 AM



Stettin Palver - Master Weaponsmith
Chilastra - Corellia, South of Coronet 275 -5959
Stettin's X-Force Weapons | 6/26/03 - 12/20/05
-=Official Homepage=-
"The Crafting Menace" - Goodbye to SWG Video
The Science Fiction Review - Books, Movies, TV

CorenLanra
Fri Jun 18, 2004 7:42 am
#3

/bump



Stettin Palver - Master Weaponsmith
Chilastra - Corellia, South of Coronet 275 -5959
Stettin's X-Force Weapons | 6/26/03 - 12/20/05
-=Official Homepage=-
"The Crafting Menace" - Goodbye to SWG Video
The Science Fiction Review - Books, Movies, TV

willie61
Fri Jun 18, 2004 4:09 pm
#4

Nice post I will definetly be refering to it since i just made Master WS.

CorenLanra
Mon Jun 21, 2004 7:17 am
#5

Bump!


Please visit my site listed in the link in my sig.


www.polarhome.com/~stettin/


I must say that this FREE host seems to be one of the best I could find. After searching for hours doing bogus signups with "please wait a few days while we review your application", these guys set up in 5 mins and let you pick which server, linux, bsd, vms etc. Anyway, it is still under construction but I have all of the pages at least in place and am working on polishing up the content.



Stettin Palver - Master Weaponsmith
Chilastra - Corellia, South of Coronet 275 -5959
Stettin's X-Force Weapons | 6/26/03 - 12/20/05
-=Official Homepage=-
"The Crafting Menace" - Goodbye to SWG Video
The Science Fiction Review - Books, Movies, TV

Page 1 of 1
Previous Next