Weaponsmith Archive

Thread: A Vision of holstered weapons, dual wielding and more (Updated 01/27/2005)

Cypressa
Mon Aug 22, 2005 8:21 am
#66

correct me if i'm wrong.


but the easiest way i see to implement this would be in 1 of 2 ways.



1) have each waeapon do half the damage therefor someone with 1 cdef pistol won't be at a disadvantage over someone with 2.


2) have it as a skin only. you hold to cdef pistols and fire 2 cdef pistols but only 1 cdef pistol count's. the off hand pistol doesn't get taken into the calculations for how much damage is dealt or anything.



this way people who wanted to duel weild could and those who didn't wouldn't have to and the game wouldn't become unbalanced (or at least any more than it is)





(gggggggggggggggggggg

Remember, concentrate on the moment. Feel, don't think. Trust your instincts.

Cypressa: Jedi, Del-Boy: Munitions Trader, Members of SoD
Trotters Independent Traders located on talus -3515,1035. 1500m for imp outpost (eclipse)
gggggggggggggggggggg)

alexander1975
Mon Aug 22, 2005 11:16 pm
#67

SOE,,,Give this man a job!!!!



I like Beer, and dead Rebels.
Cypressa
Tue Aug 23, 2005 2:23 am
#68


Thinking about this last night and I have come up with some more ideas about it


1) every starport should have a weapon trader near by. the weapon trader turns your single weapon into the dual wield and changes the name to be Dualxxxx e.g. I have a uber cdef and I take it to the trader and it becomes a Dual uber cdef. but it will cost about 5000 credits to get it changed. all the weapon trader does is copies your current weapon to be used in the other hand.


2) only swords and pistols should be allowed to be dual wielded. maybe carbines but I think they might look odd dual wielded. but definitely not rifles or polearms.


3) so that you can tell that the weapon is a dual wield other than the name starting with dual the background of the icon should be a different colour like you have red for broken items and green for equipped you could have yellow or blue for dual wield weapons. or there should be a big semi-transparent 2 in the background or foreground.



4) lightsabers should be included as well.



5) the stats for both dual wield weapons should be the same as its single before had. 1 handed swords should still be faster than 2 handed swords.



if anyone thinks these are bad ideas please say so and I will see if I can come up with anything better.


I am trying to make it easier for the devs to get it into the game as I would like to be able to dual wield my nk-executoner.






(gggggggggggggggggggg

Remember, concentrate on the moment. Feel, don't think. Trust your instincts.

Cypressa: Jedi, Del-Boy: Munitions Trader, Members of SoD
Trotters Independent Traders located on talus -3515,1035. 1500m for imp outpost (eclipse)
gggggggggggggggggggg)

Renzak
Thu Aug 25, 2005 3:27 pm
#69

What a great idea!


EQ2 does a similar thing...perhaps they can run down the hall and snarf the code


Cypressa
Wed Aug 31, 2005 5:46 am
#70

thinking about this more and i think that maybe 2 handed weapons should not be dual weilded but so that swordsmen arn't left out there should be some 1 handed swords that give 2 handed xp or when 1 handed weapons are changed to dual weild there should be an option to choose whether it will give 1 handed or 2 handed xp once it has been changed.


Come on the day when we can dual wield



(gggggggggggggggggggg

Remember, concentrate on the moment. Feel, don't think. Trust your instincts.

Cypressa: Jedi, Del-Boy: Munitions Trader, Members of SoD
Trotters Independent Traders located on talus -3515,1035. 1500m for imp outpost (eclipse)
gggggggggggggggggggg)

Cypressa
Tue Sep 06, 2005 7:09 am
#71

i hope so.


i'm looking forward to the day when i can dual weild lightsabers





(gggggggggggggggggggg

Remember, concentrate on the moment. Feel, don't think. Trust your instincts.

Cypressa: Jedi, Del-Boy: Munitions Trader, Members of SoD
Trotters Independent Traders located on talus -3515,1035. 1500m for imp outpost (eclipse)
gggggggggggggggggggg)

AlloyGoddess
Tue Sep 06, 2005 8:36 am
#72

Ive wishedf for this sence the game went live!!! great idea to have holsters.





_______________________________
Alloy Goddess / Elder Jedi
Tahari (Lost in limbo of the nerfed crafters)
m convinced that the US government runs SWG. They keep trying to fix stuff that isnt broken.
www.spanglerart.com
Fuzzzball
Sat Nov 05, 2005 2:48 am
#73

You want this game to reach a plateau where no other MMORPG will touch it?


GIVE THIS MAN 50 bucks for the post and a job as a developer or head manager of a development team!


I very nice post! Not only a good post but an excellent way to improve the game!


I especially like the part where it says you can turn your auto draw on or not in case you want to manually do it or use your bare hands in a fight....


It would make for some interesting bar fights in cantina's! Proving more RP there and PVP!


OMG I can see it now! Anyone else other than me that would like to reinact the bar scene with Obi wan kenobi and his lightsaber??? Raise your hand!



May the Force be with you.





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