Weaponsmith Archive

Thread: Retirement is where every Master Craftsperson is headed

Cuba
Wed Aug 06, 2003 6:27 am
#53

I too am master weaponsmith , and i also make stoopid amounts of money, i can log in to find 300K over night, most of the money i make i dont class as mine.


The fact that the 10 other people in PA have aided me in supplys and resources, not to mention directing customers to my shop IMO makes the money "the PA's" money. i have never brought and items in game only resources , the pa supplys all the items for free inc compsite, houses, weoapns, food ( BTW FOOD IS ONLY WAY TO BUFF IN GAME SO BUY IT ).


But keeping up with customer depand is to hvy a toll and im thinking of retireing too, well atleast shutting my vendor.


Why ?


Because when i log in ive already got 10 pms waiting for me when i log in game. People think ur not allowed to play the game and expect u to be there 24/7 to make them weopans ,


Its just to much some times, i would like to play the game too sometimes , thats why i pay my subs.


i dont mind the pms , just not instantly the moment u see us logged in , give us some breathing space b4 u pm instantly.



thanks


Cuba MOF Weaponsmith


Tarq.









Cuba - Master Bits and Bobs
xygote - Master LS / Master Enhancer / 4xx4 Healer - Padawan
DToxWeaponsInc
Wed Aug 06, 2003 8:27 am
#54

Oye, Cuba, eres Cubano, aceres?



Master D'Tox - "Master Weaponsmith"

"You don't want to be on the bleeding edge of my technology"
Tatooine Vendor locations:
Mos Quito -3370 -6325
D'Tox Auction Drop Off: -3285 -6030
dzikson
Wed Aug 06, 2003 10:00 am
#55

OK, I'm a novice with firearms crafting 1 and crafting technique 4. Any pointers? I still can't sell my guns 'cause noone wants to buy 50-100 blasters if they can get one thats 50-120. so what it costs 5k more than mine, most people have money to spare.



so please help the brother out and tel me your secrests!!!




_____________________________
Siru's Orion
Soon to be the most feared Bounty Hunter in the whole Galaxy!!!
Naaaah............. I don't think I'll be playing anymore. 3 accounts canceled.
XCal78
Wed Aug 06, 2003 10:28 am
#56

Money was a huge issue for the first month to buy resources. Now it's nothing. I tend to stay in teh shadows now and just help a few up and comming weaponsmiths learn the fine art of making the best of the best weapons. Someday I'll work on armorsmith again but getting weaponsmith wiped me out for crafting for a while.



Zeto (Lowca)
Master Weaponsmith / Master Merchant
Galactic Mall
Kaadara, Naboo (5825,6275)
Now offering pre-sliced weapons! New architech vendor open as well. Pets for sale and medical supplies as well as crates of items.
Jester20
Mon Aug 11, 2003 1:31 am
#57

I am a YANWS.. (Yet Another Novice WeaponSmith) bad cmputer geek joke, I know.. Anyway, I am about to hijack this thread for one moment. /startThreadHijack As just stated, I am a YANWS on Lowca, Naboo. I have seen posts from Jennai, Ace, Sirus, and Zeto, Kammi was mentioned, all from lowca. Sirus and I are both up and comming WS. Maybe we can work out some sort of WS Union. I will start a seperate thread on this. /stopThreadHijack Sorry about that.



Cadagon Teague
BBFE
Commander of The Imperial Hood Fleet
Heavy Swordsman.

You probably have the patience of a 5 year olds on a caffine fix if you are complaining about this game.
SwordFumbler
Mon Aug 11, 2003 3:20 am
#58

I'm planning my retirement, the thing is I have invested so much time and effort into my character and all the hundreds of k of rare resources and all the factories and all the medium harvesters and all the knowledge and stock of weapons seems to all go to waste.


I want to be able to still be a Master Weaponsmith but not be bothered by anyone else than my own PA members, now how can this be accomplished? I don't know, but that is really what I like to do.
I would like to have a name change, even maybe a change of gender (Can I buy that for FP Sony?).


I can still be a Master WS and a Master in any of the three Ranged weapon lines. (I'm going pistoleer myself). I have sometimes got tells from people that when I reply don't seem to be online, how can I accomplish this?


I won't continue to tell you all about the pain it is to be a master WS, no I don't have 10+ millions as many other has stated, but I do have experienced everything that is expressed in this thread, and I'm sick of it. I want to be able to log on and onlyu ahve fund for a couple of hours. I want tobe able to go for a vacation over the weekend with my GF and not worry about a resource switch, or that I'll miss a rare spawn of Duralloy Steel or Platenite Copper. I'm not saying "don't bea WS" I'm just saying it's not fun anymore for me.






Danne Lindenforrest (Master WS July 25th, removed all WS skills Sep. 8)
Woff - Master Bio Engineer (canceled and is now in cryo sleep on Talus)
Residing near the Talus Imperial Station in the Eclipse Galaxy.
SeaRaptor
Wed Dec 03, 2003 7:17 am
#59

It's been a few months since this thread got any love... and I still see a lot of the original posters still around, still making weapons.


Have people's outlooks changed since August?




Felton Kel
Master Weaponsmith, FelKel LTD Weaponsmiths

Old weaponsmiths never die, they buy a planet and retire in luxury.
Now on MMORadio - Where Gamers ROCK!
R5-G8
Wed Dec 03, 2003 9:23 am
#60

silly necroposter...



Gorg'in
Master Pilot (all nine of them)
Has returned, again, sorry
SeaRaptor
Wed Dec 03, 2003 9:30 am
#61

Whatever. I just thought it was an interesting thread at the time. I still see Ace and Omosack and D'Tox... I'm naturally curious how their outlook has changed over time.



Felton Kel
Master Weaponsmith, FelKel LTD Weaponsmiths

Old weaponsmiths never die, they buy a planet and retire in luxury.
Now on MMORadio - Where Gamers ROCK!
Jedi_Titus
Wed Dec 03, 2003 9:36 am
#62

Thanks for resurecting this old thread. I got a great laugh out of reading it. All the same stuff still happens. I avoid most of the "tell hells" by leaving my title as novice carbineer. It's nice to still see many of the same posters still around. I was a lowly novice when this post was newer so didn't post much..... wait a minute I still don't post much...



customer: U GOT ANY KRAYTE WEAP?


ME:




Egan Vorlock: Master Weaponsmith, Carbineer - Starsider

Elesar Vorlock: Master Ranger, Creature Handler, Pistoleer, Proud Bothan - Starsider
Jedi_Titus
Wed Dec 03, 2003 9:38 am
#63

dang board!



me: no


customer: U GOT T21S????


me: no


customer: -------



You even noticed that if you have every weapon except 1 on my vendor the next person you talk with anyway wants that 1 weapon...... every annoying.





Egan Vorlock: Master Weaponsmith, Carbineer - Starsider

Elesar Vorlock: Master Ranger, Creature Handler, Pistoleer, Proud Bothan - Starsider
SeaRaptor
Wed Dec 03, 2003 9:59 am
#64

Yeah, I wish there was a way to export resource spawns across servers.... we've had like 4 spawns of Gallinorian and 3 spawns of Alantium...



Felton Kel
Master Weaponsmith, FelKel LTD Weaponsmiths

Old weaponsmiths never die, they buy a planet and retire in luxury.
Now on MMORadio - Where Gamers ROCK!
Thoax
Wed Dec 03, 2003 11:32 pm
#65

Having been the first master WS on my server, I can tell you that it had its advantages and its drawbacks.


Of course there was the advantage of having 100% exp from the factories...if you were online and within several hundred meters of them.


Now of course, not only did you have to be near these factories...but anyone who was among the first high level WS on their server can tell you, businesswas out of control. When the first bounty hunters and commandos started popping up for instance, they had a very limited number fo people to turn to for their profession specific weapons (even though they did suck back then). Now you say "Wow that's great! You made a ton of sales!"


Well consider this as well...heavy harvesters were not common at the time, mediums were often the best you could find (even if there were master archs...they'd need heavies to get the ridiculous amount of resources required to make more heavies...or multiple accounts which fewer people had back then since they were all just starting new characters and were not yet bored). Resoruces were hard to come by, and the players that could clear harvest points for rare resources on Endor and such were few and far between.


Oh, and by the way...the wonderful factories you see now weren't quite so wonderful back then. We had to remove every item from a crate by hand and place it into the input hopper. If you consider a 4-5 powerhandler gun, include the barrel, and then look at the number of components, you understand the pitifully small runs of guns we could make at the time. Besides that, the 1000 schematic "bug" wasnt known to everyone in the first couple weeks, many were working with the basic 100 schematics, myself included for sometime. I played in beta, but I was a pistoleer,I didnt have a clue about weaponsmithing or crafting in general. In fact I happily grinded through thousands of units of link-steel aluminum and ditanium steel which then didn't spawn again for months on my server.


From my personal experience, add the insane lag in the Bestine area (you can see very old patch notes to see that this actually needed a fix, because the lag wasn't just "bad" it was unplayabale) to the factory problems, and consider the number of people waiting by your lagged out vendor plus the number of people sending you tells, and you may want to admit...the early masters paid their dues just as much as anybody.


Did I benefit from having factories give 100% exp back then? Sure I did to a degree. But did I also bust my ass just as hard, if not harder, than the current crop of novice WS to achieve master while not just grinding, but actually trying to make guns with every factory run and dealing with 100 customers an hour? Of courseI did, and I'm sure many others did as well.


Yes, the early masters have the benefit of some old resources, and a large customer base to draw upon. However, don't think these things just fell into our laps. I think I speak for many of the early masters when I say we worked very hard and tolerated many bugs that are now fixed, in order to provide the up and coming combat professions of the server with weapons that would allow them to take on the more difficult targets in the game.


Thoax Dromallet

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