Weaponsmith Archive

Thread: Petition to stop CRAFTING NERF..>PLEASE SIGN AND KEEP ON TOP!

Sysr3q
Thu Mar 11, 2004 1:49 am
#430

*Agrees with Hox*


/sign





-Sipo Orion
<
RR-Ex>
I
mperial Sire of Step



Liannie and Manheim > SOE
HoxStarclipper
Thu Mar 11, 2004 1:51 am
#431






Threcstah wrote:

You guys are dumb and don't know what you are talking about. You weaponsmiths complained about the constant failures you always get during experimentation and assembly in which we shouldn't be getting, and then they mention making quality of resources have a bigger impact on weapons and you all cry other than going out there and collecting valuable resources! You guys don't even provide reasons on why this patch should be stopped, half of these posts are just /sign /sign /sign or don't do it, its a nerf....but again, you guys fail to prove on how THIS PATCH IS NERFING US! Of course, as the stubborn fools you guys are, you won't even bother to read it and go on ranting and complaining about this supposed nerf that is happening in which it is not a nerf. And that is why you all shouldn't be weaponsmiths....I WOULD SUGGEST YOU GUYS GET AN EASIER LINE OF PROFESSION IF YOU ARE HAVING A HARD TIME TRYING TO COMPETE IN THIS ONE!









Do you know what this patch could do? Did you even try to educate yourself by reading posts fromthe test center?!?! As a Master Weaponsmith I pride myself on my weapons which requires UBER resources. I have been collecting resources since about month 2 of the game!!! Yes they are going to make resource qualtiy have a greater impact on the crafting system. I am fine with that...However reports comming off of the test center suggest that their system DOES NOT WORK!!!!! In theory it should give someone like me and advantage over others...I am a master with 12 exp points and the best resources a guy could have. Masters with great resources on the test center cannot get near the results they had before the publish. Personally I have never once complained about criticle failures...And most people I hang with could care less about it...we just suck it up and keep trying until we get the result we want. Aparently a master with 12 exp points will only be ably to max out one stat and not have anymore points left over to drop into other stats.


Do you like your current Weapons? Armor? Meds? Kiss them goodbuy if this publish goes thru.


Perhaps you Sir should be the one to stop whining...Perhaps you spoke before you educated yourself.



Hox Starclipper | MBH / M Rifles / CM 0004
We few, we happy few, we band of brothers;
For he today that sheds his blood with me
Shall be my brother
KwaiKang
Thu Mar 11, 2004 1:52 am
#432






Griswel wrote:

TH wrote: "Once we post that, we can discuss the changes in the thread, address your concerns and answer your questions. The current ETA is sometime tomorrow."


It's the day after tomorrow. Did I miss something?






No. It's just the typical smokescreen we get before the implimentation. Time to bend over.



Kwai Kang
Master Rifleman/Master Creature Handler
Coronet Corellia
Chilastra
Threcstah
Thu Mar 11, 2004 2:31 am
#433

Okay so you guys have a little mathematical proof to "somewhat support" the reason to stop this. But the one thing you guys never try to understand and realize, that there must be some reason that the devs are doing this. They are not out there to piss off the thousands of customers they have! There is a reason for these things, but its so easy to come up with a petition thread with some guy that just yells out stop it, its a nerf! It'll make the rich richer and the poor stay poor without anything to back the reasoning. There's some reason the devs are insisting on sticking to it, and if you actually gave them the chance, you might learn why. Its like trying to tell a man what to do with his cards in a game of poker. You don't have the slightest clue on what he has. For all we know, maybe the devs might give us double experimentation points.


Its quicker to jump on someones back (sure I'm not perfect either, I forgot about that whole prenerf crate thing, not like you guys are perfect), stopping the devs from doing what they would like to call their job and let them explain what they are actually doing to the game. I don't see you guys being devs and only a couple of you probably MIGHT be able to grasp what it takes. Frankly, I don't and glad I'm just a player of the game having to deal with all this crap, how much time you think they have on their hands to just keep updated on the posts and immediately reply to your cries and pleas within a blink of an eye.


I didn't mean to call all of you dumb. Its just that the millions of posts seem to be mindless and completely without reason save 10 or so and it makes me angry how quick people are to jump on the devs back all the time whenever things like this occur (in other MMO's too). They happen for a reason! And as far as I seen, is a rather pointless petition. Why don't you guys actually give it a chance before crying. Maybe if its bad enough (if its completely bad at all), the devs might change their mind and switch it back. Who knows, we still don't even know the reason why they are doing this. Its just quick for everyone to assume that the devs are out there just screwing us over.


Wow xxsyrusvb, all that name calling, I may have called you guysdumb, but I didn't take it any further than that. Hope through all that iggnorant fool this (is iggnorant even spelled right?) and naive fool that (at least naive was spelled right), and saying your not going to waste another minute with me. But here you are, and here you are again, reading this post. And using words like little. Does that actually make you feel better? Hope it does, because it never really came at a cost. Yes, you did get one thing right, Einstein, I am stubborn. By the way, this is SWG, not reality, in reality everyone doesn't cry nerf to the "Developer".



-------

Threc the Master Weaponsmith, Tempest.
Weapon Shop located in Costa Gundia, Naboo, to the right of the shuttleport (assuming you just arrived and are facing away from the shuttleport and not towards the shuttleport.)
hippie_kiLLer
Thu Mar 11, 2004 2:38 am
#434

/sign


I just made MWS and i dont want LESS weapons sold, im already having a hard time selling guns ATM=(



Enderr Mattwes:
Master Swordsman
Pistoleer 0.0.3.0
Master Smuggler
One of the 6 creators of the MDU guild
please go to
http://forums.station.sony.com/swg/board/message?board.id=chimaera_trade&message.id=254715#M254715
TechBoss
Thu Mar 11, 2004 5:23 am
#435





Threcstah wrote:

Okay so you guys have a little mathematical proof to "somewhat support" the reason to stop this. But the one thing you guys never try to understand and realize, that there must be some reason that the devs are doing this. They are not out there to piss off the thousands of customers they have! There is a reason for these things, but its so easy to come up with a petition thread with some guy that just yells out stop it, its a nerf! It'll make the rich richer and the poor stay poor without anything to back the reasoning. There's some reason the devs are insisting on sticking to it, and if you actually gave them the chance, you might learn why. Its like trying to tell a man what to do with his cards in a game of poker. You don't have the slightest clue on what he has. For all we know, maybe the devs might give us double experimentation points.


In case you didn't know, programing is based on math, therefore, mathematical proof FULLY supports our reasons to stop this ill concieved patch. One of the great things about math is that it gives quantitative results that can be easily seen. It is not subject to interpretation or any other subjective analysis. 2+2 always equals 4.


A resource that is 1000 in one required stat and 200 in the other required stat will always average out to be 600 (for items that require 50% of each stat). This means the starting point of experimentation is 18% with a maximum of 60%. The new system requires all 10 experimentation points to achieve the 60%. The old system only required 6, leaving 4 points for another stat. How hard is this to figure out? With gated resources, this is a NERF to the crafting system.


Seems like they enjoy pissing off their customers, they nerf the game constantly and still haven't fixed a pile of bugs. As far as the reasoning behind this and the other nerfs, that was supposed to be posted yesterday, but as usual the DEVs dropped the ball on that too.


Its quicker to jump on someones back (sure I'm not perfect either, I forgot about that whole prenerf crate thing, not like you guys are perfect), stopping the devs from doing what they would like to call their job and let them explain what they are actually doing to the game. I don't see you guys being devs and only a couple of you probably MIGHT be able to grasp what it takes. Frankly, I don't and glad I'm just a player of the game having to deal with all this crap, how much time you think they have on their hands to just keep updated on the posts and immediately reply to your cries and pleas within a blink of an eye.


It takes very little time to keep people updated. Posting a quick note here or there goes a long way in keeping people happy. The DEVs must also understand that it is a two way street and that they will have to take critisism for unpopular ideas. DEVs are not thegodly people you make them out to be. I know several people who could come up with a better ideas than they have on correcting this game.


I didn't mean to call all of you dumb. Its just that the millions of posts seem to be mindless and completely without reason save 10 or so and it makes me angry how quick people are to jump on the devs back all the time whenever things like this occur (in other MMO's too). They happen for a reason! And as far as I seen, is a rather pointless petition. Why don't you guys actually give it a chance before crying. Maybe if its bad enough (if its completely bad at all), the devs might change their mind and switch it back. Who knows, we still don't even know the reason why they are doing this. Its just quick for everyone to assume that the devs are out there just screwing us over.


We want it stopped now because the wait and see attitude will result in it never being taken out. That is why the test center exists, to test the stuff before it hits live.


Wow xxsyrusvb, all that name calling, I may have called you guysdumb, but I didn't take it any further than that. Hope through all that iggnorant fool this (is iggnorant even spelled right?) and naive fool that (at least naive was spelled right), and saying your not going to waste another minute with me. But here you are, and here you are again, reading this post. And using words like little. Does that actually make you feel better? Hope it does, because it never really came at a cost. Yes, you did get one thing right, Einstein, I am stubborn. By the way, this is SWG, not reality, in reality everyone doesn't cry nerf to the "Developer".









-----------------------------------------------------------------
"List?..... Where is this "list" you speak of. Writing something on toilet paper and then wiping your ass with that same paper doesn't constitute as a list." from BH forums in regards to combat balance list of issues.
Lyzi
Thu Mar 11, 2004 5:49 am
#436






Thunderheart wrote:



Update: Crafting Experimentation Changes


I wanted to stopin and give you an update. The team understands the scope of the changes with crafting experimentation and how it is going to effect you guys. The team has discussed this at great length and as we "speak", we're putting together a long informational post to explain the bigger picture of whats happening.


Once we post that, we can discuss the changes in the thread, address your concerns and answer your questions. The current ETA is sometime tomorrow.





Since this post was made 2 days ago.. what "tomorrow" are you talking about?




- Lyzi
__________________________________________________________
The BlackHand - We Always Prevail
Master Weaponsmith 12 exp. points, -963 -4364 (StarWares mall) Bestine, Tatooine, Eclipse
Master Doctor, Theed, Chimaera
Eclipse new auction site - www.swgauctions.org
Bounty-1
Thu Mar 11, 2004 6:24 am
#437

Don't do this. It is a bad idea. DO NOT NERF CRAFTERS!!!!!!
Kathoga
Thu Mar 11, 2004 6:24 am
#438

/sign


BH 3-4-4-4


Arnwald
Thu Mar 11, 2004 7:18 am
#439






TechBoss wrote:





Threcstah wrote:

Okay so you guys have a little mathematical proof to "somewhat support" the reason to stop this. But the one thing you guys never try to understand and realize, that there must be some reason that the devs are doing this. They are not out there to piss off the thousands of customers they have! There is a reason for these things, but its so easy to come up with a petition thread with some guy that just yells out stop it, its a nerf! It'll make the rich richer and the poor stay poor without anything to back the reasoning. There's some reason the devs are insisting on sticking to it, and if you actually gave them the chance, you might learn why. Its like trying to tell a man what to do with his cards in a game of poker. You don't have the slightest clue on what he has. For all we know, maybe the devs might give us double experimentation points.


In case you didn't know, programing is based on math, therefore, mathematical proof FULLY supports our reasons to stop this ill concieved patch. One of the great things about math is that it gives quantitative results that can be easily seen. It is not subject to interpretation or any other subjective analysis. 2+2 always equals 4.


A resource that is 1000 in one required stat and 200 in the other required stat will always average out to be 600 (for items that require 50% of each stat). This means the starting point of experimentation is 18% with a maximum of 60%. The new system requires all 10 experimentation points to achieve the 60%. The old system only required 6, leaving 4 points for another stat. How hard is this to figure out? With gated resources, this is a NERF to the crafting system.


Seems like they enjoy pissing off their customers, they nerf the game constantly and still haven't fixed a pile of bugs. As far as the reasoning behind this and the other nerfs, that was supposed to be posted yesterday, but as usual the DEVs dropped the ball on that too.


TH, posted he will come with the wole plan 2 days ago and we are still waiting. Actually I can tell you they are having brainstroms at highest level to see how they could either let us accept the pill either stop this from going live. Don't dream, they will never ever give us 20 Exp points with the new system because it would make all items 50% better than they are actually and in case you didn't saw they are levelling all players things lower and mobs higher.

==> They want us to play grouped not to solo the high end mobs <==


Its quicker to jump on someones back (sure I'm not perfect either, I forgot about that whole prenerf crate thing, not like you guys are perfect), stopping the devs from doing what they would like to call their job and let them explain what they are actually doing to the game. I don't see you guys being devs and only a couple of you probably MIGHT be able to grasp what it takes. Frankly, I don't and glad I'm just a player of the game having to deal with all this crap, how much time you think they have on their hands to just keep updated on the posts and immediately reply to your cries and pleas within a blink of an eye.


It takes very little time to keep people updated. Posting a quick note here or there goes a long way in keeping people happy. The DEVs must also understand that it is a two way street and that they will have to take critisism for unpopular ideas. DEVs are not thegodly people you make them out to be. I know several people who could come up with a better ideas than they have on correcting this game.


About the "beeing a dev" thing, I know a few people wich are playing and I can tell some are very good database administrators/developpers, low level developper, system administrators, look specially towards the DEs...


Totally agree, can you explain me why THmakes less than 10 posts a day? If and I insist IF SOE was really doing a good communication job TH should make at least50 posts a day explaining this and that, asking for players feedback, reporting brainstromed ideasetc etc...
We all know he is busy, we all know SOE lacks communication and we all see very good suggestions from players.


I didn't mean to call all of you dumb. Its just that the millions of posts seem to be mindless and completely without reason save 10 or so and it makes me angry how quick people are to jump on the devs back all the time whenever things like this occur (in other MMO's too). They happen for a reason! And as far as I seen, is a rather pointless petition. Why don't you guys actually give it a chance before crying. Maybe if its bad enough (if its completely bad at all), the devs might change their mind and switch it back. Who knows, we still don't even know the reason why they are doing this. Its just quick for everyone to assume that the devs are out there just screwing us over.


We want it stopped now because the wait and see attitude will result in it never being taken out. That is why the test center exists, to test the stuff before it hits live.


So true, this issue show us the In concept - In testing - In live process didn't worked. It is a perfect example. The crafters had an issue, they posted for a change, the DEVs came with a new system, put it in Testing. The players came, tested it and rejected it at +98% and it STILL goes LIVE???


If things goes lives even after the players tested it and rejected at 98%it would proove that TC is only to test the code is working and won't make the game crash and NOT testing is to give the players a way to express their opinion. That's what I actually tend to think...


Wow xxsyrusvb, all that name calling, I may have called you guysdumb, but I didn't take it any further than that. Hope through all that iggnorant fool this (is iggnorant even spelled right?) and naive fool that (at least naive was spelled right), and saying your not going to waste another minute with me. But here you are, and here you are again, reading this post. And using words like little. Does that actually make you feel better? Hope it does, because it never really came at a cost. Yes, you did get one thing right, Einstein, I am stubborn. By the way, this is SWG, not reality, in reality everyone doesn't cry nerf to the "Developer".


Well in your way of thinking I could say hey I just shot you in the headbut I didn't take it any further than that. Ok you are dead and you still come back to...


Listen we aren't telling anything bad about you but when use some words or sentences be prepared for ANSWERS. If you kick someonedon't expect a kiss in return...


And in reality I can tell you people cry after devs and they usually have to either redo the job ar are kicked out...












Masen
Thu Mar 11, 2004 7:20 am
#440

Recently, some VERY good materials have been spawning on every server that I play on (all 2 of them, lol). Anyhow... they did say that material quality will have more effect..so they are rewarding the artisans that shop for the best. Making master more than just a title..A true master will be making stuff on par with current high end..But not everyone will be. And a novice could, in theory, do very good items, using the best materials. At least that's how I'm reading the posts by people actually ON test and trying it out.


Perhaps there will be a resource fix along with it, or experimentation will use a different formula than we're panicking about.



No I don't have a freakin sig. Just make something up and pretend it's here man. woman. umm...Whatever.
Jestanicus
Thu Mar 11, 2004 7:21 am
#441

/sign



Jest Goodfaith - Master Doc/Master Swords at the time of cancellation

Long Live Trolleone, May the Flatulence be with you!
Account Cancelled Finally on 10/01/2005!
say NO to JTL!
Arnwald
Thu Mar 11, 2004 7:34 am
#442






Masen wrote:

Recently, some VERY good materials have been spawning on every server that I play on (all 2 of them, lol). Anyhow... they did say that material quality will have more effect..so they are rewarding the artisans that shop for the best. Making master more than just a title..A true master will be making stuff on par with current high end..But not everyone will be. And a novice could, in theory, do very good items, using the best materials. At least that's how I'm reading the posts by people actually ON test and trying it out.


Perhaps there will be a resource fix along with it, or experimentation will use a different formula than we're panicking about.







Hello,


sorry but even with 1000 resources quality in all needed stats you won't be able to acheive as good products as before with lower resources. The fact is we are all loosing about 40% Exp points than before and caps still exists on specifics resources.


Deewe

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