Weaponsmith Archive
Thread: Best Republic(an) Blaster you've made?
Well tonight was my first experiment with Krayt tissues and I wanted to make a couple Republics. My stats were a little lacking, 66-203 2.6 so I decided I wanted to try a couple different resources and see what I could come up with. Luck was on my side because first attempt I struck gold....
No enhancement, no slice...I came up with 70-215 2.3. Like a dumbass I assumed that it was gonna be standard with the resources and I didn't make a schematic. I was out of power handlers so I only tried 1 more but didn't duplicate the stats. I will get back at it tomorrow and hopefully be able to duplicate the results =)
I've got a 2.3 spd 78/284 (post slice) Republic Blaster by Epaos of Naritus.
Best I can makeon Naritus is 2.4speed196dam.
Silva Dor'Dali
Master Weaponsmith
Resident Anchorhead Insurgent Democracy (RAID)
Mos Quito, Tatooine (soon to open)
Anchorhead, Tatooine (-200,-5100)
On Intrepid: ran out of better plumbum iron, was 203 on second one, current are:
Republic Blaster AllAdv_w/nonAdvScope (AP1): 69-208 energy, 2.5 spd, 28.3% WC, 0/-26 at 0m/0 at 64m, 18/47/18, 863 Cond
Republic Blaster w/Scope (AP1): 62-201 energy, 2.3 spd, 23.7% WC, 0/-35 at 0m/0 at 64m, 18/47/18, 863 Cond
2.5 67-207 on Chil. HAM 18/48/18 (should be standard?)
Got a question though, how are ppl getting like 2.4 with 195 damage? My experince has been that they go up in inverse proportion. That is I can usually tell if a weapon's been sliced, other then tissue of course, by the damage to speed ratio. For example,2.5 speed RB's are in the range 205 - 207+. I assume it would drop to 2.4 speed with some higher damage max but I haven't gotten there yet. Or, pre-nerf FWG's 1.7 meant around 214 damage, at 200 damage is was something like 2.0 and so on. So an R.B. with a speed at 2.4 but damage of only 195 strikes me as odd unless it was sliced?
Message Edited by RadiantResources on 02-03-2004 04:47 PM