Weaponsmith Archive

Thread: Power Cells

Ecnirp
Fri Sep 30, 2005 6:55 am
#14






rotezora wrote:






BellatrixScrewdriver wrote:

Hi a quick question, i just got a de10 made, and i want another made. mmm just wondering if

Power cells ---



Is it possible to make a de10 with

960 + dmg

and 65-70 sac

and acceptable speed on it


on power cells +179 dmg

-8sac

-0.79 speed


ORdo i need something higher than +180 cells to make a dmg caped one?

im willing to invest alot in this gun..


Thank you






it depends on the smith.


i would be able to triple cap a de-10 with 180+ish cells(if i get 3 amazings)


btw de-10 cap at 967dmg and you need at least 3 cells.






Triple cap a DE-10?


That I would like to see.


Ecnirp
Fri Sep 30, 2005 7:56 am
#15






rotezora wrote:





Ecnirp wrote:





rotezora wrote:






BellatrixScrewdriver wrote:

Hi a quick question, i just got a de10 made, and i want another made. mmm just wondering if

Power cells ---



Is it possible to make a de10 with

960 + dmg

and 65-70 sac

and acceptable speed on it


on power cells +179 dmg

-8sac

-0.79 speed


ORdo i need something higher than +180 cells to make a dmg caped one?

im willing to invest alot in this gun..


Thank you






it depends on the smith.


i would be able to triple cap a de-10 with 180+ish cells(if i get 3 amazings)


btw de-10 cap at 967dmg and you need at least 3 cells.






Triple cap a DE-10?


That I would like to see.







um dude, wound chance...






lol that don't count.


The damage cap varies, the old yellow barrels seem to cap out at around 960ish, the white barrels seem to cap lower. The SAC reduction from the barrels seems either non-existant or certainly not as high as a crafted barrel.


Anyway, a 967 Damage, 65 SAC DE-10 would be very impressive.


Best I have done is 960 max (cap for the barrel I used) and 70 SAC I think.


rotezora
Fri Sep 30, 2005 9:18 am
#16






Ecnirp wrote:





rotezora wrote:





Ecnirp wrote:





rotezora wrote:






BellatrixScrewdriver wrote:

Hi a quick question, i just got a de10 made, and i want another made. mmm just wondering if

Power cells ---



Is it possible to make a de10 with

960 + dmg

and 65-70 sac

and acceptable speed on it


on power cells +179 dmg

-8sac

-0.79 speed


ORdo i need something higher than +180 cells to make a dmg caped one?

im willing to invest alot in this gun..


Thank you






it depends on the smith.


i would be able to triple cap a de-10 with 180+ish cells(if i get 3 amazings)


btw de-10 cap at 967dmg and you need at least 3 cells.






Triple cap a DE-10?


That I would like to see.







um dude, wound chance...






lol that don't count.


The damage cap varies, the old yellow barrels seem to cap out at around 960ish, the white barrels seem to cap lower. The SAC reduction from the barrels seems either non-existant or certainly not as high as a crafted barrel.


Anyway, a 967 Damage, 65 SAC DE-10 would be very impressive.


Best I have done is 960 max (cap for the barrel I used) and 70 SAC I think.








um what now? are you to say what counts or not, or was it just such a big mistake that i used the word tripplecap on the WS forumsthat sets you up like that?


i mean chill out, we say tripple on gorath. so what ? its obvious what i meant, but im glad i gave you something to troll over.


thanks i need no explanation that wound chance caps easily.



and yeah 967 65 is definately possible on my server...i made a 959 65 using a white barrel the other night, unfortunatley i had a great on the last dmg roll.




¬ Parth Galen ________ Dark Jedi Guardian
¬ Eky________________ 12pt WS .: Force Crafting Mastery .: 55Assembly 35XP
DarkSideDefenders
Eky's Smite on the Anvil
[DSD]FanShop, Theed -4100 3400
.: Stock :. .: Weapon Compendium :. .: QUNAAWS :.

Phat_D_Har
Fri Sep 30, 2005 9:23 am
#17


rotezora wrote:
and yeah 967 65 is definately possible on my server...i made a 959 65 using a white barrel the other night, unfortunatley i had a great on the last dmg roll.



Man, to get three amazings on a piece would be...well..Amazing? What are you doing I'm not? I'm in a research center, wear +25 WS experimentation, +23 bespine, 15% crafting tool, 44.005% station. And I routinely get 'greats'. Two amazings in a row is enough of a rarity that I try for it only when creating schem componenets.



All three accounts canceled as of January 2006.
Lagofar Refunds Requested.

So long and thanks for all the fish!
Ecnirp
Fri Sep 30, 2005 9:23 am
#18






rotezora wrote:






Ecnirp wrote:





rotezora wrote:





Ecnirp wrote:





rotezora wrote:






BellatrixScrewdriver wrote:

Hi a quick question, i just got a de10 made, and i want another made. mmm just wondering if

Power cells ---



Is it possible to make a de10 with

960 + dmg

and 65-70 sac

and acceptable speed on it


on power cells +179 dmg

-8sac

-0.79 speed


ORdo i need something higher than +180 cells to make a dmg caped one?

im willing to invest alot in this gun..


Thank you






it depends on the smith.


i would be able to triple cap a de-10 with 180+ish cells(if i get 3 amazings)


btw de-10 cap at 967dmg and you need at least 3 cells.






Triple cap a DE-10?


That I would like to see.







um dude, wound chance...






lol that don't count.


The damage cap varies, the old yellow barrels seem to cap out at around 960ish, the white barrels seem to cap lower. The SAC reduction from the barrels seems either non-existant or certainly not as high as a crafted barrel.


Anyway, a 967 Damage, 65 SAC DE-10 would be very impressive.


Best I have done is 960 max (cap for the barrel I used) and 70 SAC I think.








um what now? are you to say what counts or not, or was it just such a big mistake that i used the word tripplecap on the WS forumsthat sets you up like that?


i mean chill out, we say tripple on gorath. so what ? its obvious what i meant, but im glad i gave you something to troll over.


thanks i need no explanation that wound chance caps easily.



and yeah 967 65 is definately possible on my server...i made a 959 65 using a white barrel the other night, unfortunatley i had a great on the last dmg roll.






Chill dude, I'm not having a go


All I said was, I would like to see a double capped DE-10 - I would be impressed by it and the smith who made it, I am sure its possible you just don't see many of them about thats all. Shame as I have fond memories of the DE-10 pre-CU and they are rarely used or made these days


I was just pulling your leg about wound capping as its pretty much a given that any weapon you make is going to be wound capped enhanced or un-enhanced.


No need to be on the offensive.


rotezora
Fri Sep 30, 2005 9:31 am
#19






Phat_D_Har wrote:




rotezora wrote:

and yeah 967 65 is definately possible on my server...i made a 959 65 using a white barrel the other night, unfortunatley i had a great on the last dmg roll.





Man, to get three amazings on a piece would be...well..Amazing? What are you doing I'm not? I'm in a research center, wear +25 WS experimentation, +23 bespine, 15% crafting tool, 44.005% station. And I routinely get 'greats'. Two amazings in a row is enough of a rarity that I try for it only when creating schem componenets.





+35 xp, +55ass, 15.00 tool, 44.91 station, 23 port - and FS crafting mastery


all my trippl..errr double capped weapons are amazings only - i cant doublecap them w/ greats.






¬ Parth Galen ________ Dark Jedi Guardian
¬ Eky________________ 12pt WS .: Force Crafting Mastery .: 55Assembly 35XP
DarkSideDefenders
Eky's Smite on the Anvil
[DSD]FanShop, Theed -4100 3400
.: Stock :. .: Weapon Compendium :. .: QUNAAWS :.

rotezora
Fri Sep 30, 2005 9:32 am
#20






Ecnirp wrote:





rotezora wrote:






Ecnirp wrote:





rotezora wrote:





Ecnirp wrote:





rotezora wrote:






BellatrixScrewdriver wrote:

Hi a quick question, i just got a de10 made, and i want another made. mmm just wondering if

Power cells ---



Is it possible to make a de10 with

960 + dmg

and 65-70 sac

and acceptable speed on it


on power cells +179 dmg

-8sac

-0.79 speed


ORdo i need something higher than +180 cells to make a dmg caped one?

im willing to invest alot in this gun..


Thank you






it depends on the smith.


i would be able to triple cap a de-10 with 180+ish cells(if i get 3 amazings)


btw de-10 cap at 967dmg and you need at least 3 cells.






Triple cap a DE-10?


That I would like to see.







um dude, wound chance...






lol that don't count.


The damage cap varies, the old yellow barrels seem to cap out at around 960ish, the white barrels seem to cap lower. The SAC reduction from the barrels seems either non-existant or certainly not as high as a crafted barrel.


Anyway, a 967 Damage, 65 SAC DE-10 would be very impressive.


Best I have done is 960 max (cap for the barrel I used) and 70 SAC I think.








um what now? are you to say what counts or not, or was it just such a big mistake that i used the word tripplecap on the WS forumsthat sets you up like that?


i mean chill out, we say tripple on gorath. so what ? its obvious what i meant, but im glad i gave you something to troll over.


thanks i need no explanation that wound chance caps easily.



and yeah 967 65 is definately possible on my server...i made a 959 65 using a white barrel the other night, unfortunatley i had a great on the last dmg roll.






Chill dude, I'm not having a go


All I said was, I would like to see a double capped DE-10 - I would be impressed by it and the smith who made it, I am sure its possible you just don't see many of them about thats all. Shame as I have fond memories of the DE-10 pre-CU and they are rarely used or made these days


I was just pulling your leg about wound capping as its pretty much a given that any weapon you make is going to be wound capped enhanced or un-enhanced.


No need to be on the offensive.








it's cool - lets forget it.




¬ Parth Galen ________ Dark Jedi Guardian
¬ Eky________________ 12pt WS .: Force Crafting Mastery .: 55Assembly 35XP
DarkSideDefenders
Eky's Smite on the Anvil
[DSD]FanShop, Theed -4100 3400
.: Stock :. .: Weapon Compendium :. .: QUNAAWS :.

ShugFlurry
Fri Sep 30, 2005 11:50 am
#21

Wound doesnt count >_>



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
rotezora
Fri Sep 30, 2005 2:51 pm
#22






ShugFlurry wrote:
Wound doesnt count >_>









¬ Parth Galen ________ Dark Jedi Guardian
¬ Eky________________ 12pt WS .: Force Crafting Mastery .: 55Assembly 35XP
DarkSideDefenders
Eky's Smite on the Anvil
[DSD]FanShop, Theed -4100 3400
.: Stock :. .: Weapon Compendium :. .: QUNAAWS :.

JakahnBaden
Tue Oct 04, 2005 3:59 pm
#23






rotezora wrote:





Phat_D_Har wrote:




rotezora wrote:

and yeah 967 65 is definately possible on my server...i made a 959 65 using a white barrel the other night, unfortunatley i had a great on the last dmg roll.





Man, to get three amazings on a piece would be...well..Amazing? What are you doing I'm not? I'm in a research center, wear +25 WS experimentation, +23 bespine, 15% crafting tool, 44.005% station. And I routinely get 'greats'. Two amazings in a row is enough of a rarity that I try for it only when creating schem componenets.





+35 xp, +55ass, 15.00 tool, 44.91 station, 23 port - and FS crafting mastery


all my trippl..errr double capped weapons are amazings only - i cant doublecap them w/ greats.






with the +35 xp do you mean you have more than 12 exp points to use?




Jakahn Baden
Master Bounty Hunter / Master Combat Medic
Master of self pwning by heal aggro!

Cyrox Acefi
Master Weaponsmith / Master Architect / Master Artisan / 3404 Merchant
Combat Level 1 all the way and loving it!

Insaincat
Wed Oct 05, 2005 1:53 am
#24



Phat_D_Har wrote:

rotezora wrote:
and yeah 967 65 is definately possible on my server...i made a 959 65 using a white barrel the other night, unfortunatley i had a great on the last dmg roll.



Man, to get three amazings on a piece would be...well..Amazing? What are you doing I'm not? I'm in a research center, wear +25 WS experimentation, +23 bespine, 15% crafting tool, 44.005% station. And I routinely get 'greats'. Two amazings in a row is enough of a rarity that I try for it only when creating schem componenets.




Eky is A gorath legend......but I am comming for his ass
Assembaly, EXP tapes and force crafting make a big diffrence




Tide of Gorath
(ggggggggggggg:WXnnnn[[[[[[[[[[nnnnWX9ggggggggggggg
I feel like a dog cratching at the back door of the house my family used to live in

Wisk the WeaponSmith
Mad Scientist - RIP SWG

Phat_D_Har
Wed Oct 05, 2005 7:28 am
#25



Insaincat wrote:
Eky is A gorath legend......but I am comming for his ass Assembaly, EXP tapes and force crafting make a big diffrence




Hmm...i've been ignoring assembly tapes since my understanding was they avoided crit fails, which don't cost you components anymore. Do they help with the actual quality of the assembly?

Force crafting is a bit of a grind but if it is making it that much easier to get amazings...well...a crafter's gotta do...what a crafter's gotta do.



All three accounts canceled as of January 2006.
Lagofar Refunds Requested.

So long and thanks for all the fish!
CorenLanra
Wed Oct 05, 2005 9:44 am
#26



JakahnBaden wrote:


rotezora wrote:


Phat_D_Har wrote:

rotezora wrote:
and yeah 967 65 is definately possible on my server...i made a 959 65 using a white barrel the other night, unfortunatley i had a great on the last dmg roll.



Man, to get three amazings on a piece would be...well..Amazing? What are you doing I'm not? I'm in a research center, wear +25 WS experimentation, +23 bespine, 15% crafting tool, 44.005% station. And I routinely get 'greats'. Two amazings in a row is enough of a rarity that I try for it only when creating schem componenets.


+35 xp, +55ass, 15.00 tool, 44.91 station, 23 port - and FS crafting mastery

all my trippl..errr double capped weapons are amazings only - i cant doublecap them w/ greats.



with the +35 xp do you mean you have more than 12 exp points to use?





Nope you don't but over +20 Exp you seem to get more amazings, I noticed a slight differnce with +25, then dropped another tape to make myself +33.



Stettin Palver - Master Weaponsmith
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