Weaponsmith Archive
Thread: question for weaponsmiths
BoberFett
Tue Jun 22, 2004 12:28 am
#14
No, condition loss speed isn't experimentable, just max condition. Do you use powerups? Those roughly triple the rate at which a weapon decays.
d0qtrX
Tue Jun 22, 2004 5:20 am
#15
It wouldnt surprise me that they intentionally broke armor repair so all the current good suits would be extinct quick once the great combat nerf... i mean balance hits in a couple months. Same with weapons.
Dodece wrote:
All in all weapons seem to be burning up at an increadible rate as of late. I burned through over 1500 pistol condition points this week mastering smuggler. 1500 points someone said it on the weapons repair post. The devs are probabally trying to thin the weapons in the game down somewhat. It could be a good thing. Weapons are a dime a dozen anyway it seems. So anything that thins out the mix might be a good thing.
If you are useing attachments I say go for it. Poor mans krayt it may be, and it may eat a gun alive, but in the end you get the same amount of damage faster.
CorenLanra
Tue Jun 22, 2004 7:40 am
#16
More than likely they will disable all existing armor and everyone that used millions of credits in attachments will be SoL.
Pheloneus
Tue Jun 22, 2004 5:42 pm
#17
powerups will eat a weapon up, no matter what kind of weapon it is. I have not noticed anything of carbines decaying faster than any other weapons. and decay resistance in resources may have something to do with the decay rate of your weapon. NOT SURE ON THAT THOUGH, there is no experimentable option for decay though
dragonas
Mon Nov 22, 2004 11:17 pm
#18
Is there a listing of all weaponsmiths oneach server anywhere? I have seen master listings for swordsman and rangers, and thought this might help those that are looking to have custom work done. Any info would be greatly appreciated!
dragonas
Tue Nov 23, 2004 4:28 am
#19
What I am looking for is names of weaponsmiths on the Kettermoore server, and if they are open to making customized weapons. I picked up the scythe schematic and our guild ws is on vacation. If neccassary, I would track down materials needed.
SEAkridge
Tue Nov 23, 2004 6:15 am
#20
Try asking in your server trade forums. A lot of them will post there.
dewagroz
Tue Nov 23, 2004 1:09 pm
#22
If you mean all the weapons currently in circulation: not that I've seen (and it sounds impossible)
If you mean a list of everything craftable by a weaponsmith: yes, there are several good resources for it.
I personally either look at the wpnsmith skills (ctrl + s then all professions) to see what's available if I'm on swg, otherwise I go to swgcraft.com or I use http://swg.allakhazam.com/db/charbuild.html
If you mean a list of everything craftable by a weaponsmith: yes, there are several good resources for it.
I personally either look at the wpnsmith skills (ctrl + s then all professions) to see what's available if I'm on swg, otherwise I go to swgcraft.com or I use http://swg.allakhazam.com/db/charbuild.html
BarronWasteland
Wed Feb 23, 2005 1:13 am
#23
I am a BH on sunrunner and I am done with the LLC grind and wanted to buy a very nice LLC. I see others with very nice LLC's and was wondering if any one has a powerful LLC or knows how to make one.
My LLC
min damage 450
Max damage 750
spd 3.4
ideal range +62
and % to wound is 39.5
I hear some people have +90 to hit and in the 1100 max damage range. Any info would be helpful.
Thanks
My LLC
min damage 450
Max damage 750
spd 3.4
ideal range +62
and % to wound is 39.5
I hear some people have +90 to hit and in the 1100 max damage range. Any info would be helpful.
Thanks
Lotok
Wed Feb 23, 2005 1:47 am
#25
best ive made was 909max dmg unsliced.
should try to get your hands on a nice krayt one
Townnut
Mon Jun 06, 2005 10:52 am
#26
I looted some High Powered Vibro Motor, I don't remember the stats from them. But can anyone tell me how much damage is decent on these loots?