Weaponsmith Archive

Thread: Considering boycott of 1-use schematics...

Dodece
Fri Jun 04, 2004 8:50 am
#14

We are people that deserve recognition. Being a manufacture monkey is not about getting recognition, or even working towards a better product for our own satisfaction. There are professions in the game. That are manufacture monkeys. Smugglers Artisans come to mind. Also krayt gorax kliknik teeth, and so on are not limited. So you can usually haggle out one for yourself. With one use only schematics you are just a cog in the wheel simple as that, and I highly doubt that the players realize the awful result this will have. How long before weaponsmiths just claim crit failure over and over on these things. Keeping the gun to sell for themselves.
d0qtrX
Fri Jun 04, 2004 9:35 am
#15

1-use schematics can go back to gell as far as I am concerned.


For the 2,3, and 5-use I'd gladly makea weapon if I keep at least 1 remaining use and loots are customer-provided.


for a 1-use, there's nothing in it for me. No fon toys to put on my wall, nothing.



BurMecas
Fri Jun 04, 2004 9:36 am
#16

/agree


Just yesterday I was approached bya Player and the following conversation ensued:


Player: "I need an uber bad*ss klay baton." (which eans he/she is 12 years old)


Me:"Do you mean an Acklay Stun Baton?"


Player:"yeah, can you make me one" (Assuming that a Master Weaponsmith may not be capable of such a huge order)


Me: "Sure, all you have to do is bring me the necessary bones and I will make it for you."


Player: "Ok (Long dramatic pause) Where do I get them"


You get the idea...the conversation went on for about 5 more minutes, including me sending the player a WP to the Geo Caves and letting them know that they should not go alone. It ended with the player telling me he/she would be back in a couple of hours with the bones. I realize that this is not about a one time schem, but it proves a point common among the non-crafting public. And that point is: most generally have no idea what they need to make anything at all.


I had my moments where I was gladly churning out Scythes for players who brought me components and schems, beacuse afterall, I could keep something from it.But I no longer even compete to vreate these one timers, regardless of whether someone brings me the parts. It leaves too many possibilities for error and of course being reported for a crit failure (something the non-crafter does not comprehend).


In short of this rambling, you are not alone...There are many of us who privately boycott this practice because we know that nothing will be done about it. At least IMO





Orissk Burk
Master Scout (retired); Master Marksman (retired); Master Artisan (retired)
Master Weaponsmith; Master Merchant (retired); Master Tailor (retired); Master Brawler (retired); Master Smuggler

Visit -NOMAD- Weapons, Mos Entooine, Tatooine
(Formerly Big O's World of Pain Weaponry; Naboo)
BoberFett
Fri Jun 04, 2004 11:45 am
#17

I've quit caring about the new loot weapons simply for financial reasons. I'd have to sellHacks for 1.5M and DE10s for 2M just to recoup the costs. Those are insane prices for merely average weapons.


Some other sucker of a WS can pay those kinds of prices on the trade forums. Be my guest. I'll save my money for useful things like rare resources.
Gron_DM
Fri Jun 04, 2004 3:17 pm
#18

i make scythes the same way ppl bring me the stuff and i make em, i dont touch the DE10 and hack for simple reason the pricings are obscene cause they are a new toy and their stats arent worth the hassle...i do like the looted component system it makes WS have some involvment beyond our own abilities but the sheer amount of these loot subcomps and schems is begining to get a bit lengthy and the lack of uses per schem is downright pointless. if they keep adding schems ans subcomps it will eventually make a mess out of the prof, there does need to be a system to make some of them permeneant and a quest based WS system like RIS would rock.



Vilance -Retired from SWG
MDE for most of it, Guildleader as well
EGC Founding leader August 03
Corbantis
Founding Mayor Of Rhuidean, Tatooine
placed Nov 03.
Istin
Fri Jun 04, 2004 3:48 pm
#19






BurMecas wrote:

/agree


Just yesterday I was approached bya Player and the following conversation ensued:


Player: "I need an uber bad*ss klay baton." (which eans he/she is 12 years old)


Me:"Do you mean an Acklay Stun Baton?"


Player:"yeah, can you make me one" (Assuming that a Master Weaponsmith may not be capable of such a huge order)


Me: "Sure, all you have to do is bring me the necessary bones and I will make it for you."


Player: "Ok (Long dramatic pause) Where do I get them"





Lol, guess I need to go over to the smuggler forum and read "a chuckle for the smuggler" again. I forgot all about these people.




Sounds like y'all need to start a petition or something for a questable permanent schematic. Or get it into the top 5 concerns sticky thread your correspondant should have up.



______________________________________________________________
Jagrond Istin, Imperial Captain

Master Smuggler
Teras Kasi Master
Master Gunfighter
charb
Fri Jun 04, 2004 7:33 pm
#20

being a unknown weaponsmith in a somewhat small guild, I seemed to have a hard time obtaining the schematics.


Quest based weapons is a good idea.


having loot items required is not.


however.... having loot items as a "bonus" to the item may work.



something alone the lines of say... in RIS, instead of needing all that funny named junk, you do the quest and get the schematic, you should be able to make as much RIS as you want, however, without the loot items, its just junk (yeah I realize RIS isn't always that good, but you get the idea)


basically somewhere along the lines as each loot item having a value, like krayt tissue is. So you could still build any item in general, just without the components its severly lacking.


so far the only weapon i thought is working is the scythe, genosian sword cores drop like crazy, not as good as player built mind you, but I can always seem to find 5-7 identical on the bazaar at any given time.


I think the dev's are not really concerned about functionality of items with these schematics, its more of "phatty loot system". We all need our "phatty loot", alot of ppl adorn there houses with these items. myself being one, I have 16 force crystals on a table in my house all lined up nice and pretty, can i use them? no. could someone else use them? yes.


problem is you find ALOT of scythe's and dxr6-b's and what not in everyones home. is taking a functional item and making it a paper weight something really viable? no. If we were able to produce low quality items which could be used for solely that purpose, or for a grind tool, or something else etc.. I think that might better serve the community. I'm in no way trying to say you have no right to have an item but not use it, just that your letting a good item go to waste. JustLike my force crystals.
EdOWar
Sat Jun 05, 2004 12:38 am
#21

I'm starting to get tired of these loot schematics too. I supported them at first because, frankly, the combat professions need a reason to play and we need a way to keep crafters in the loop. But with each new patch it seems the schematics have fewer and fewer uses, and the Deathwatch weapons don't even seem to be that good compared to existing weapons. Once the novelty of the DE-10 and the Hack wear off, we won't even be able to sell them for what the schematics/components cost to make them.


While I don't want looted schematics to go away entirely, I too would like to see a RIS style quest for Weaponsmiths so we can get a permanent schematic for a really nice weapon. The Devs can go ahead and make it require looted components to keep it rare, but I'd like to get some new permanent schematics for a change.


Slim Vargo, Corbantis


Naxet
Sat Jun 05, 2004 12:56 am
#22

Just thinking out loud here ... but .... does the loot system change the needed template for a weaponsmith? Instead of merchant, scout, etc .... maybe what we need is master at a combat art. The reasoning is that aside from SOE toughing creatures so that mining become harder (nerf bat again? .... we'll see), perhaps what we need are small groups of weaponsmiths that can take the loot from the mob's by force and split it for themselves to resell. Isn't the real problem that the weaponsmith was cut out of the loop at least as far as marketing is concerned. If this is to be the new order of things then our old templates won't work and we need to change them.






Master Weaponsmith, Master Artisan, Master Pistoleer - Ahazi

Master Rifleman, Master Creature Handler - Tempest
Dodece
Sat Jun 05, 2004 8:55 am
#23

The biggest problem in the weaponsystem is that the weapons are woefully inbalanced. This actually reduces the variety we really have to make. On pistols we got the power five dh17 dl44 dl44 metal d18. These guns are only used for a day or two till someone gets the elite. The weapons we have should get a little turned about. Say lowend rifle that does poor damage but is faster, and so on.
Biggens77
Sat Jun 05, 2004 9:46 am
#24

i myself never do special orders or bother with the new looted schematics. the only way i make them is if somene gives me the stuff for free and i make them for myself. since the scythes, dxr6s, and geo pistols cant be mass produced i never bother with them.



Biggens
Master Weaponsmith
Corellia 1060 -4916 (East of Coronet)
Biggens Weapons Stock List And Lower Prices 3/05
Radiant
DarkBShadow
Sun Jun 06, 2004 6:36 pm
#25

i only make the one-use schematic for my friends and myself but if a total stranger came up to me with one i would not make it for them. I always wanted to go weaponsmith since day one of the game but i never wanted to give up the fighting aspect of the game.


however once i found out that the scythe was finally coming to the game and was in a limited schematic it pushed me to get an alt to master weaponsmith so i could make these weapons for myself so i could get more scythes for my main and make them for my friends cuz i didnt really know any weaponsmiths that i felt like i could ask them to make these weapons for me.


I love the limited 2 use schematic on the scythe. it maqkes it so i can make a scythe for my friend or other then keep the other schematic use for my main to use or sell the other.


However i hate the new schematics. I love the Hack as a weapon it is my alternate to the scythe when my brandy drops. However i hate how the schematic only allows me to make one i was expecting for it to haveat least have 2 uses to it so i could make one for myself and anouther for my friend. i spent 500k for this schematic on the first day it came live and was pissed that i only could get one from it and that i would have to spend alot of money just to get anouther schematic to get anouther made for my friend.


i hate the one use schematic i wish they could change it to 2 use so crafter and looter would be happy.





[Dark-B Shadow[
Master Swordman Forever ~ Pve wh0r3
my other sig is a Corovette.
who wants to touch me...i said who wants to friggin touch me.
Chu-Gon Dar Cube Combinations Glowing Items guide
Dark-b Comics(updated 9/1/06)

Dark-b Shadow(lvl 50 Smuggler/Master Freelance Pilot Valcyn)

Page 2 of 2