Weaponsmith Archive

Thread: Unserialed White Gen Cubes?

TurboSith
Tue Apr 20, 2004 4:49 am
#14






Dodece wrote:

Its a bug. Not intentional. These blanks happen from time to time. It seems like the game failed to generate a stat on the articles. This happens with clothing and armor attachments all the time. Sometimes you will loot other articles with unlisted stats. Clothing weapons components.


This is a bug, and not one limited necassarily to components. It seems to spread across the entire looted items category. If it were intentional they why would it happen to clothing too.








are you sure... i know what everyone is referring to in way of tissues.. but these unserialized ones spawn very often in the electric pile by the fire spider... other then random spawns that is a consistent loot in that pile aside form the hot-wired key



xxxxxxXxxxxxx
Squran s The Adversaries s Kantoe
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You don't know the power of the Milk shake




Avock
Tue Apr 20, 2004 12:45 pm
#15

Well I certainly don't want to be doing things that I am not supposed to.


I think I willjust stop making them until I hear something.





- Avock
Retired Master Weaponsmith, Master Merchant, Master Artisan, [combat challenged]
Core Tech - Weapons - East Dune Sea Oasis, Tatooine (5012, 3260)
Bermag
Thu Apr 22, 2004 1:19 am
#16

I agree with Qui-Mu. If white cubes are still dropping and we see no yellow/green/red without serial it might be intentional. It is a rare drop that will not let you make any uber weapons which would unbalance game (like it was done with krayt tissues). The "only" benefit is that it will let you make more guns out of a single schematic (which will me limited anyway to 200 DRX6 or 250 Geo blasters) and stats will be worse than using normal cubes (either low condition or lower damage depending if you use green or yellow cubes).


Still would be good to get an answer on this. Some was screaming "exploit" when we got the new quest schematics when we started to make factory runs of them.





---
Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
Irelphir
Thu Apr 22, 2004 6:06 am
#17

I have contacted an Official from SOE about this ingame this morning and I will be getting official word in a couple days, I'm sure the information will be made public as well so hold onto your pants for a couple days



A__E__G__I__S

Dodece
Thu Apr 22, 2004 8:32 am
#18

Okay I will give you an example I used to camp the kliknik temple on yavin for xp. I would ofcoarse loot the chests, and get armor and clothing attachments with no stats listed on them. One hundred percent blank. So no its not necassarily a uber rare thing. I would loot five or six a day.


What is happening is you are catching the article before the game fully spawns in. An object has two different components. The article itself the physical perameters, and generic name. The other part is the items attributes which are being run through a random generator. This is why krayt tissues cover the entire range for krayt tissues.


You are simply beating the game to the punch on putting the attributes on. If you had looted it a second later the stats would have been there. These items do not spawn as a whole item. First the generic generates then the random generator kicks in and adds the flavor.


Recently a ingame bug erased the player city i lived in the mayor was getting the csrs to replace the items lost. The csrs toldhim that they could generate generic items, but for attribute items a random generator was needed. Which they had no access too. Only the devs have the keys to the random generator. See two parts to the codeing. Two seperate programs are used on generated loot. So its not a intentional bug. The game is doing it exactly the way its supposed to the generic generator generates the item and then the attributes engine places stats on it. I suppose every loot in the world is empty for about a tenth of a second. If you access that item at that small frame of time it will forever be empty. Probabally a engine in the game to prevent items from stat shifting.


In other words its merely a crack in the game. I would say use the cubes to make one weapon, because the crack is not your fault and no csr would hold it against you, but if you use it to gain an unfair edge over other players then your exploiting. If you trying to fight a krayt and he gets stuck on a harvester, and kill him this is not an exploit the game bugged not giveing you a fair chance. If you intentionally lead krayts over harvesters to get caught then that is a exploit, because you are useing a glitch in the game collision detection to gain an unfair advantage over other players.


The number one rule of thumb on exploits. If it seems unfair. Then its most likely an exploit.. You are not dumb you know what you should and should not be able to do. You know that the cubes are supposed to be serialized. You know why to. Makeing excuses is just a sickening thing. If you really want to do something that seems like an exploit. Go to the chatrooms soe provides us with, and consult a csr on duty. Amazeing huh at anypoint you can get customer service from a csr. The csrs are never going to go into a message board, and tell people this is an exploit do not do this. Why because they do not want to spread the exploit like a plague. They new about the krayt trapping bug, but said nothing to the masses why? They did not want everyone to know what it was. The devs simply went to work on the ai to fix harvester trapping krayts. With the number of loots increasing in the game this thing is going to become more prevalant. Since non serialized components can be used to exploit factory runs. I am betting in an upcomeing patch code will be added so that a nonserialized cube will not even work in a weapon.


Asfor a nonserialized yellow cube or green cube. I am betting it has happened a few times already. Difference is those people are smart enough not to advertise that they have what is in effect a permanant schematic.
Qui-Mu
Thu Apr 22, 2004 9:09 am
#19

Dodece, you may be right. And I understand your point of the devs not wanting to advertise an exploit. However everyone already knows about it. There are questions to be answered, and it would be in everyones best intrest if the devs would just tell us.
EdOWar
Thu Apr 22, 2004 9:30 am
#20

I think it's premature for anyone to assume that unserialized cubes are legit. The Geo weapons require cubes, in part, so that they will be rare, so we can't do massive factory runs of them. Since unserialized cubes defeat this purpose, it seems to me that they aren't kosher.


However, we still need some word on this from the devs. It seems clear that most WS know that unserialized cubes can be used for extended factory runs, so the Devsshould just come out and say whether it is an exploit or not.


Slim Vargo, Corbantis


Avock
Thu Apr 22, 2004 10:00 am
#21

Yup.Details of this wereposted from Day 1 basically. Almost everyone knows about it. I would not call it unfair.


This cube thingdoesn't seem all that different in effect from being able to put uses of the featherweight FWG5 schemin a factory. It was the same deal with that, most people knew, some people used it, some people were afraid to. Eventually the devs said that was fine. Now who was that unfair to?It wasunfair to the people that did not use the schem in the factory.


Now for something that is truly unfair ....pre-nerf FWG5 schems !That is unfair because there is no way for me (and other new WS) to make those ! ... Anyways I'm not meaning to complain about the pre-nerf FWG5 thing because I'm fine with that (I can sell other weapons), but my point is that I do not call something that everyone can do with enough research and time (like collect the best resources, make master ws, buy experimentation tape, buy krayt, buy no serial # white cubes, etc) unfair.


I don't really buy the technical explaination about the no serial # cubes. Look how good this game is (compared to other software products). Contrary to some of the posts I've seen, the devs have to be very very smart people to make a game this good. The obvious way to write the code is to put all the attribs on the object(s) and then drop the object(s). Why would smart people write it in the convoluted way you're describing? Doesn't add up.


BTW, Where are these chat rooms you speak of? That sound great, but this is the first I've heard of that. Where do I find them? If I had known about those, I would have asked thereback in February (when I first asked about this). At one time I was told by a SOE employee topost issues like this here... They never mentioned anything about chat to me.





- Avock
Retired Master Weaponsmith, Master Merchant, Master Artisan, [combat challenged]
Core Tech - Weapons - East Dune Sea Oasis, Tatooine (5012, 3260)
Eliss
Thu Apr 22, 2004 10:12 am
#22

Pre-nerf FWG5 schems cannot be used.. I know this because I have one and it will not let me use it. Last time I tried, the factory ate all the items and spat out nothing. It's the Pre-nerf FWG5's that have been pulled from crates and stored on vendors for months... that are the issue.



Eliss Breen
Master Weaponsmith +24 Assembly/+24 Experimentation - Lowca, Naboo, Serenity
Vendors for 5 Master Weaponsmiths located in the Serenity Merchant square @ 2915 -5444
Every Pistol, Carbine, and Rifle is stocked.. Over 1000 Items in the tent.

If you want you can drop off auction wins on my "Weapons by Eliss - Sliced" vendor.
An0m4Ly
Thu Apr 22, 2004 11:53 am
#23

this is an exploit

If you make a schematic with those cubes in a genosian pistol schematic use

you will be able to use any and all cubes continually and produce 1000 genosian pistols from that one schematic


its identical to the non serialed krayt

you are using the fact that they have no serial to turn any cube into a cube to fit a schematic for which it was not intended


yes the game gave it to you. the same as it gave unserialed krayt.

its still exploiting to use those cubes in that manner.


inform the CSR's of the bug using /report and either make a single weapon from the cubes or destroy them

if you make a schematic with them you have a high risk of being investigated and banned.





==============[ Zillard ]==============
a.k.a.
Teh Toad Licker
-------------------------[ D N ]--------------------------
Dominus Nihil - Mos Nihil - Tattooine


ChilastraBH
Thu Apr 22, 2004 5:58 pm
#24

I have one unserialed white cube, don't know what to do withit
Irelphir
Thu Apr 22, 2004 11:45 pm
#25






Irelphir wrote:

I have contacted an Official from SOE about this ingame this morning and I will be getting official word in a couple days, I'm sure the information will be made public as well so hold onto your pants for a couple days






Did none of you read my post? I gave the dude my cube and he's gonna get with the devs and give it back to me, so make no assumptions or decide for yourself what it will and won't be...



A__E__G__I__S

Logix
Sat Apr 24, 2004 11:47 am
#26

I finally got word from a Developer on this and they are not intentional.


Unfortunately, they're having a few problems trying to figure out what circumstances are causing them to drop. If anyone can PM me more detailed information [where you found them, what NPC, etc], I'd be very grateful.
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