Weaponsmith Archive

Thread: Should I go 0-1-0-4 or 0-4-0-1

Ekul-nah
Mon Aug 18, 2003 5:36 pm
#14

0104 is FAR superior to 0401
Telak
Tue Aug 19, 2003 7:03 am
#15

I burned 60k worth of steel and went 2 boxes up techniques... makes a difference, I'm only rank 3 techniques but I already made a better scout blaster then the dh17 pistol I had been using.
pylon
Tue Aug 19, 2003 9:20 am
#16

Yes indeed, DeathInPlaidis absolutely right.


And to get to master fastest go:


1-0-0-0


1-1-0-0


1-1-0-4


1-4-0-4


4-4-0-4


4-4-4-4


Two handed axe is the only thing you need to make until you're master. If you set up your macros right, and you have a weekend to kill, and you have enough credits to buy your resources or the backing of a guild; you can grind from novice to master in one weekend using the 2HA. You can grind out1200 xp / minute with ease. Slightly more if you really want to focus and add in a seventh tool.




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Weatoch
Fri Dec 26, 2003 2:36 am
#17

Sorry I am a noob and I was wondering if you could post the 2HA macro up so i could use it. I will appreciate it so much. thank you.
Di-Kiem
Fri Dec 26, 2003 12:09 pm
#18

I think you should do all 0-1-0-4 first.


Reason 1) the 0-1-0-0 give you the choice of grinding out rifle barrel which yield 94xp in practice mode.


2) the 0-0-0-4, allows you to get the max amount of experimental points prior getting master. With this, you could then work on other areas, such as 0-0-1-0 and make pretty good quality items and sell a long the way





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