Weaponsmith Archive

Thread: advanced blaster power handler

hinchles
Fri Oct 15, 2004 7:26 am
#14

18-39 on chimaera using best resources spawned in like last 8 months

i know of 2 other ws's who are holding stocks of older resources and older abph's who have higher stats but as i said 18-39 best using resources that you can still get your hands on



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roxby
Fri Oct 15, 2004 9:20 am
#15

21/42 on chimera atm




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d0qtrX
Fri Oct 15, 2004 10:59 am
#16

Guys.


Bust out your excel and try this:


Make some handlers and record the stats at what %ages.


Gather up a bunch of data.


Then plot it on a graph. It should be linear, and you should be able to predict where the stats should be at what %age?


no?


nojediiam
Fri Oct 15, 2004 1:09 pm
#17






AldaronTavish wrote:





nojediiam wrote:




Using the crafting tool numbers against theoretical maximum of 25 min / 50 max / -.50 speed abph you get:
Disoni (.823128):
20.5782 min / 41.1564 max / -.411564 speed
which means you should show 20/41/-.41








How did you come up with a theo max stat of 25-50 -0.5?

From my observations of how much the stats change per experiment point I come up with 21-44/45 -0.47

The change is 1.63 3.63 -0.04 per point. I also realise that the min damage is 50%/50% instead of 66%/33%(not counting the weighted experiment).






Theoretical as in if resources did not have caps. The real max possible is below that, due to caps (gating of resources).


edit: and that is from extrapolating from the %s on the tool and the min/max/speed at those %s.

Message Edited by nojediiam on 10-15-2004 01:10 PM



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AldaronTavish
Fri Oct 15, 2004 1:52 pm
#18


nojediiam wrote:


AldaronTavish wrote:


nojediiam wrote:
Using the crafting tool numbers against theoretical maximum of 25 min / 50 max / -.50 speed abph you get:
Disoni (.823128):
20.5782 min / 41.1564 max / -.411564 speed
which means you should show 20/41/-.41





How did you come up with a theo max stat of 25-50 -0.5?

From my observations of how much the stats change per experiment point I come up with 21-44/45 -0.47

The change is 1.63 3.63 -0.04 per point. I also realise that the min damage is 50%/50% instead of 66%/33%(not counting the weighted experiment).


Theoretical as in if resources did not have caps. The real max possible is below that, due to caps (gating of resources).

edit: and that is from extrapolating from the %s on the tool and the min/max/speed at those %s.

Message Edited by nojediiam on 10-15-2004 01:10 PM





That is basically what I did too came up with the above stats using the teorectical maxes I calculated in my other thread.

Message Edited by AldaronTavish on 10-15-2004 03:53 PM



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