Weaponsmith Archive

Thread: Resource Stat Caps: The Definitive Answer (OLD)

Ethalsar
Wed Jun 16, 2004 1:13 am
#14


-Gman- wrote:
There was a Phrik Aluminum on Intrepid that... had an SR over 900.

At that price, I hope it's got a couple of other decent stats, too, not just SR!!!

Just one more note - I did a more complete version of these stat caps (includes other stats as well as data for ores, gems etc) which you can find here. Hope this helps.





Aethal Sar, Weaponsmith. Retired from game - probably missing it already!

Links you may be interested in:
The SWG Links Library; the Doctor hunting list; and a summary of resource stat caps.
SeaRaptor
Wed Jun 16, 2004 3:45 am
#15


EDITED: Ignore me, I can't read. =)


A good friend of mine recently pulled the hard caps on resources out of the game code (don't ask me how, that sort of thing isn't my bag). I haven't spent a ton of time looking at it, but I'd be happy to share once I clean up the table some.

Message Edited by SeaRaptor on 06-16-2004 06:47 AM



Felton Kel
Master Weaponsmith, FelKel LTD Weaponsmiths

Old weaponsmiths never die, they buy a planet and retire in luxury.
Now on MMORadio - Where Gamers ROCK!
Lunariel
Wed Jun 16, 2004 2:29 pm
#16

>I could probably find more inconsistencies if i tried, but here you

>say the hard cap for plumbum iron cnd is 82, but on sunrunner 92 days

>ago 860 cnd plumbum spawned. Or am i missing the point??


That 860 CD is a typo. In fact there are lots of typos in the SWGCraft database. I would estimate somewhere around 1 in 30.


Also SWGCraft supports submissions by email. Sometimes you will see resources missing one or two numbers from poorly formatted data. This would shift the data into the wrong column.


>In retrospect, I suspect someone mistyped the Conductivity into the

>Unit Toughness. Funny, it is verified in SWGCraft.


The way that the resource listing used to work, was that as soon as you marked a resource on a second planet, you automatically confirmed the stats as well. Most of the typos I've found in SWGCraft list were actually marked as verified. I think that it has been fixed recently, but the verified flag's usefulness is marginal.


>There is a Mythra Copper on Chilastra with UT of 861.


Are you sure ? No copper has been reported elsewhere with UT over 800.


People are bound to make typos in lists and notes. For example in Ethalsar's list above:


>Diatium Copper 706 794 385 465 561 650
>Kelsh Copper 761 850 435 515 607 706


The SR and UT on Diatium should be 506-594 and 561-650 on the Kelsh instead. They are listed correctly on Ethalsar's other thread though.


I probably have some typos or mistakes in my posts as well. Any corrections would be welcome in this post or on SWGCraft. Don't post numbers from old lists or vague recollections. But if you can get your hand on a resource that exceeds these caps, please post it.


Lunariel & Luno, Tempest

Ethalsar
Wed Jun 16, 2004 3:13 pm
#17


Lunariel wrote:
People are bound to make typos in lists and notes. For example in Ethalsar's list above:

Gack! *blush*

Ah well, at least the correction comes from the horse's mouth, so to speak.





Aethal Sar, Weaponsmith. Retired from game - probably missing it already!

Links you may be interested in:
The SWG Links Library; the Doctor hunting list; and a summary of resource stat caps.
hkyplyr31
Wed Jul 14, 2004 5:25 pm
#18

kiirium steel caps at 615 SR for all of my armorsmith buddies, and i think that coalt iorn has a higher SR cap than what is shown as well.









(gggggggggggggggxnnntnnEuronntnnnxggggggggggggggg)



Novus Ordo Seclorum


RounD TwO
Ethalsar
Thu Jul 15, 2004 2:17 am
#19


hkyplyr31

wrote:
kiirium steel caps at 615 SR for all of my armorsmith buddies, and i think that coalt iorn has a higher SR cap than what is shown as well.

Thanks... I'm not sure about the Colat Iron, but you're definitely right about the Kiirium Steel.

No idea how these mistakes crept in... I've got another thread with more accurate stats here (that's the link in my sig, too), which is more accurate and more complete.

I'll edit the title of the top post of this thread to show that this is the slightly less accurate one.





Aethal Sar, Weaponsmith. Retired from game - probably missing it already!

Links you may be interested in:
The SWG Links Library; the Doctor hunting list; and a summary of resource stat caps.
CapricornONE
Mon Oct 18, 2004 6:59 pm
#20

wow, just wow. This is exactly what I've been looking for



Claw
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Chef Addative/Petstim k All Black BE'd Clothing Vendors
In the Mos Mesric Mall on Tatooine (-1118, 77)
Blight - Master Swordsman k FS Noob____________Master Riflewomenk Doc - Devaki
Brilyn
Mon Oct 18, 2004 7:13 pm
#21

So, this last couple weeks....


I've had people refuse business on the basis that I don't have a 40+ rated station. It's a mere 29. They don't want to listen to reason that 'it doesn't matter'. That 'I get the same results from my driod, rated 0'.


If I don't have a 40+, they don't want me doing their custom work.



So, I research me a couple architects (2 so far). This was two weeks ago. Having *been* an Arch, I know what a pain in the rear these things are to make. So I tell them: take as long as you like. Let me know what the charge is. If it takes a week or two to do: that's fine.


A week of silence. I mail the second Arch.


A couple more days, and the first mails me: He'd LOVE to make the stations for me, but he's waiting on 'a good spawn of steel'. Y'know. Con 900+.



I explain. He doesn't believe me. I give him link to Lunariel's resources. Communication ends.


Second guy emails me a day later. He'd LOVE to make the stations for me, but he's waiting on 'a good spawn of steel'.


"You know that Steel caps CD at 650, right?" sez I.


"How'd you know I was waiting on CD?", sez he.



I despair......



Brilyn
Master Weaponsmith
Master Shipwright
Main vendor on Naboo, Vagabond's Rest: -1850, 2330
Secondary vendor on Talus, Kyu'mai: 250, -4680
Starsider
Giamai
Mon Oct 18, 2004 7:44 pm
#22

my crafting stations are all above 40 and the architect who made them claimed it was the stats on the droid storage units that made a significant difference in the results




TGiamai Oewai (Elder Jedi without a clue)T
T Giaman Srawhe, 12 pt MWS [GS] Weapons, near Theed -3955, 3322T
TGiavamai Oewai, Where's the lewt?T
T Ahazi T
T*Not everyone who wanders is lost...*T
Brilyn
Mon Oct 18, 2004 11:40 pm
#23

< my crafting stations are all above 40 and the architect who made them claimed it was the stats on the droid storage units that made a significant difference in the results >


Yup. And the other Electrical Sub-Components.


Which can all be maxxed out with excellent resources.


Using the above guide (he says, desperately trying to steer back on-topic wot he steered off.... )



Brilyn
Master Weaponsmith
Master Shipwright
Main vendor on Naboo, Vagabond's Rest: -1850, 2330
Secondary vendor on Talus, Kyu'mai: 250, -4680
Starsider
nojediiam
Tue Oct 19, 2004 2:23 am
#24

This is the old stat cap thread. Here is a link to the newest one:





_Posli on Talus near Dearic: Master Weaponsmith (+29 Exp / +24 Asm)
_____My Current Weapons Menu_____
Miner / Master Pistoleer / Merchant
--Talus Arch Tech and Architect Vendors--
Just use /waypoint 1525 -2700 once on Talus, look for the Arch


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