Weaponsmith Archive
Thread: Happy Day! I made a Power Hammer with some 'milestone' stats (and I want to brag about it)
Summerflame wrote:
imperialdremaer wrote:
Hypersonix wrote:
Oooh...I like challenges....you're on.
I'm still waiting for someone to show me a better damage one than mine.
630 - 1224
2.79
but 115 SAC
I know.....nice for certain situations but not practical for many.
guessing from those stats post-cu full or at least 1160 dmg hit but then again.....u reached over the slicing cap which isnt possible unless u double sliced or the orginial owned double sliced it :\
Stats with Pup perhaps?
and yeah I would love to see a screenie of the hammer you mentioned Imp as well as hear what components went into it. Sounds like some exceptional paste if the stats hold true
No PUP on this one. I usually PUP the SAC down to 81.Or occasionally the damage up. ![]()
Post-CU Exceptional Acklay...I think it was 117/167 or something around there.
I'm not a screenshot type of guy, but enough of Scylla has seen it to back me up.
And NO double slice. Just a plain old 3damage/speed/crit.
Message Edited by Hypersonix on 10-01-2005 01:02 PM
....oh and greetings to you our newcorrespondant Summerflame
Message Edited by Hypersonix on 10-01-2005 01:10 PM
Summerflame wrote:
Asir_SWG wrote:
ohh I want....
WineGuyJr wrote:
Major Stats on the Power Hammer
2.81 spd
470-1000 damage
82 SAC
(unpupped, unsliced)
I have a standing offer of 10 million credits for a SAC capped, 1000 or better max damage Power Hammer. So I've been collecting the red geo cubes (-13s) and solidifying agents (only +18s) to get it. It really helped that I improved my Diatum Steel a couple weeks ago on a recent spawn. Anyway, I'm just going to state at it for awhile.
Thanks for listening.
You will have to settle for this one
Thanks, it looks like this now....
hehe i got a pre cu hammer
spd 2.71
min 679 max 1280 unpuped
sac 96
lol i put a ADK kit on that bad boy hehe it is nice hit with armor break then get a critical hit to stick and watch the 2100 points i hit for role up lol then do KD the any basic hit lol and i got a incap...(expection jedi lol they can heal on the ground lol )
lunatin wrote:
hehe i got a pre cu hammer
spd 2.71
min 679 max 1280 unpuped
sac 96
lol i put a ADK kit on that bad boy hehe it is nice hit with armor break then get a critical hit to stick and watch the 2100 points i hit for role up lol then do KD the any basic hit lol and i got a incap...(expection jedi lol they can heal on the ground lol )
if its pre-cu the Sac would have oconverted to 104. thats a fact too
lol next time i log in ill get a screenie lol and no it is not a fact i got one with 90 sac pre cu but the damage is only max 700 and it was better then the one posted above pre cu
imperialdremaer wrote:
lunatin wrote:
hehe i got a pre cu hammer
spd 2.71
min 679 max 1280 unpuped
sac 96
lol i put a ADK kit on that bad boy hehe it is nice hit with armor break then get a critical hit to stick and watch the 2100 points i hit for role up lol then do KD the any basic hit lol and i got a incap...(expection jedi lol they can heal on the ground lol )
if its pre-cu the Sac would have oconverted to 104. thats a fact too
I was certain this was the case aswell.
Summerflame wrote:
imperialdremaer wrote:
lunatin wrote:
hehe i got a pre cu hammer
spd 2.71
min 679 max 1280 unpuped
sac 96
lol i put a ADK kit on that bad boy hehe it is nice hit with armor break then get a critical hit to stick and watch the 2100 points i hit for role up lol then do KD the any basic hit lol and i got a incap...(expection jedi lol they can heal on the ground lol )
if its pre-cu the Sac would have oconverted to 104. thats a fact too
I was certain this was the case aswell.
I would not rule out anything with the state of the conversion they used... Still have not / will not forgive them for counting pups in when they did the conversion...