Weaponsmith Archive
Thread: Recent Luck
Page 2 of 2
Dalrawooku
Thu Oct 06, 2005 5:42 am
#14
Siymon, got any of those ALR's left? How Much?
Siymon wrote:
I have had an amazing run of good luck while crafting recently. Last night I sat down to get some custom orders out of the way. I got over 40 amazing success experimentations in a row. You read right. 40 in a row. FS Master Crafter, maxed assembly, maxed Exp. +4 in Luck. Research Center best crafting tools/station with WS buff. I was taking bespin port with almost every craft. Was able to double cap 13 weapons. 3 ALR's, 1 Elite Carbine, 1 MK2 E-11 and 8 Scatters. And had a few others that turned out not to shabby either.
just wondering if anyone else has seen a string of good luck like this.
ElvisTheKing
Fri Oct 07, 2005 7:35 am
#15
Siymon wrote:
They were all for custom orders but I will see what I can whip up for you tonight. Don't think that I have any +184 cells but I I can get something very close to what I made the other day.
You didn't tell me that the Elite you made was for my guildmate. Grrr.....
Siymon
Fri Oct 07, 2005 10:57 am
#16
You didn't ask. lol
ElvisTheKing wrote:
Siymon wrote:
They were all for custom orders but I will see what I can whip up for you tonight. Don't think that I have any +184 cells but I I can get something very close to what I made the other day.
You didn't tell me that the Elite you made was for my guildmate. Grrr.....![]()
Ladywolff
Fri Oct 07, 2005 1:18 pm
#17
Summerflame wrote:
ShugFlurry wrote: Heh, just wondering if you used loot stocks or something to hit damage cap on ALRs, so far 98/99% experiment, 180 cells 1170 max.
*Caution Brag Alert*
[N*W]Enhanced Advanced Laser Rifle
Made with all post CU components.
*Brag Alert Concluded*
heh! made a couple with krayt too
Here's one from 191 tissues. Double Capped ALR
Message Edited by Ladywolff on 10-07-2005 01:20 PM
Message Edited by Ladywolff on 10-07-2005 01:22 PM
Rainstalker
Fri Oct 07, 2005 4:52 pm
#18
Summerflame whats the deal with the damage type on your double capped ALR? If its blast then wouldn't it do 1 damage per hit like pre-CU NS electrolances? How did you get blast damage on it anyway?
EldritchArms
Fri Oct 07, 2005 11:31 pm
#19
Rainstalker wrote:
Summerflame whats the deal with the damage type on your double capped ALR? If its blast then wouldn't it do 1 damage per hit like pre-CU NS electrolances? How did you get blast damage on it anyway?
My guess would be one of the bugged scopes changed the damage type. It would have reset to energy after she did a full logout/in.
Page 2 of 2