Weaponsmith Archive

Thread: Weaponsmith / Merchant Vendor Changes (What are YOU doing?)

Ichi-ban
Tue Aug 31, 2004 10:50 pm
#14

Master Artisan/Master Weaponsmith/Master Merchant here...


1 Melee Weapons Vendor

1 Ranged Weapons Vendor

1 Powerup/Transportation Vendor

1 Special Weapon (loot enhanced etc) vendor

1 Loot Vendor

1 Dropoff vendor

2 Storage vendors


Don't know what I'll do with the rest




Ichiban | Rimao
~~~~ *^Slaves to the Vibe^* ~~~~
RimTech Laboratories -750 2870 400m Outside the Mining Outpost on Dantooine
Serving Up Hot Steaming Piles of 12 Point Weapon Goodness
"There is no problem that cannot be solved with the application of High Explosives" - Anonymous
Dainok
Wed Sep 01, 2004 7:43 am
#15

1: Master Artisan
2: Master Weaponsmith
3: Master Armorsmith
4: 3404 Merchant with 10 vendors

i have Ranged, melee, special enh wpns, psg vendor stun comp and kenetic comp. with 4 more vendors i hope to open 2 more shops on naboo and corellia 1 wpn and 1 armor vendor in each shop




*Ackave* Weapons [Talula] BE Clothing [Wor-Ja-Gracar] Light Jedi Knight
[12pt] Master Weaponsmith & BE Tailor
[Coronet -80 -5500 Corellia], [Kelaris 80 3245 Tatooine], [Theed Mall -5559 3436 Naboo]
Click HERE for current weapon stats, prices and current special weapons. My WTB List

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