Weaponsmith Archive

Thread: Experimentation FS Quest...

EdOWar
Sat Sep 11, 2004 5:38 pm
#14

Finally got my first box: +5 Force Assembly. Yay for me! Only took me a week too, hehe. Yep, this is gonna take awhile.


Slim Vargo, Corbantis
JediNg
Sat Sep 11, 2004 6:03 pm
#15

Yeah I agree... The crafting FS xp requirements are ridiculous. There's no way that 175k fs xp is supposed to be fun. hell i whole line of WS is about 175k xp give or take.. Now this is 175k FS xp... with a 5:1 weapon xp to fs xp conversion factor... Someone please tell me how that is supposed to be fun.



Ritha Egasiso - 12 experiment point Master Weaponsmith.
To BB, Jo-Jo, Reilly, Beano, Dipper, Flat Top, Chuckles, Jolly, Crashdown, Sheppard, Dash, Flyboy, Stepchild, Puppet, Fireball...
You said that humanity never asked itself why it deserved to survive. Maybe you don't?
Stand by, FTL.
On the day before pub 10, jdmaldo said: "for everyone who grinded the last months of their lives away and didn't get jedi: owned"
Lurax
Sat Sep 11, 2004 6:40 pm
#16

It's supposed to be a grind, it's supposed to be 'work'....there are many variable ways combat-oriented players can differentiate themselves and excel, and not so many for crafters (look at the price of experimentation tapes compared to combat accuracy tapes for example...and WS exp doesn't even really do much). So obviously to establish superiority as a crafter it's gonna take something more significant.


I expect we'll see a lot of 1-1-0-1 force crafters and such, very few will pursue the grind to completion...and you know what SOE says to that?


VOILA!!!


a system where every crafter is not equal, where it's not a simple matter of 10 or 12pt smith and everyone is a master.




you see....for your combat friends, once they finish their 4+ branches, they then have further quests to pursue (namely being a jedi, or obtaining more combat related branches). But once a crafter is a master of force-crafting...that's it, you're king of the world. So it better darn well be near impossible to do. I for one like this set up, and am aiming to be my server's first true master of crafting only...29,900 or so more warheads to craft /chuckle.



Arox Elodda - Valcyn
- Valcyn's first crafter with maxed experimentation and assembly bonus -
Now an apprentice Force-User
Emay Elodda - Shipwright, resource hoarder
Vendors at 1777 -5333 Rori, in Athens


JediNg
Sun Sep 12, 2004 5:48 am
#17

I guess we can make personal harvesters to grind...



Ritha Egasiso - 12 experiment point Master Weaponsmith.
To BB, Jo-Jo, Reilly, Beano, Dipper, Flat Top, Chuckles, Jolly, Crashdown, Sheppard, Dash, Flyboy, Stepchild, Puppet, Fireball...
You said that humanity never asked itself why it deserved to survive. Maybe you don't?
Stand by, FTL.
On the day before pub 10, jdmaldo said: "for everyone who grinded the last months of their lives away and didn't get jedi: owned"
Ronskii
Sun Sep 12, 2004 5:53 am
#18

does it matter which xp you use for this even if you are a weaponsmith can you use Artisan xp does it matter?

I was thinking if i make speeder bikes it would give me 1500 xp each bike or does it have to be only weapon stuff you grind to get experimentation fs or once you get exp fs it is good for all crafting.
Ybagi
Sun Sep 12, 2004 8:44 am
#19






Ronskii wrote:

does it matter which xp you use for this even if you are a weaponsmith can you use Artisan xp does it matter?

I was thinking if i make speeder bikes it would give me 1500 xp each bike or does it have to be only weapon stuff you grind to get experimentation fs or once you get exp fs it is good for all crafting.







I heard that bikes and speeders give less exp than normal


I was thinking of doing personal harvestors too, but it doesn t really matter what is grinded, still and insane amount of resources.




Yv
Undead Warrior
Alchemist
Malganis Server
World of Warcraft
roxby
Sun Sep 12, 2004 8:50 am
#20

http://forums.station.sony.com/swg/board/message?board.id=architect&message.id=41395


is the key i think - Its probably worth getting the architect skills to shorten the grind:


5250 xp for each gugan head statue, they dont need a station to make them, and the resources are generic, easy to find and relatively cheap


zeezee




ZeeZee
GSA Guild Master Weaponsmith (12pts,FS)
Vendors in SDK Theed Mall -4060 3362 , SDK Lok Mall (Sardukar City) -1618 -4896
Offers and deliveries to "ZZ's Melee Weapons" Sardukar City Mall

Ybagi
Sun Sep 12, 2004 8:53 am
#21






roxby wrote:
http://forums.station.sony.com/swg/board/message?board.id=architect&message.id=41395


is the key i think - Its probably worth getting the architect skills to shorten the grind:


5250 xp for each gugan head statue, they dont need a station to make them, and the resources are generic, easy to find and relatively cheap


zeezee






Arch exp converts at 1:35 instead of 1:5 like all other crafting, Architect is the absolute worst grind in the game now.



Yv
Undead Warrior
Alchemist
Malganis Server
World of Warcraft
EdOWar
Sun Sep 12, 2004 9:34 am
#22

Personal harvestors are probably best if you are only an Artisan. However, the General Crafting xp exchange rate is 8 to 1, and General Crafting xp caps at 50K (not that big a deal I suppose, you can just live in the village for a while). Arch is the worst--grinding Gungan Heads would cost something like 70 million credits for the ore alone (at 3 cpu), and harvesting that much ore yourself will take many months, unless you happen to have a huge cross-server lotstatic harvestor farm. Personally I don't think there's any 'great' way to grind crafting-related xp--just pick the one that's best for your profession.


Slim Vargo, Corbantis
Ybagi
Sun Sep 12, 2004 9:47 am
#23






EdOWar wrote:

General Crafting xp exchange rate is 8 to 1





Given this, In my experience, I would say that the Probot chassis would likely be the best grind then, they use only steel and fibreplast and you donèt need to be next to a station so you can macro it. I just remember being able to do DE in about 8hours which was quite fast compared to Weaponsmith.



Yv
Undead Warrior
Alchemist
Malganis Server
World of Warcraft
Nacoa
Sun Sep 12, 2004 12:35 pm
#24

I'd just like to point out that the "best" grind might not be a weaponsmith item. After all, you just need some sort of crafting xp, not weapon crafting xp.

Message Edited by Nacoa on 09-12-2004 03:35 AM





I'm baaaaaack
And it looks like I'll be going again.

DoYouLikeCheese
Sun Sep 12, 2004 1:25 pm
#25

Funny this is that everyone who isnt doing crafting is making money on there grind to jedi were is the money we get to make for grinding? considering i pay minimum 3cpu for most my resources i will be one broke WS by the time i grind 1 box





DoYouLikeCheese


Armor, Krayt Pearls, Resources, Loot &Clothing available on vendors
Located outside of Keren, Naboo @ 1804 3902
RIP: Rene' & Meshel Nov '03 to March '06
DoYouLikeCheese June '03 to April '06



Mor-Dan
Mon Sep 13, 2004 12:01 am
#26



Ybagi wrote:


EdOWar wrote:
General Crafting xp exchange rate is 8 to 1


Given this, In my experience, I would say that the Probot chassis would likely be the best grind then, they use only steel and fibreplast and you donèt need to be next to a station so you can macro it. I just remember being able to do DE in about 8hours which was quite fast compared to Weaponsmith.






with heavy warheads i can do WS in less than 6hrs. they are the best thing to grind, but they require so many specific resources...

personal harvs would be a decent alternative while you are waiting for skevon to return. just make sure while you wait you are gathering all the metals you are going to need.



Vendor Locations:
-1560 120 in Soal Valley, Corellia
-4700 5600 north of Theed, Naboo
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