Weaponsmith Archive
Thread: Template question: What do you master WS spend the rest of your skill points on?
master weaponsmith-master smuggler artisan 4040 merchant 3001
lets you sell faction with your weapons and you get to slice everything yourself
and the feign death is awesome when your setting up harvestors and you get argoed
you get 4 vendors and can register on the planetary map
works for me
Message Edited by Oork on 05-26-2005 10:01 PM
Master WS, Master Artisan, Master Merchant, 6 FS trees and a smattering of Marksman which makes me an uber CL 3.
Accamim wrote:
Shysty wrote:
Im seeing a lot of different variations of the MWS paired with merchant prof.
Here is what i cant decide:
MWS, MAS, Merchant 4044, Artisan 4144, Scout 0010
Merchant 4044 will allow me to havea decent amount of vendors, allow me to dress them and still give me the planetary visibility I want. The scout skills will help harvest corpses for hide for Asing
MWS, MAS, Merchant 3044, Master Artisan
Ill have to buy my hide from the masses, but I will be able to create swoops and master artisan stuff.
Any recomendations?
I would go the artisan route. Don't forget power ups with those vehicles. I am upset that I had to drop it for a combat prof (Smuggler or Rifles, haven't decided yet) to be able to do stuff on Kashyyyk. I bought the expansion on my wrong account. I look like MWS/MSm Artisan 4/0/4/0 and Merchant 0/0/0/3. Does your alt have room for scout?
BRILLIANT!!!!!!!!!!!!!!!!!!
Master Weaponsmith
Master Armorsmith
Master Artisan
Tailor 0200
Merchant 3004
works nice as a support character for my BH/rilfeman
I use merchant to handle all my sales of weapons/power up/artisan crap/swoops/loots/enhancements/pearl and tissues/resources and I also sell smuggler supplies since my alt is master smuggler. Novice armorsmith allows me to make armor upgrade kits and Novice pistoleer is to at least allow me to keep the low level mobs from killing me when I survey or go to my factories in my back yard.
Good Luck with your temp.
Shysty wrote:
Im seeing a lot of different variations of the MWS paired with merchant prof.
Here is what i cant decide:
MWS, MAS, Merchant 4044, Artisan 4144, Scout 0010
Merchant 4044 will allow me to havea decent amount of vendors, allow me to dress them and still give me the planetary visibility I want. The scout skills will help harvest corpses for hide for Asing
MWS, MAS, Merchant 3044, Master Artisan
Ill have to buy my hide from the masses, but I will be able to create swoops and master artisan stuff.
Any recomendations?
I would go the artisan route. Don't forget power ups with those vehicles. I am upset that I had to drop it for a combat prof (Smuggler or Rifles, haven't decided yet) to be able to do stuff on Kashyyyk. I bought the expansion on my wrong account. I look like MWS/MSm Artisan 4/0/4/0 and Merchant 0/0/0/3. Does your alt have room for scout?
Master Weaponsmith
Master Carbineer
Artisan 4-4-4-0
Merchant 0-0-0-3
CL54
-Chace