Weaponsmith Archive

Thread: this blaster screams slice hack job

Dodece
Sat Apr 10, 2004 11:55 am
#14

Complete bunk to be doing something like that you would need truely fantastic krayt tissue. What +200 -45 speed tissue. That just dosent happen. I have gotten the speed of a pistol that low with krayt tissue, but the damage is the real give away. Look at the durability on that. Some subcomponents would have to have increased durability or atleast one experimentation on durability to it.


I would say multislice, but that was supposedly fixed, or another exploit called interweaveing. If you interweave a gun you basically make use of an exploit that fulls the game into combineing the best stats of two weapons removeing one in the process. The weapons need to be made by the same crafter for it to work.


Early in the game you could accidentally do this by crossing a server boundry then useing a transport. I havent heard of this happening in months. So while I want to say one hundred percent that the gun is a hoax or a multislice job. It could truely be a fluke in the game. Ask my non krayt dh17 that had a max of 618 which sadly vanished from my inventory six months ago.


This game can cough up some truely messed up stuff from time to time.


Cherokaa
Sat Apr 10, 2004 2:47 pm
#15

I'm quite familiar with Photoshop, and that does not look like a Photoshop job. The spacing and the kerning of the font would be a dead giveaway if if was done in Photoshop.



---------------------------------------------------------
Cherokaa: Scout/Riflewook/ 12 pt Master Weaponsmith, Starsider.

Crellam: Architect, Mos Athens, Tatooine, Flurry.
Jascentia
Sat Apr 10, 2004 3:21 pm
#16


Photoshop, dead giveaway.


1. Look at the 410 in the Min Damage


2.Look at the 41 in the Action Cost


The numbers aren't the same space apart...



4 1 Min Damage

41 Action Cost





Jascentia
| Retired

Atama
Sat Apr 10, 2004 4:22 pm
#17

Notice that the numbers all look fine. All consistently spaced.

EXCEPT for speed (1. 1) min (4 1 0) and max (1 5 8 9). And those just happen to be the 3 unbelievable statistics (coincidence, of course not).

The sad thing is, I have used Photoshop and while I'm no expert I could even do a better job than this. Whoever altered the pic has a bad eye for details.



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SamuraiX202
Sun Apr 11, 2004 4:12 pm
#18

About the smuggler info, it doesn't matter because all weapons that were sliced before and after the publish ( i think they put it in at the publish) were given the info. My weapons that i bought about 4 months ago says that they are sliced



Esonak Seregwath
Master Fencer/Master Doctor

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Kalor_Kast
Sun Apr 11, 2004 7:26 pm
#19






TheLemming wrote:
First thought: "**edit**?!?!"

Second thought: "I want one!!!"


And don't jump to conclusions that this is multi slice....probably just a pistol that a developer created for his toon on the job so he could go home and kill whole guilds with one fanshot. They have to do something to keep busy on the job...





That would mean a SOE devoloper actually had to stay at work for 2 hours during a given week. I think the chances of crafting this weapon is more likely than that.



Kalor Kast - Master Bounty Hunter of Shadowfire

Danid Star - Master Doctor / Teras Kasi of Lowca
RyeunDharow
Sun Apr 11, 2004 11:56 pm
#20






Kalor_Kast wrote:





TheLemming wrote:
First thought: "**edit**?!?!"

Second thought: "I want one!!!"


And don't jump to conclusions that this is multi slice....probably just a pistol that a developer created for his toon on the job so he could go home and kill whole guilds with one fanshot. They have to do something to keep busy on the job...





That would mean a SOE devoloper actually had to stay at work for 2 hours during a given week. I think the chances of crafting this weapon is more likely than that.




Want a simple, definitive answer as to how commited the Devs are to the game? Go back over the last 3 weekends, and see how many posts (when players play the most) have taken place. Oh yeah, and that JustG guy... the one in charge of things... been missing for a LONG time. His last post was 3/25. The wonderful "state of the game" post. Wonder if he is scrambling for his job?


Ryeun


fuzzmana
Tue Apr 13, 2004 12:13 am
#21

yeah, the damage numbers arent even the same font.....weak!!



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