Weaponsmith Archive
Thread: ATTENTION ALL SMITHS, POSSIBLE MAJOR EXPERIMENTATION NERF/bug ON LIVE
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Talsyra
Fri Aug 27, 2004 5:20 pm
#14
ADD projectile feed mechanisms, and adv projectile pistol barrels to the list of capped at 78% items. Went looking for best resources for these items and ended up with the same problem. i am not near a sserver boundry and nothing has changed on any of my items over the past few days. the only thing that has changed is the downloading of the patch update tuesday morning.
thegadgetmaker
Sat Aug 28, 2004 1:40 pm
#16
So far it only seems to be affecting my ranged weapons, but there definately is something different 
smork
Sat Aug 28, 2004 1:43 pm
#17
Logix wrote:Anyone else experiencing this?
On WH I haven't seen any of these problems with weapons or PUPs. Actually I've had a great run of luck on experimenting.
Mametos
Sat Aug 28, 2004 2:07 pm
#18
When ever I get this problem the only solution is that there is something better that just spawned.
Mor-Dan
Sat Aug 28, 2004 2:51 pm
#19
weapon stocks are a known issue. they have a really weird system in place. i cap at .293 speed, but if i get over 39/39 dmg, i cap at .400 speed. happens everytime... all great and amazing successes, no mess ups.
LK-243
Sat Aug 28, 2004 11:22 pm
#20
Made a factory run of 200 ABPH today on Wanderhome. 20-41 dam 4.0 speed. All experimentations were great...had one carryover.
thegadgetmaker
Sat Aug 28, 2004 11:57 pm
#21
Ok, I had a strange night of crafting, good for a change, but Im too tired to analyze it right now, all my theories went out the window lol...
While Im typing and sleeping at the same time, when did Geno Re-inforcement cores start using Ditanium Steel? I'd bet my bottom dollar I used tomake them with Neutronium Steel just like the Geno Sword Cores...
ofim
Sun Aug 29, 2004 6:54 am
#22
Logix wrote:
Anyone else experiencing this?
Yup I've been noticing some wierdness on chili, thought it was just me. It did seem to start right after the last mini-update.
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