Weaponsmith Archive

Thread: Query about Jawa Ions

Mogro
Thu Apr 01, 2004 8:32 am
#14

I would so love to make you a krayt rifle and not requireextrakrayt tissues.

But alas, I'm a poor master weaponsmith with only 10 points and no resources for advanced power handlers.

But you can buy my noob weapons off the Coronet bazaar...



Colonel Mogro Pudeo <NEON>
Master Rifleman | Master Weaponsmith 12pts
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Dodece
Thu Apr 01, 2004 12:28 pm
#15

By the way just off recollection. I think the jawas require four power handlers not five. So if you have eleven that is nine for your guns and two for the smith. I am sure if you haggle a bit he would be okay with this. Then again it may require five. Could someone give this guy a resource check. Is it four or five. If it is four there is no reason he should not be able to get 2 jawas made


By the way if you got yourself a loyal weaponsmith you might have an easier go of things like this. The guy who knows you will sell him lower level loots like themepark loots at a low price. Might be more into letting you slip past the krayt tissue rules once in a while.


Arrya
Thu Apr 01, 2004 12:44 pm
#16






Irish-one wrote:

Dodece


I do understand the tissue predicament for a WS. However, if all WS were to take this attitude then I would not be able to get these two guns made without having to part with a substantial part of what is a 5 million credit investment for me. I do not think that is fair to be honest when the WS is merely "making" the gun and being paid for it. As you said most good WS are extremely wealthy and there is no reason why they cannot take the time to buy tissues as I have. I bought 11 same serial tissues for 5 million there is nothing stopping a WS from doing the same and making weapons for sale at cost + a profit percentage. As you said Krayt weapons can sell for millions so why dont the WS invest and be the ones making these profits.


Irish-one





I always charge tissue as payment as well, but it doesn't have to be from the same set. Some people don't like it but with the fighters out there bidding against me to raise the costs of the tissues, thats the way it goes. I hate competitng with my own customers over tissues, so I generally don't, and then just charge a tissue per gun as payment.




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Mogro
Thu Apr 01, 2004 12:58 pm
#17

5 power handlers per



Colonel Mogro Pudeo <NEON>
Master Rifleman | Master Weaponsmith 12pts
Ace Alliance Pilot

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Voodoo Gear

NVoodoo Loot-Made Weaponry: North Mining Outpost MallN
NVoodoo Loot-Made Weapons: South Coronet MallN

Darth_Llama
Fri Apr 02, 2004 5:32 pm
#18






Dodece wrote:

Five to take down a krayt dragon? One has to be a doctor, and I guess the others would be combat medics. Since creature pets go down with such ease. Tell me what five professions can kill a krayt. Considering one hit or two from a krayt can put anyone down.






Ok, take 1-2 TKMs or Master Swordsman (preferably the latter), 1-2 Riflemen, 1 Doc or CM (optional). The melee folk tank while the rifleman do the damage (although if you have a Swordsman they can do both). Since they have decent armor on and are effectively using intimidate you likely won't need the Medic you may or may not have brought along. Naturally everyone in the group has doctor buffs, and if available entertainer buffs are a huge help.


That's 2-5 people depending on how you form your group. Any questions?



yay!
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