Weaponsmith Archive
Thread: WS/Smuggler combo?
AAAGGGHHH...really??? SWEET!Thanks man :-)
mjaesdtia wrote:
, oh and btw the 7.5 mil space xp for master pilot is not needed,if your 4/4/4/4 then all you need to do the master missiosn, 30 ties and then the vette. no need to get 7.5 mil xp for the master box![]()
Message Edited by mjaesdtia on 09-18-2005 11:34 AM
i have been Msmuggler/MWS for the longest time. loved every minute of it.I still think msmug/mws/pilot= ultimate gunrunnre roleplay template.
then i took a brake and when i got back slicing had changed to a point that i didnt recognise anymore. So did WS...
(not to mention millions of grade A resources and components that had poofed from my vendor)
But im seriously thinking of redoin it.... seriously
All that is going to means is that sliced weapons will be sold in backpacks and stuff so you will have to trust the vendor to believe what it says on the pack.
Message Edited by JarekTalram on 09-19-2005 01:18 PM
Ya, I couldn't drop Merchant, at least not without crying for a bit before and during... then for a bit afterwards too. I like my vendors.
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What do you guys think about....
Master WS, Master Artisian, Merchant 0004, Smuggler 0400 and then some left over points in FS crafting?