Weaponsmith Archive
Thread: what should i make with max 102 speed -1.07 gorax shards?
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hinchles
Thu Jan 06, 2005 10:19 am
#14
gorax shards cant be used in projectile pistols though can they? i tried to use one in a scatter pistol and it wouldnt let me
Samaw
Thu Jan 06, 2005 11:33 am
#15
now that would be scary 100 max dmg gorax shards & 100 max dmg krayt tissue for a bowcaster.
TheLemming
Fri Jan 07, 2005 8:05 am
#16
Those in lag pistols would be pretty darn nuts...no turret would be safe. 
Plus, I would suggest that rifleman will be nerfed and everyone drops it before the berserker gets fixed... I'm half expecting that everyone will start going back to commando and BH after the CU hits...
I also like the idea of a gorax/krayt bowcaster though.
Wouldn't be worth it in the long run, but would be fun to hang on your wall.
Plus, I would suggest that rifleman will be nerfed and everyone drops it before the berserker gets fixed... I'm half expecting that everyone will start going back to commando and BH after the CU hits...
I also like the idea of a gorax/krayt bowcaster though.
Mor-Dan
Sat Jan 08, 2005 6:14 pm
#17
TheLemming wrote:
Those in lag pistols would be pretty darn nuts...no turret would be safe.
Plus, I would suggest that rifleman will be nerfed and everyone drops it before the berserker gets fixed... I'm half expecting that everyone will start going back to commando and BH after the CU hits...
I also like the idea of a gorax/krayt bowcaster though.Wouldn't be worth it in the long run, but would be fun to hang on your wall.
*buzzer noise*
wrong. the fix is on TC right now. stabilizers get fixed with patch 12.
Mor-Dan
Sat Jan 08, 2005 9:51 pm
#20
Ellerpait wrote:Do shards go into all weapons? ThanksEllerre
check the topic i posted here called "i have l00t... what will it make?"
TheLemming
Sun Jan 09, 2005 4:37 am
#21
Mor-Dan wrote:
TheLemming wrote:
Those in lag pistols would be pretty darn nuts...no turret would be safe.
Plus, I would suggest that rifleman will be nerfed and everyone drops it before the berserker gets fixed... I'm half expecting that everyone will start going back to commando and BH after the CU hits...
I also like the idea of a gorax/krayt bowcaster though.Wouldn't be worth it in the long run, but would be fun to hang on your wall.
*buzzer noise*
wrong. the fix is on TC right now. stabilizers get fixed with patch 12.
Ok, but this doesn't change the fact that riflemen don't really care that much about the stats on their berserker rifles atm. Honestly, it's something that you carry around to look l337...that's about it. Think of them as Executioner's Hacks. Much of the hope for berserkers becoming useful was that something would happen to help it in the CU, but rifleman won't survive that sucker intact. End result, they'd probably be wasted in a berserker.
You also don't need to be a **edit** about it...especially when it hit forums after I posted this...
Message Edited by TheLemming on 01-09-2005 03:53 AM
Thegreenmaster
Sun Jan 09, 2005 4:58 pm
#22
Me and some friends killed three Goraxs last night, two gave loots. One beast gave max dam 69 the other who was a bit weaker gave max dam 30.
I was just wondering if the 69 max dam was the best you could get of these beast? And is the 30 max dam worth anything?
The smartest creature I have faced yet, and we all had a blast
ShakariPsy
Sun Jan 09, 2005 5:44 pm
#23
Thegreenmaster wrote:
Me and some friends killed three Goraxs last night, two gave loots. One beast gave max dam 69 the other who was a bit weaker gave max dam 30.
I was just wondering if the 69 max dam was the best you could get of these beast? And is the 30 max dam worth anything?
The smartest creature I have faced yet, and we all had a blast
I have 9 +72 max dmg at -3.99 speed
ana-mo-cara
Sun Jan 09, 2005 7:41 pm
#24
Be original make a tusken rifle with them. Tusken rifles are notoroiously slow and few players use them. On one hand though you get an armor peirceing with it and it has a better damage range. Do not I repeat do not dump then in a RL. Commandos do not use them all that much. Yes I took the time to make some 3700 damage rocket launchers. Nobody wants them.
Launcher pistol and fwg5 are good suggestions.
Mor-Dan
Sun Jan 09, 2005 10:43 pm
#25
TheLemming wrote:
Mor-Dan wrote:
TheLemming wrote:
Those in lag pistols would be pretty darn nuts...no turret would be safe.
Plus, I would suggest that rifleman will be nerfed and everyone drops it before the berserker gets fixed... I'm half expecting that everyone will start going back to commando and BH after the CU hits...
I also like the idea of a gorax/krayt bowcaster though.Wouldn't be worth it in the long run, but would be fun to hang on your wall.
*buzzer noise*
wrong. the fix is on TC right now. stabilizers get fixed with patch 12.
Ok, but this doesn't change the fact that riflemen don't really care that much about the stats on their berserker rifles atm. Honestly, it's something that you carry around to look l337...that's about it. Think of them as Executioner's Hacks. Much of the hope for berserkers becoming useful was that something would happen to help it in the CU, but rifleman won't survive that sucker intact. End result, they'd probably be wasted in a berserker.
You also don't need to be a **edit** about it...especially when it hit forums after I posted this...Message Edited by TheLemming on 01-09-2005 03:53 AM
wasn't trying to be an a55, just funny
i used to watch Family Feud as a child and just remember that buzzer noise when you got that third X...
hinchles
Mon Jan 10, 2005 8:24 am
#26
here's my first gorax creation made on request for someone paying me alot of cash for it.
saving the rest of my shards for zerk rifles i think though perhaps i'll make a nice fwg5 for myself .
Clicky here
saving the rest of my shards for zerk rifles i think though perhaps i'll make a nice fwg5 for myself .
Clicky here
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