Weaponsmith Archive

Thread: Berserker Rifle Stabilizer Components fixed in current Publish (please verify!)

Brilyn
Sat Jan 08, 2005 10:49 am
#14

That reminds me.... I have some nifty Gorax shards in my store.



And 13 Rifle schematics and barrels.



Brilyn
Master Weaponsmith
Master Shipwright
Main vendor on Naboo, Vagabond's Rest: -1850, 2330
Secondary vendor on Talus, Kyu'mai: 250, -4680
Starsider
Theos_Robos
Sat Jan 08, 2005 9:11 pm
#15

+19 range 1/1/1 ham Adv Scope, no stock, +98 -.5ish Gorax Shard








Audible
Vendor outside of Restuss, Rori
5572, 6666 ☼



Mor-Dan
Sat Jan 08, 2005 9:45 pm
#16



while we have no constraints on HAM you should def be adding fully ranged scopes and adv weapon stocks. that would be in the 80+ range for ideal and and nearly 430dmg max.



Vendor Locations:
-1560 120 in Soal Valley, Corellia
-4700 5600 north of Theed, Naboo
otoolejp
Sat Jan 08, 2005 10:07 pm
#17

I have a scheme and everything saved up so I can make one when I hit my Master WS...now I just need the jedi, so I have the alt so..blah, blah, blah



--Daetlus Marconia--
Night4554
Sun Jan 09, 2005 9:12 am
#18



Theos_Robos wrote:
+19 range 1/1/1 ham Adv Scope, no stock, +98 -.5ish Gorax Shard




Bleh, a +100 Bone doesn't bode well for the Berserker - Less than 300 Max damage usually? =/



---------
Niiight the Wookiee on Starsider - The Third Jetpack Crafter
Game B0rin | Forum Wh0rin

Theos_Robos
Sun Jan 09, 2005 9:56 am
#19



Mor-Dan wrote:


while we have no constraints on HAM you should def be adding fully ranged scopes and adv weapon stocks. that would be in the 80+ range for ideal and and nearly 430dmg max.


I wanted low ham over the extra damage for several reasons, including the future use of this rifle (NDA)








Audible
Vendor outside of Restuss, Rori
5572, 6666 ☼



Geechie_Dan
Sun Jan 09, 2005 3:44 pm
#20

great news! finally
ShugFlurry
Sun Jan 09, 2005 4:59 pm
#21



Theos_Robos wrote:


Mor-Dan wrote:


while we have no constraints on HAM you should def be adding fully ranged scopes and adv weapon stocks. that would be in the 80+ range for ideal and and nearly 430dmg max.


I wanted low ham over the extra damage for several reasons, including the future use of this rifle (NDA)




TELL US!!



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
Theos_Robos
Sun Jan 09, 2005 9:01 pm
#22

no! =P
All I mean is that, we all know that the whole system might be changing, who knows how ham might be effected. (or is it affected. Confusing O.o)








Audible
Vendor outside of Restuss, Rori
5572, 6666 ☼



Darkmatt
Sun Jan 09, 2005 11:21 pm
#23

woot i can finnaly usethese 107 shards
nefarious2
Mon Jan 10, 2005 7:32 am
#24

This is good news. I now need to find a WS to make this that has the schematic, as my WS has left the game, after learning the Schematic.



Khasper Wavingfly - Master Artisan/Master Bio-Engineer/Imperial Pilot - Naritus


"Are you threatening me Master Jedi?"
Trigg_Ichosw
Mon Jan 10, 2005 9:27 am
#25

nice one, 2005 is looking good already



Trigg Ichosw - Out of Retirement for 1 month - Cancelled againafter 2 Days
Merv-phinIchosw - Killed by NGE
Ironforce Ichosw - Killed by NGE
SeaRaptor
Thu Jan 13, 2005 8:45 am
#26

Okay guys, today's the day. Pub12 should have fixed the Berserker components. PLEASE VERIFY THIS FOR ME. I'll be at work all day. If you are still having trouble with these components, LET ME KNOW HERE. =)



Felton Kel
Master Weaponsmith, FelKel LTD Weaponsmiths

Old weaponsmiths never die, they buy a planet and retire in luxury.
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