Weaponsmith Archive

Thread: Petition: Remove the need for specific resource types in weapons

GreenGlowie
Mon Oct 27, 2003 4:17 am
#14

NO! This makes it interesting. There are rares for ADVANCED components. Not, a different component that you can use whatever metal you want on and have it be super uber. Same thing with advanced weapons. Think about it, thats what makes a DX2 a DX2. Combining platinite copper with titanium aluminum makes an acid based weapon. Want a stun based weapon? well, you'll need some codoan copper for tangles and Jawa Ions. Go ahead and make DL44's and D18's I think you can use whatever "Ferrous" metal you want for those.



___________________________________________________
Jarrod En'Gilead, Retired Arms Dealer
Skydogchaser
Mon Oct 27, 2003 8:21 am
#15

Ever heard of swgcraft.com ? Making weapons the way you suggest would just make it way too easy. There are lower tier weapons like scout blasters that do not require specific metals. This portion of the game works just fine, leave it be.



Matija Crne
Master Weponsmith
Avian City, Talus, Chilastra
-6100 500
banditxx99
Mon Oct 27, 2003 9:50 am
#16

/emphaticdisagreement


Removing the specific resources would leave us with no challenge, and therefore, no fun.

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